- All sections
- A - Human necessities
- A63F - Card, board or roulette gamesindoor games using small moving playing bodiesvideo gamesgames not otherwise provided for
- A63F 13/75 - Enforcing rules, e.g. detecting foul play or generating lists of cheating players
Patent holdings for IPC class A63F 13/75
Total number of patents in this class: 379
10-year publication summary
27
|
26
|
36
|
35
|
34
|
52
|
55
|
44
|
46
|
21
|
2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 |
Principal owners for this class
Owner |
All patents
|
This class
|
---|---|---|
Sony Interactive Entertainment Inc. | 5855 |
30 |
Sony Interactive Entertainment LLC | 2085 |
28 |
Electronic Arts Inc. | 1731 |
21 |
Microsoft Technology Licensing, LLC | 53693 |
14 |
King.com Limited | 658 |
14 |
Tencent Technology (Shenzhen) Company Limited | 14725 |
13 |
Roblox Corporation | 393 |
12 |
Cygames, Inc. | 448 |
9 |
Roku, Inc. | 1399 |
9 |
NVIDIA Corporation | 7203 |
8 |
Nintendo Co., Ltd. | 3118 |
8 |
Riot Games, Inc. | 390 |
8 |
Kabushiki Kaisha Sega Games doing Business AS Sega Games Co., Ltd. | 129 |
7 |
NetEase (Hangzhou) Network Co., Ltd. | 699 |
7 |
International Business Machines Corporation | 61210 |
6 |
Activision Publishing, Inc. | 701 |
6 |
Valve Corporation | 614 |
6 |
DeNA Co., Ltd. | 168 |
4 |
Kabam, Inc. | 365 |
4 |
Niantic, Inc. | 197 |
4 |
Other owners | 161 |