Systems and methods to identify taxonomical classifications of target content for prospective audience are disclosed. Exemplary implementations may: receive, via a client computing platform, an audience definition for a prospective audience; identify a set of the users based on the psychological profiles that include similar psychological parameter values as indicated by the audience definition; correlate one or more combinations of content parameter values with the prospective audience based on the interaction information characterizing interactions between the set of the users and the content parameter values that characterize the pieces of content that the set of the users interacted with; identify a set of prospective content, from the pieces of content with taxonomical classifications stored in the electronic storage, for the prospective audience based on the correlated one or more combinations of the content parameter values and the taxonomical classifications of the pieces of content stored in the electronic storage.
H04N 21/466 - Procédé d'apprentissage pour la gestion intelligente, p. ex. apprentissage des préférences d'utilisateurs pour recommander des films
H04N 21/258 - Gestion de données liées aux clients ou aux utilisateurs finaux, p. ex. gestion des capacités des clients, préférences ou données démographiques des utilisateurs, traitement des multiples préférences des utilisateurs finaux pour générer des données collaboratives
2.
SYSTEMS AND METHODS TO DETERMINE CONTENT TO PRESENT BASED ON INTERACTION INFORMATION OF A GIVEN USER
Systems and methods to determine content to present based on interaction information of a given user are disclosed. Exemplary implementations may: store, in electronic storage, psychological profiles; obtain, in an ongoing manner, interaction information of users from the online platforms; determine psychological profiles of the users based on the interaction information for the individual users; update, in an ongoing manner, the determined psychological profiles as the interaction information is ongoingly obtained such that the first psychological profile is ongoingly updated as the first interaction information is ongoingly obtained; and provide, based on the psychological profiles, the individual users with content.
G16H 10/60 - TIC spécialement adaptées au maniement ou au traitement des données médicales ou de soins de santé relatives aux patients pour des données spécifiques de patients, p. ex. pour des dossiers électroniques de patients
Systems and methods to correlate user behavior patterns within an online game with psychological attributes of users exhibiting the user behavior patterns are disclosed. Exemplary implementations may: store user information associated with the individual users including assignments of the individual users to individual ones of different cohorts of users, wherein the different cohorts are associated with different psychological profiles, where a given psychological profile is defined by multiple psychological parameter values, and the users are assigned to the different cohorts based on the psychological parameter values; obtain performance information that characterizes performances of user behavior patterns by the individual users; and determine correlations between individual ones of the performances of the user behavior patterns and individual ones of the psychological parameters based on the obtained user behavior patterns, the assignments of the users to the cohorts, and commonalities in the psychological profiles of the users within the individual cohorts.
A63F 13/79 - Aspects de sécurité ou de gestion du jeu incluant des données sur les joueurs, p. ex. leurs identités, leurs comptes, leurs préférences ou leurs historiques de jeu
A63F 13/67 - Création ou modification du contenu du jeu avant ou pendant l’exécution du programme de jeu, p. ex. au moyen d’outils spécialement adaptés au développement du jeu ou d’un éditeur de niveau intégré au jeu en s’adaptant à ou par apprentissage des actions de joueurs, p. ex. modification du niveau de compétences ou stockage de séquences de combats réussies en vue de leur réutilisation
G09B 7/06 - Dispositifs ou appareils d'enseignement à commande électrique procédant par questions et réponses du type à choix entre réponses multiples, c.-à-d. où pour une question donnée est fournie une série de réponses entre lesquelles un choix doit être fait
4.
SYSTEMS AND METHODS TO IDENTIFY PSYCHOLOGICAL PROFILES OF USERS BY UTILIZING CORRELATIONS BETWEEN CONTENT CLASSIFICATIONS
Systems and methods to identify psychological profiles of users utilizing correlations between content classifications and content interaction are disclosed. Exemplary implementations may: obtain interaction information, from online platforms that provide the digital environments, for unprofiled users, the interaction information for individual unprofiled users specifying i) instances of interactions between the individual unprofiled users and one or more of the individual pieces of content via the digital environments and ii) timing information for the instances; convert the unprofiled users to profiled users, converting a first unprofiled user to a first profiled user including: inferring, based on the interaction information for the first unprofiled user and content-specific correlations stored in electronic storage, psychological parameter values of the first unprofiled user for one or more of the psychological parameters, and storing the inferred one or more psychological parameter values to a first psychological profile that characterizes the psychology of the first profiled user.
Systems and methods to identify psychological profiles of users utilizing correlations between content classifications and content interaction are disclosed. Exemplary implementations may: obtain interaction information, from online platforms that provide the digital environments, for unprofiled users, the interaction information for individual unprofiled users specifying i) instances of interactions between the individual unprofiled users and one or more of the individual pieces of content via the digital environments and ii) timing information for the instances; convert the unprofiled users to profiled users, converting a first unprofiled user to a first profiled user including: inferring, based on the interaction information for the first unprofiled user and content-specific correlations stored in electronic storage, psychological parameter values of the first unprofiled user for one or more of the psychological parameters, and storing the inferred one or more psychological parameter values to a first psychological profile that characterizes the psychology of the first profiled user.
Systems and methods to facilitate adjusting content to facilitate therapeutic outcomes of subjects are disclosed. Exemplary implementations may: obtain subject information related to subject, the subject information characterizing (i) physiological health of the subject, (ii) a psychological profile of the subject defined by parameter values of psychological parameters, and (iii) a therapeutic outcome for the subject to achieve; effectuate, via a client computing platform associated with a caregiver of the subject, presentation of a caregiver interface that presents the subject information and enables the caregiver to provide caregiver input, wherein the caregiver input causes adjustments to (i) content presented to the subject within a game and (ii) an engagement level of the content, wherein the content facilitates achievement of the therapeutic outcome by the subject; and effectuate, based on the caregiver input, presentation of the adjustments to the content via a client computing platform associated with the subject.
