- All sections
- A - Human necessities
- A63F - Card, board or roulette gamesindoor games using small moving playing bodiesvideo gamesgames not otherwise provided for
- A63F 13/53 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
Patent holdings for IPC class A63F 13/53
Total number of patents in this class: 840
10-year publication summary
52
|
77
|
94
|
77
|
79
|
102
|
116
|
92
|
106
|
53
|
2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 |
Principal owners for this class
Owner |
All patents
|
This class
|
---|---|---|
Sony Interactive Entertainment Inc. | 5880 |
102 |
Tencent Technology (Shenzhen) Company Limited | 14765 |
57 |
BANDAI Co., Ltd. | 527 |
36 |
Nintendo Co., Ltd. | 3152 |
34 |
Konami Digital Entertainment Co., Ltd. | 1719 |
34 |
BANDAI NAMCO Entertainment Inc. | 436 |
32 |
Sony Interactive Entertainment LLC | 2080 |
32 |
Cygames, Inc. | 449 |
28 |
Microsoft Technology Licensing, LLC | 53729 |
25 |
COLOPL, Inc. | 285 |
21 |
NetEase (Hangzhou) Network Co., Ltd. | 707 |
19 |
Electronic Arts Inc. | 1731 |
13 |
King.com Limited | 658 |
13 |
Sony Group Corporation | 13851 |
12 |
Sega Corporation | 1135 |
11 |
GREE Holdings, Inc. | 481 |
10 |
Samsung Electronics Co., Ltd. | 146346 |
9 |
Riot Games, Inc. | 397 |
9 |
Timeplay Inc. | 26 |
9 |
The Pokémon Company | 106 |
9 |
Other owners | 325 |