G16H 80/00 - TIC spécialement adaptées pour faciliter la communication entre les professionnels de la santé ou les patients, p. ex. pour le diagnostic collaboratif, la thérapie collaborative ou la surveillance collaborative de l’état de santé
G16H 20/30 - TIC spécialement adaptées aux thérapies ou aux plans d’amélioration de la santé, p. ex. pour manier les prescriptions, orienter la thérapie ou surveiller l’observance par les patients concernant des thérapies ou des activités physiques, p. ex. la physiothérapie, l’acupression ou les exercices
G16H 20/70 - TIC spécialement adaptées aux thérapies ou aux plans d’amélioration de la santé, p. ex. pour manier les prescriptions, orienter la thérapie ou surveiller l’observance par les patients concernant des thérapies mentales, p. ex. la thérapie psychologique ou le training autogène
G16H 50/20 - TIC spécialement adaptées au diagnostic médical, à la simulation médicale ou à l’extraction de données médicalesTIC spécialement adaptées à la détection, au suivi ou à la modélisation d’épidémies ou de pandémies pour le diagnostic assisté par ordinateur, p. ex. basé sur des systèmes experts médicaux
7.
Systems and methods to identify and utilize correlations between content classifications and psychological profiles of users to provide an adaptable digital environment
Systems and methods to identify and utilize correlations between content classifications and psychological profiles of users to provide an adaptable digital environment are disclosed. Exemplary implementations may: obtain interaction information; determine, based on the interaction information, content-specific correlations between psychological parameter value(s) and/or the individual psychological profiles of individual users and individual pieces of content; determine content classes and content subclasses that characterize the individual pieces of content; determine, based on the content-specific correlations, master-correlations between the content class(es) and/or the content subclass(es) and a strength of the individual one or more psychological parameter values relative to other ones of the psychological parameter values included in the psychological profiles; determine individual predicted responses to the individual pieces of content based on strengths of the master-correlations, the psychological profiles of the master-correlations, and the interaction information; identify and present prospective pieces of content for the users based on the predicted responses.
G16H 20/70 - TIC spécialement adaptées aux thérapies ou aux plans d’amélioration de la santé, p. ex. pour manier les prescriptions, orienter la thérapie ou surveiller l’observance par les patients concernant des thérapies mentales, p. ex. la thérapie psychologique ou le training autogène
8.
SYSTEMS AND METHODS TO ANALYZE AND IDENTIFY EFFECTIVE CONTENT FOR A CURATION IN DIGITAL ENVIRONMENTS
Systems and methods to analyze and identify effective content for a curation in digital environments are disclosed. Exemplary implementations may: receive a recommendation curation request for content from a user; receive, in an ongoing manner, new pieces of content characterized by content parameter values to content parameters that online platforms produced for the digital environments; determine, based on interaction information, a first set of the pieces of content that the user interacts within the digital environments responsive to receipt of the recommendation curation request; correlate the content parameter values for individual pieces in the first set with the psychological profile of the user; identify a curation of the pieces of content and the new pieces of content that are similar to the first set based on the psychological profile of the user, the correlations, and the new pieces of content; effectuate presentation of the curation to the user.
Systems and methods to identify and utilize correlations between content classifications and psychological profiles of users to provide an adaptable digital environment are disclosed. Exemplary implementations may: obtain interaction information; determine, based on the interaction information, content-specific correlations between psychological parameter value(s) and/or the individual psychological profiles of individual users and individual pieces of content; determine content classes and content subclasses that characterize the individual pieces of content; determine, based on the content-specific correlations, master-correlations between the content class(es) and/or the content subclass(es) and a strength of the individual one or more psychological parameter values relative to other ones of the psychological parameter values included in the psychological profiles; determine individual predicted responses to the individual pieces of content based on strengths of the master-correlations, the psychological profiles of the master-correlations, and the interaction information; identify and present prospective pieces of content for the users based on the predicted responses.
A63F 13/67 - Création ou modification du contenu du jeu avant ou pendant l’exécution du programme de jeu, p. ex. au moyen d’outils spécialement adaptés au développement du jeu ou d’un éditeur de niveau intégré au jeu en s’adaptant à ou par apprentissage des actions de joueurs, p. ex. modification du niveau de compétences ou stockage de séquences de combats réussies en vue de leur réutilisation
A63F 13/79 - Aspects de sécurité ou de gestion du jeu incluant des données sur les joueurs, p. ex. leurs identités, leurs comptes, leurs préférences ou leurs historiques de jeu
G06F 17/00 - Équipement ou méthodes de traitement de données ou de calcul numérique, spécialement adaptés à des fonctions spécifiques
G06F 21/62 - Protection de l’accès à des données via une plate-forme, p. ex. par clés ou règles de contrôle de l’accès
G06N 3/00 - Agencements informatiques fondés sur des modèles biologiques
G16H 20/70 - TIC spécialement adaptées aux thérapies ou aux plans d’amélioration de la santé, p. ex. pour manier les prescriptions, orienter la thérapie ou surveiller l’observance par les patients concernant des thérapies mentales, p. ex. la thérapie psychologique ou le training autogène
10.
SYSTEMS AND METHODS TO ANALYZE AND IDENTIFY EFFECTIVE CONTENT FOR A CURATION IN DIGITAL ENVIRONMENTS
Systems and methods to analyze and identify effective content for a curation in digital environments are disclosed. Exemplary implementations may: receive a recommendation curation request for content from a user; receive, in an ongoing manner, new pieces of content characterized by content parameter values to content parameters that online platforms produced for the digital environments; determine, based on interaction information, a first set of the pieces of content that the user interacts within the digital environments responsive to receipt of the recommendation curation request; correlate the content parameter values for individual pieces in the first set with the psychological profile of the user; identify a curation of the pieces of content and the new pieces of content that are similar to the first set based on the psychological profile of the user, the correlations, and the new pieces of content; effectuate presentation of the curation to the user.
Systems and methods to identify expressions for offers to be presented to users are disclosed. Exemplary implementations may: receive, from an online platform, a user action that the online platform intends users of the online platform to complete; determine, based on psychological profiles, one or more expressions to be utilized to motivate the users associated with the psychological profiles to complete the user action; generate, based on the one or more determined expressions and the user action, offers for the users; and present, via digital environments provided by the online platforms, the offers to the user.
Systems and methods to effectuate presentation of customized content to subjects within integrated applications are disclosed. Exemplary implementations may: effectuate presentation of a set of pieces of content within digital environments via integrated applications interacted with by a subject to fulfill an objective related to the subject; receive interaction information from the integrated applications related to the subject and the pieces of content; determine, based on the interaction information, impact values of the pieces of content in the set on the objective for the subject over a period of time; determine, based on the impact values, correlations between the pieces of content in the set with aspects of the objective; and adjust, based on the correlations, the digital environments of the integrated applications to include the pieces of content from the set that facilitate fulfillment of the objective and remove the pieces of content from the set that do not.
G16H 50/30 - TIC spécialement adaptées au diagnostic médical, à la simulation médicale ou à l’extraction de données médicalesTIC spécialement adaptées à la détection, au suivi ou à la modélisation d’épidémies ou de pandémies pour le calcul des indices de santéTIC spécialement adaptées au diagnostic médical, à la simulation médicale ou à l’extraction de données médicalesTIC spécialement adaptées à la détection, au suivi ou à la modélisation d’épidémies ou de pandémies pour l’évaluation des risques pour la santé d’une personne
13.
SYSTEMS AND METHODS TO ASSESS HEALTH INFORMATION FOR A SUBJECT BASED ON SUBJECT-INITIATED SESSIONS WITH ONLINE APPLICATIONS
Systems and methods to assess health information for a subject based on subject-initiated sessions with online applications are disclosed. Exemplary implementations may: store, in electronic storage, psychological profiles of subjects, application usage information for the subjects, and/or stated information for the subjects; receive, from an online application, session usage information for a subject responsive to the subject initiating a session with the online platform; and determine, in an ongoing manner during the session, health assessment information for the subject based on the session usage information, the application usage information, a psychological profile of the subject, and/or the stated information.
G16H 50/30 - TIC spécialement adaptées au diagnostic médical, à la simulation médicale ou à l’extraction de données médicalesTIC spécialement adaptées à la détection, au suivi ou à la modélisation d’épidémies ou de pandémies pour le calcul des indices de santéTIC spécialement adaptées au diagnostic médical, à la simulation médicale ou à l’extraction de données médicalesTIC spécialement adaptées à la détection, au suivi ou à la modélisation d’épidémies ou de pandémies pour l’évaluation des risques pour la santé d’une personne
G16H 10/20 - TIC spécialement adaptées au maniement ou au traitement des données médicales ou de soins de santé relatives aux patients pour des essais ou des questionnaires cliniques électroniques
G16H 10/60 - TIC spécialement adaptées au maniement ou au traitement des données médicales ou de soins de santé relatives aux patients pour des données spécifiques de patients, p. ex. pour des dossiers électroniques de patients
42 - Services scientifiques, technologiques et industriels, recherche et conception
Produits et services
Software as a service (SAAS) services featuring software
using artificial intelligence for generating prospective
audience psychological insights; software as a service
(SAAS) services featuring software using artificial
intelligence for digital asset management, audience insights
and analytics; software as a service (SAAS) services
featuring software using artificial intelligence for
generating psychological profiles of customers and audience
psychological insights.
42 - Services scientifiques, technologiques et industriels, recherche et conception
Produits et services
Software as a service (SAAS) services featuring software
using artificial intelligence for generating prospective
audience psychological insights; software as a service
(SAAS) services featuring software using artificial
intelligence for digital asset management, audience insights
and analytics; software as a service (SAAS) services
featuring software using artificial intelligence for
generating psychological profiles of customers and audience
psychological insights.
16.
Systems and methods to identify taxonomical classifications of target content for prospective audience
Systems and methods to identify taxonomical classifications of target content for prospective audience are disclosed. Exemplary implementations may: receive, via a client computing platform, an audience definition for a prospective audience; identify a set of the users based on the psychological profiles that include similar psychological parameter values as indicated by the audience definition; correlate one or more combinations of content parameter values with the prospective audience based on the interaction information characterizing interactions between the set of the users and the content parameter values that characterize the pieces of content that the set of the users interacted with; identify a set of prospective content, from the pieces of content with taxonomical classifications stored in the electronic storage, for the prospective audience based on the correlated one or more combinations of the content parameter values and the taxonomical classifications of the pieces of content stored in the electronic storage.
H04N 21/466 - Procédé d'apprentissage pour la gestion intelligente, p. ex. apprentissage des préférences d'utilisateurs pour recommander des films
H04N 21/258 - Gestion de données liées aux clients ou aux utilisateurs finaux, p. ex. gestion des capacités des clients, préférences ou données démographiques des utilisateurs, traitement des multiples préférences des utilisateurs finaux pour générer des données collaboratives
17.
Systems and methods to correlate user behavior patterns within digital application environments with psychological attributes of users to determine adaptations to the digital application environments
Systems and methods to correlate user behavior patterns within digital environments with psychological attributes of users exhibiting the user behavior patterns are disclosed. Exemplary implementations may: store user information associated with the individual users including assignments of the individual users to different clusters of users, wherein the users are assigned to the different clusters based on psychological parameter values; obtain performance information that characterizes performances of user behavior patterns by the individual users; determine correlations between individual ones of the performances of the user behavior patterns and individual ones of the psychological parameters based on the obtained user behavior patterns, the assignments of the users to the clusters, and commonalities in the psychological profiles of the users within the individual clusters; determine adaptations to the digital application environment for the individual users based on the determined correlations; transmit the adaptations to client computing platforms associated with the users for implementation.
Systems and methods to correlate user behavior patterns within an online game with psychological attributes of users exhibiting the user behavior patterns are disclosed. Exemplary implementations may: store user information associated with the individual users including assignments of the individual users to individual ones of different cohorts of users, wherein the different cohorts are associated with different psychological profiles, where a given psychological profile is defined by multiple psychological parameter values, and the users are assigned to the different cohorts based on the psychological parameter values; obtain performance information that characterizes performances of user behavior patterns by the individual users; and determine correlations between individual ones of the performances of the user behavior patterns and individual ones of the psychological parameters based on the obtained user behavior patterns, the assignments of the users to the cohorts, and commonalities in the psychological profiles of the users within the individual cohorts.
A63F 13/79 - Aspects de sécurité ou de gestion du jeu incluant des données sur les joueurs, p. ex. leurs identités, leurs comptes, leurs préférences ou leurs historiques de jeu
A63F 13/67 - Création ou modification du contenu du jeu avant ou pendant l’exécution du programme de jeu, p. ex. au moyen d’outils spécialement adaptés au développement du jeu ou d’un éditeur de niveau intégré au jeu en s’adaptant à ou par apprentissage des actions de joueurs, p. ex. modification du niveau de compétences ou stockage de séquences de combats réussies en vue de leur réutilisation
G09B 7/06 - Dispositifs ou appareils d'enseignement à commande électrique procédant par questions et réponses du type à choix entre réponses multiples, c.-à-d. où pour une question donnée est fournie une série de réponses entre lesquelles un choix doit être fait
19.
Systems and methods to facilitate adjusting content to facilitate therapeutic outcomes of subjects
Systems and methods to facilitate adjusting content to facilitate therapeutic outcomes of subjects are disclosed. Exemplary implementations may: obtain subject information related to subject, the subject information characterizing (i) physiological health of the subject, (ii) a psychological profile of the subject defined by parameter values of psychological parameters, and (iii) a therapeutic outcome for the subject to achieve; effectuate, via a client computing platform associated with a caregiver of the subject, presentation of a caregiver interface that presents the subject information and enables the caregiver to provide caregiver input, wherein the caregiver input causes adjustments to (i) content presented to the subject within a game and (ii) an engagement level of the content, wherein the content facilitates achievement of the therapeutic outcome by the subject; and effectuate, based on the caregiver input, presentation of the adjustments to the content via a client computing platform associated with the subject.
G16H 80/00 - TIC spécialement adaptées pour faciliter la communication entre les professionnels de la santé ou les patients, p. ex. pour le diagnostic collaboratif, la thérapie collaborative ou la surveillance collaborative de l’état de santé
G16H 20/30 - TIC spécialement adaptées aux thérapies ou aux plans d’amélioration de la santé, p. ex. pour manier les prescriptions, orienter la thérapie ou surveiller l’observance par les patients concernant des thérapies ou des activités physiques, p. ex. la physiothérapie, l’acupression ou les exercices
G16H 20/70 - TIC spécialement adaptées aux thérapies ou aux plans d’amélioration de la santé, p. ex. pour manier les prescriptions, orienter la thérapie ou surveiller l’observance par les patients concernant des thérapies mentales, p. ex. la thérapie psychologique ou le training autogène
G16H 50/20 - TIC spécialement adaptées au diagnostic médical, à la simulation médicale ou à l’extraction de données médicalesTIC spécialement adaptées à la détection, au suivi ou à la modélisation d’épidémies ou de pandémies pour le diagnostic assisté par ordinateur, p. ex. basé sur des systèmes experts médicaux
20.
SYSTEMS AND METHODS TO IDENTIFY A TARGET AUDIENCE FOR PROSPECTIVE CONTENT BASED ON A TAXONOMY
Systems and methods to identify a target audience for prospective content based on a taxonomy are disclosed. Exemplary implementations may: receive a content definition for prospective content; identify a set of the pieces of content based on similarity between taxonomical classifications of the individual pieces of content and the taxonomical classification of the prospective content as indicated by the content definition; correlate one or more combinations of psychological parameter values with the prospective content based on interaction information for the set of pieces of content and the psychological parameter values included in psychological profiles of users that interacted with the set of pieces of content; identify a set of prospective users for the prospective content based on the correlated one or more combinations of psychological parameter values and the psychological profiles of the users; and effectuate presentation of the psychological parameter values of the set of the prospective users.
Systems and methods to facilitate management of online subject information are disclosed. Exemplary implementations may: store, in electronic storage, subject information for subjects; receive, from an online platform, a request for the psychological profile related to the given subject; authenticate, responsive to the request, the given subject by obtaining and analyzing authentication information for the given subject; determine, responsive to authenticating the given subject, permission information for the given subject that indicates permissions for transmitting the psychological profile of the given subject to one or more of the online platforms including the online platform; transmit, based on the permission information, the psychological profile to the online platform; receive, from the online platform, additional usage information related to the given subject and the online platform; and supplement the subject information for the given subject stored in the electronic storage with the additional usage information.
Systems and methods to facilitate management of online subject information are disclosed. Exemplary implementations may: store, in electronic storage, subject information for subjects; receive, from an online platform, a request for the psychological profile related to the given subject; authenticate, responsive to the request, the given subject by obtaining and analyzing authentication information for the given subject; determine, responsive to authenticating the given subject, permission information for the given subject that indicates permissions for transmitting the psychological profile of the given subject to one or more of the online platforms including the online platform; transmit, based on the permission information, the psychological profile to the online platform; receive, from the online platform, additional usage information related to the given subject and the online platform; and supplement the subject information for the given subject stored in the electronic storage with the additional usage information.
G06F 21/62 - Protection de l’accès à des données via une plate-forme, p. ex. par clés ou règles de contrôle de l’accès
G16H 20/70 - TIC spécialement adaptées aux thérapies ou aux plans d’amélioration de la santé, p. ex. pour manier les prescriptions, orienter la thérapie ou surveiller l’observance par les patients concernant des thérapies mentales, p. ex. la thérapie psychologique ou le training autogène
42 - Services scientifiques, technologiques et industriels, recherche et conception
Produits et services
Software as a service (SAAS) services featuring software using artificial intelligence for generating prospective audience psychological insights; Software as a service (SAAS) services featuring software using artificial intelligence for digital asset management, audience insights and analytics; Software as a service (SAAS) services featuring software using artificial intelligence for generating psychological profiles of customers and audience psychological insights
42 - Services scientifiques, technologiques et industriels, recherche et conception
Produits et services
Software as a service (SAAS) services featuring software using artificial intelligence for generating prospective audience psychological insights; Software as a service (SAAS) services featuring software using artificial intelligence for digital asset management, audience insights and analytics; Software as a service (SAAS) services featuring software using artificial intelligence for generating psychological profiles of customers and audience psychological insights
25.
Systems and methods to correlate user behavior patterns within an online game with psychological attributes of users
Systems and methods to correlate user behavior patterns within an online game with psychological attributes of users exhibiting the user behavior patterns are disclosed. Exemplary implementations may: store user information associated with the individual users including assignments of the individual users to individual ones of different cohorts of users, wherein the different cohorts are associated with different psychological profiles, where a given psychological profile is defined by multiple psychological parameter values, and the users are assigned to the different cohorts based on the psychological parameter values; obtain performance information that characterizes performances of user behavior patterns by the individual users; and determine correlations between individual ones of the performances of the user behavior patterns and individual ones of the psychological parameters based on the obtained user behavior patterns, the assignments of the users to the cohorts, and commonalities in the psychological profiles of the users within the individual cohorts.
A63F 13/79 - Aspects de sécurité ou de gestion du jeu incluant des données sur les joueurs, p. ex. leurs identités, leurs comptes, leurs préférences ou leurs historiques de jeu
G09B 7/06 - Dispositifs ou appareils d'enseignement à commande électrique procédant par questions et réponses du type à choix entre réponses multiples, c.-à-d. où pour une question donnée est fournie une série de réponses entre lesquelles un choix doit être fait
A63F 13/67 - Création ou modification du contenu du jeu avant ou pendant l’exécution du programme de jeu, p. ex. au moyen d’outils spécialement adaptés au développement du jeu ou d’un éditeur de niveau intégré au jeu en s’adaptant à ou par apprentissage des actions de joueurs, p. ex. modification du niveau de compétences ou stockage de séquences de combats réussies en vue de leur réutilisation
26.
Systems and methods to correlate user behavior patterns within digital application environments with psychological attributes of users to determine adaptations to the digital application environments
Systems and methods to correlate user behavior patterns within digital environments with psychological attributes of users exhibiting the user behavior patterns are disclosed. Exemplary implementations may: store user information associated with the individual users including assignments of the individual users to different clusters of users, wherein the users are assigned to the different clusters based on psychological parameter values; obtain performance information that characterizes performances of user behavior patterns by the individual users; determine correlations between individual ones of the performances of the user behavior patterns and individual ones of the psychological parameters based on the obtained user behavior patterns, the assignments of the users to the clusters, and commonalities in the psychological profiles of the users within the individual clusters; determine adaptations to the digital application environment for the individual users based on the determined correlations; transmit the adaptations to client computing platforms associated with the users for implementation.
Systems and methods to facilitate adjusting content to facilitate therapeutic outcomes of subjects are disclosed. Exemplary implementations may: obtain subject information related to subject, the subject information characterizing (i) physiological health of the subject, (ii) a psychological profile of the subject defined by parameter values of psychological parameters, and (iii) a therapeutic outcome for the subject to achieve; effectuate, via a client computing platform associated with a caregiver of the subject, presentation of a caregiver interface that presents the subject information and enables the caregiver to provide caregiver input, wherein the caregiver input causes adjustments to (i) content presented to the subject within a game and (ii) an engagement level of the content, wherein the content facilitates achievement of the therapeutic outcome by the subject; and effectuate, based on the caregiver input, presentation of the adjustments to the content via a client computing platform associated with the subject.
G16H 80/00 - TIC spécialement adaptées pour faciliter la communication entre les professionnels de la santé ou les patients, p. ex. pour le diagnostic collaboratif, la thérapie collaborative ou la surveillance collaborative de l’état de santé
G16H 20/70 - TIC spécialement adaptées aux thérapies ou aux plans d’amélioration de la santé, p. ex. pour manier les prescriptions, orienter la thérapie ou surveiller l’observance par les patients concernant des thérapies mentales, p. ex. la thérapie psychologique ou le training autogène
G16H 20/30 - TIC spécialement adaptées aux thérapies ou aux plans d’amélioration de la santé, p. ex. pour manier les prescriptions, orienter la thérapie ou surveiller l’observance par les patients concernant des thérapies ou des activités physiques, p. ex. la physiothérapie, l’acupression ou les exercices
G16H 50/20 - TIC spécialement adaptées au diagnostic médical, à la simulation médicale ou à l’extraction de données médicalesTIC spécialement adaptées à la détection, au suivi ou à la modélisation d’épidémies ou de pandémies pour le diagnostic assisté par ordinateur, p. ex. basé sur des systèmes experts médicaux
28.
SYSTEMS AND METHODS TO ADAPT A DIGITAL APPLICATION ENVIRONMENT BASED ON PSYCHOLOGICAL ATTRIBUTES OF INDIVIDUAL USERS
Systems and methods to adapt a digital application environment based on psychological attributes of individual users are disclosed. Exemplary implementations may: store, in electronic storage, information associated with the individual users; obtain application usage information from client computing platforms associated with users; obtain stated information provided by the users; determine, based on the sets of answers, sets of psychological parameter values for the individual users; identify, based on the sets of psychological parameter values for the individual users, clusters of users that have similar sets of psychological parameter values; determine adaptions to the digital application environments provided by the client computing platforms for the individual users based on the clusters; and transmit the adaptations to the client computing platforms for implementation.
Systems and methods to adapt a digital application environment based on psychological attributes of individual users are disclosed. Exemplary implementations may: store, in electronic storage, information associated with the individual users; obtain application usage information from client computing platforms associated with users; obtain stated information provided by the users; determine, based on the sets of answers, sets of psychological parameter values for the individual users; identify, based on the sets of psychological parameter values for the individual users, clusters of users that have similar sets of psychological parameter values; determine adaptions to the digital application environments provided by the client computing platforms for the individual users based on the clusters; and transmit the adaptations to the client computing platforms for implementation.
Systems and methods to provide a digital experience adapted based on a subject selection to effect particular attributes are disclosed. Exemplary implementations may: obtain subject information related to subjects; effectuate presentation of an outcome interface that enables selection and/or entry of one or more psychological outcomes; receive indication of the psychological outcomes selected and/or entered by the subjects; identify, based on the subject information and the one or more psychological outcomes, therapeutic content from content that individual online platforms present; receive interaction information from the individual online platforms; update in an ongoing manner the psychological profiles of the individual subjects based on the interaction information of the individual subjects; determine, based on the interaction information and the psychological profiles, a progress metric value to a progress metric indicating progress towards achieving the psychological outcomes selected; and adjust, based on the progress metric value, the therapeutic content.
G16H 20/70 - TIC spécialement adaptées aux thérapies ou aux plans d’amélioration de la santé, p. ex. pour manier les prescriptions, orienter la thérapie ou surveiller l’observance par les patients concernant des thérapies mentales, p. ex. la thérapie psychologique ou le training autogène
31.
Systems and methods to determine content to present based on interaction information of a given user
Systems and methods to determine content to present based on interaction information of a given user are disclosed. Exemplary implementations may: store, in electronic storage, psychological profiles; obtain, in an ongoing manner, interaction information of users from the online platforms; determine psychological profiles of the users based on the interaction information for the individual users; update, in an ongoing manner, the determined psychological profiles as the interaction information is ongoingly obtained such that the first psychological profile is ongoingly updated as the first interaction information is ongoingly obtained; and provide, based on the psychological profiles, the individual users with content.
H04L 29/06 - Commande de la communication; Traitement de la communication caractérisés par un protocole
G16H 10/60 - TIC spécialement adaptées au maniement ou au traitement des données médicales ou de soins de santé relatives aux patients pour des données spécifiques de patients, p. ex. pour des dossiers électroniques de patients
Systems and methods to provide a digital experience adapted based on a subject selection to effect particular attributes are disclosed. Exemplary implementations may: obtain subject information related to subjects; effectuate presentation of an outcome interface that enables selection and/or entry of one or more psychological outcomes; receive indication of the psychological outcomes selected and/or entered by the subjects; identify, based on the subject information and the one or more psychological outcomes, therapeutic content from content that individual online platforms present; receive interaction information from the individual online platforms; update in an ongoing manner the psychological profiles of the individual subjects based on the interaction information of the individual subjects; determine, based on the interaction information and the psychological profiles, a progress metric value to a progress metric indicating progress towards achieving the psychological outcomes selected; and adjust, based on the progress metric value, the therapeutic content.
G16H 20/70 - TIC spécialement adaptées aux thérapies ou aux plans d’amélioration de la santé, p. ex. pour manier les prescriptions, orienter la thérapie ou surveiller l’observance par les patients concernant des thérapies mentales, p. ex. la thérapie psychologique ou le training autogène
G16H 50/20 - TIC spécialement adaptées au diagnostic médical, à la simulation médicale ou à l’extraction de données médicalesTIC spécialement adaptées à la détection, au suivi ou à la modélisation d’épidémies ou de pandémies pour le diagnostic assisté par ordinateur, p. ex. basé sur des systèmes experts médicaux
33.
SYSTEMS AND METHODS TO LINK PSYCHOLOGICAL PARAMETERS ACROSS VARIOUS PLATFORMS
Systems and methods to link psychological parameters across various platforms are disclosed. Exemplary implementations may: store, in electronic storage, interaction correlations and psychological profiles; obtain psychological profiles corresponding to users of online platforms; determine similarities between the psychological profiles of the different online platforms; determine, based on the similarities, new interaction correlations between the psychological profiles of the online platforms and content of different ones of the online platforms; store the new interaction correlations to the electronic storage; identify, based on the interaction correlations and/or the new interaction correlations, content for presentation to the users; and effectuate presentation of the content to the users.
G16H 10/60 - TIC spécialement adaptées au maniement ou au traitement des données médicales ou de soins de santé relatives aux patients pour des données spécifiques de patients, p. ex. pour des dossiers électroniques de patients
G16H 20/70 - TIC spécialement adaptées aux thérapies ou aux plans d’amélioration de la santé, p. ex. pour manier les prescriptions, orienter la thérapie ou surveiller l’observance par les patients concernant des thérapies mentales, p. ex. la thérapie psychologique ou le training autogène
G16H 80/00 - TIC spécialement adaptées pour faciliter la communication entre les professionnels de la santé ou les patients, p. ex. pour le diagnostic collaboratif, la thérapie collaborative ou la surveillance collaborative de l’état de santé
34.
SYSTEMS AND METHODS TO DETERMINE CONTENT TO PRESENT BASED ON INTERACTION INFORMATION OF A GIVEN USER
Systems and methods to determine content to present based on interaction information of a given user are disclosed. Exemplary implementations may: store, in electronic storage, psychological profiles; obtain, in an ongoing manner, interaction information of users from the online platforms; determine psychological profiles of the users based on the interaction information for the individual users; update, in an ongoing manner, the determined psychological profiles as the interaction information is ongoingly obtained such that the first psychological profile is ongoingly updated as the first interaction information is ongoingly obtained; and provide, based on the psychological profiles, the individual users with content.
H04L 65/40 - Prise en charge des services ou des applications
G16H 10/60 - TIC spécialement adaptées au maniement ou au traitement des données médicales ou de soins de santé relatives aux patients pour des données spécifiques de patients, p. ex. pour des dossiers électroniques de patients
09 - Appareils et instruments scientifiques et électriques
35 - Publicité; Affaires commerciales
41 - Éducation, divertissements, activités sportives et culturelles
42 - Services scientifiques, technologiques et industriels, recherche et conception
Produits et services
Downloadable software and mobile applications; downloadable software and mobile applications for data analytics, including in-game, in-app, and marketing analytics; downloadable software and mobile applications for market audience intelligence, algorithmic audience segmentation, and generating market audience psychological insights; downloadable software and mobile applications for managing digital assets; downloadable software development and customization tools; downloadable software and mobile applications for datamining and analyzing electronic and video game player behavior to generate psychological insights to facilitate marketing, ROI-analysis and user engagement; downloadable electronic game software; downloadable software and mobile applications for managing user psychological and personalization data; downloadable software and mobile applications for generating product and service recommendations based on user behavior, psychological, and personalization data; downloadable marketing and market research software and mobile applications for use in software user acquisition, user retention, user engagement, and soft launch targeting; downloadable software and mobile application for electronic and video gameplay testing, and generating related insights for business, marketing, psychological, and medical purposes; downloadable software and mobile applications for predicting personality traits based on software user behavior; downloadable software and mobile applications for generating health and wellness treatment recommendations for patients; downloadable software and mobile applications for personal data, EMR data, and psychological data management, storage, and security; downloadable software and mobile applications for analyzing software user behavior and generating software customization and development recommendations based on user behavior; downloadable software and mobile applications for advertising, marketing, and promoting the goods and services of others; downloadable software and mobile applications for product, market, market audience, and customer behavior research and analytics; downloadable software and mobile applications for the collection, analysis, editing, organizing, modifying, book marking, transmission, storage, and sharing of data and information; downloadable software and mobile applications for collecting and analyzing feedback via all electronic communications means, including video, screen capture, SMS messaging, the internet, and social media; downloadable software and mobile applications for product and service customer audience segmentation, testing, and surveying; downloadable software and mobile applications for creating and displaying survey templates; downloadable application programming interface (API) software and mobile applications; downloadable software for administering, distributing, collecting, and analyzing surveys, assessments, and survey and assessment data, and generating reports related thereto; downloadable continuous research and data analytics platforms; downloadable software and mobile applications for integrating programs and algorithms in other software. Business data analysis; business and marketing strategy development services; business research and intelligence services; business management consulting with relation to strategy, marketing, sales, operation, product design particularly specializing in the use of analytic and statistic models for the understanding and predicting of consumers, businesses, and market trends and actions; business monitoring and consulting services, namely, tracking web sites and applications of others to provide strategy, insight, marketing, sales, operation, product design, particularly specializing in the use of analytic and statistic models for the understanding and predicting of consumers, businesses, and market trends and actions; advertising, marketing, and promotional services; marketing and branding services, namely, providing customized communication programs to obtain consumer insights and develop branding and marketing strategies; consumer behavior and market research; electronic data collection, data analytics, and data submission services for business purposes in the fields of consumer behavior and market research; preparing and conducting business and market surveys; providing on-line computer databases and on-line searchable databases for business purposes in the fields of consumer behavior, market research, business research, and surveys related to the foregoing; providing consulting, advisory, and information services related to the aforesaid. Entertainment services. Providing online non-downloadable software; software as a service (SaaS) services; application service provider featuring application programming interface (API) software; providing online non-downloadable software for data analytics, including in-game, in-app, and marketing analytics; providing online non-downloadable software for market audience intelligence, algorithmic audience segmentation, and generating market audience psychological insights; providing online non-downloadable software for managing digital assets; providing online non-downloadable software development and customization tools; providing online non-downloadable software for datamining and analyzing electronic and video game player behavior to generate psychological insights to facilitate marketing, ROI-analysis and user engagement; providing online non-downloadable software for managing user psychological and personalization data; providing online non-downloadable software for generating product and service recommendations based on user behavior, psychological, and personalization data; providing online non-downloadable marketing and market research software for use in software user acquisition, user retention, user engagement, and soft launch targeting; providing online non-downloadable software for electronic and video gameplay testing, and generating related insights for business, marketing, psychological, and medical purposes; providing online non-downloadable software for predicting personality traits based on software user behavior; providing online non-downloadable software for generating health and wellness treatment recommendations for patients; providing online non-downloadable software for personal data, EMR data, and psychological data management, storage, and security; providing online non-downloadable software for analyzing software user behavior and generating software customization and development recommendations based on user behavior; providing online non-downloadable software for advertising, marketing, and promoting the goods and services of others; providing online non-downloadable software for product, market, market audience and customer behavior research and analytics; providing online non-downloadable software for the collection, analysis, editing, organizing, modifying, book marking, transmission, storage, and sharing of data and information; providing online non-downloadable software for collecting and analyzing feedback via all electronic communications means, including video, screen capture, SMS messaging, the internet, and social media; providing online non-downloadable software for product and service customer audience segmentation, testing, and surveying; providing online non-downloadable software for creating and displaying survey templates; providing online non-downloadable software for administering, distributing, collecting, and analyzing surveys, assessments, and survey and assessment data, and generating reports related thereto; providing online non-downloadable continuous research and data analytics platforms; providing online non-downloadable software for integrating programs and algorithms in other software; software design and development; design and development of video games and electronic games; product research and product development; design and testing of new products for others; technical support services; providing online non-downloadable electronic game software.
36.
Systems and methods to determine content to present based on interaction information of a given user
Systems and methods to determine content to present based on interaction information of a given user are disclosed. Exemplary implementations may: store, in electronic storage, psychological profiles; obtain, in an ongoing manner, interaction information of users from the online platforms; determine psychological profiles of the users based on the interaction information for the individual users; update, in an ongoing manner, the determined psychological profiles as the interaction information is ongoingly obtained such that the first psychological profile is ongoingly updated as the first interaction information is ongoingly obtained; and provide, based on the psychological profiles, the individual users with content.
H04L 29/08 - Procédure de commande de la transmission, p.ex. procédure de commande du niveau de la liaison
G06Q 30/02 - MarketingEstimation ou détermination des prixCollecte de fonds
H04L 29/06 - Commande de la communication; Traitement de la communication caractérisés par un protocole
G16H 10/60 - TIC spécialement adaptées au maniement ou au traitement des données médicales ou de soins de santé relatives aux patients pour des données spécifiques de patients, p. ex. pour des dossiers électroniques de patients
37.
Systems and methods to correlate user behavior patterns within an online game with psychological attributes of users
Systems and methods to correlate user behavior patterns within an online game with psychological attributes of users exhibiting the user behavior patterns are disclosed. Exemplary implementations may: store user information associated with the individual users including assignments of the individual users to individual ones of different cohorts of users, wherein the different cohorts are associated with different psychological profiles, where a given psychological profile is defined by multiple psychological parameter values, and the users are assigned to the different cohorts based on the psychological parameter values; obtain performance information that characterizes performances of user behavior patterns by the individual users; and determine correlations between individual ones of the performances of the user behavior patterns and individual ones of the psychological parameters based on the obtained user behavior patterns, the assignments of the users to the cohorts, and commonalities in the psychological profiles of the users within the individual cohorts.
A63F 13/79 - Aspects de sécurité ou de gestion du jeu incluant des données sur les joueurs, p. ex. leurs identités, leurs comptes, leurs préférences ou leurs historiques de jeu
G09B 7/06 - Dispositifs ou appareils d'enseignement à commande électrique procédant par questions et réponses du type à choix entre réponses multiples, c.-à-d. où pour une question donnée est fournie une série de réponses entre lesquelles un choix doit être fait
A63F 13/67 - Création ou modification du contenu du jeu avant ou pendant l’exécution du programme de jeu, p. ex. au moyen d’outils spécialement adaptés au développement du jeu ou d’un éditeur de niveau intégré au jeu en s’adaptant à ou par apprentissage des actions de joueurs, p. ex. modification du niveau de compétences ou stockage de séquences de combats réussies en vue de leur réutilisation
42 - Services scientifiques, technologiques et industriels, recherche et conception
Produits et services
Business data analysis; business and marketing strategy development services; business research and provision of business intelligence services; business management consulting with relation to strategy, marketing, sales, operation, product design particularly specializing in the use of analytic and statistic models for the understanding and predicting of consumers, businesses, and market trends and actions; business monitoring and consulting services, namely, tracking web sites and applications of others to provide strategy, insight, marketing, sales, operation, product design, particularly specializing in the use of analytic and statistic models for the understanding and predicting of consumers, businesses, and market trends and actions; advertising, marketing, and promotional services; marketing and branding services, namely, providing customized communication programs to obtain consumer insights and develop branding and marketing strategies; market research services in the nature of tracking consumer behavior and market research; electronic data collection, data analytics, and data submission services for business purposes in the fields of consumer behavior and market research; preparing and conducting business and market surveys; providing on-line computer databases and on-line searchable databases for business purposes in the fields of consumer behavior, market research, business research, and surveys related to the foregoing; providing consulting, advisory, and information services related to the aforesaid Providing online non-downloadable software for diagnosing, treating, and monitoring medical and psychological diseases, disorders, and conditions; application service provider featuring application programming interface (API) software; providing online non-downloadable software for in-game and in-app data analytics and marketing analytics; providing online non-downloadable software for obtaining market audience intelligence, algorithmic audience segmentation, and generating market audience psychological insights; providing online non-downloadable software for managing digital assets; providing online non-downloadable software development and customization tools; providing online non-downloadable software for datamining and analyzing electronic and video game player behavior to generate psychological insights to facilitate marketing, ROI-analysis and user engagement; providing online non-downloadable software for managing user psychological and personalization data; providing online non-downloadable software for generating product and service recommendations based on user behavior, psychological, and personalization data; providing online non-downloadable marketing and market research software for use in software user acquisition, user retention, user engagement, and soft launch targeting; providing online non-downloadable software for electronic and video gameplay testing, and generating related insights for business, marketing, psychological, and medical purposes; providing online non-downloadable software for predicting personality traits based on software user behavior; providing online non-downloadable software for generating health and wellness treatment recommendations for patients; providing online non-downloadable software for personal data, EMR data, and psychological data management, storage, and security; providing online non-downloadable software for analyzing software user behavior and generating software customization and development recommendations based on user behavior; providing online non-downloadable software for advertising, marketing, and promoting the goods and services of others; providing online non-downloadable software for product, market, market audience and customer behavior research and analytics; providing online non-downloadable software for the collection, analysis, editing, organizing, modifying, book marking, transmission, storage, and sharing of data and information; providing online non-downloadable software for collecting and analyzing feedback via all electronic communications means, including video, screen capture, SMS messaging, the internet, and social media; providing online non-downloadable software for product and service customer audience segmentation, testing, and surveying; providing online non-downloadable software for creating and displaying survey templates; providing online non-downloadable software for administering, distributing, collecting, and analyzing surveys, assessments, and survey and assessment data, and generating reports related thereto; providing online non-downloadable continuous research and data analytics platforms; providing online non-downloadable software for integrating programs and algorithms in other software; software design and development; design and development of video games and electronic games; product research and product development; design and testing of new products for others; technical support services, namely, troubleshooting of computer software problems
39.
Systems and methods to correlate user behavior patterns within an online game with psychological attributes of users
Systems and methods to correlate user behavior patterns within an online game with psychological attributes of users exhibiting the user behavior patterns are disclosed. Exemplary implementations may: store user information associated with the individual users including assignments of the individual users to individual ones of different cohorts of users, wherein the different cohorts are associated with different psychological profiles, where a given psychological profile is defined by multiple psychological parameter values, and the users are assigned to the different cohorts based on the psychological parameter values; obtain performance information that characterizes performances of user behavior patterns by the individual users; and determine correlations between individual ones of the performances of the user behavior patterns and individual ones of the psychological parameters based on the obtained user behavior patterns, the assignments of the users to the cohorts, and commonalities in the psychological profiles of the users within the individual cohorts.
A63F 13/79 - Aspects de sécurité ou de gestion du jeu incluant des données sur les joueurs, p. ex. leurs identités, leurs comptes, leurs préférences ou leurs historiques de jeu
G09B 7/06 - Dispositifs ou appareils d'enseignement à commande électrique procédant par questions et réponses du type à choix entre réponses multiples, c.-à-d. où pour une question donnée est fournie une série de réponses entre lesquelles un choix doit être fait
A63F 13/67 - Création ou modification du contenu du jeu avant ou pendant l’exécution du programme de jeu, p. ex. au moyen d’outils spécialement adaptés au développement du jeu ou d’un éditeur de niveau intégré au jeu en s’adaptant à ou par apprentissage des actions de joueurs, p. ex. modification du niveau de compétences ou stockage de séquences de combats réussies en vue de leur réutilisation