- All sections
- A - Human necessities
- A63F - Card, board or roulette gamesindoor games using small moving playing bodiesvideo gamesgames not otherwise provided for
- A63F 13/50 - Controlling the output signals based on the game progress
Patent holdings for IPC class A63F 13/50
Total number of patents in this class: 395
10-year publication summary
22
|
37
|
59
|
63
|
32
|
59
|
31
|
42
|
31
|
20
|
2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 |
Principal owners for this class
Owner |
All patents
|
This class
|
---|---|---|
Sony Interactive Entertainment Inc. | 5793 |
27 |
Sony Interactive Entertainment LLC | 2078 |
27 |
Winview IP Holdings, LLC | 116 |
26 |
Microsoft Technology Licensing, LLC | 53512 |
24 |
Nintendo Co., Ltd. | 3112 |
17 |
Kabam, Inc. | 365 |
16 |
GREE Holdings, Inc. | 480 |
16 |
Cfph, LLC | 1037 |
11 |
Tencent Technology (Shenzhen) Company Limited | 14547 |
11 |
NVIDIA Corporation | 7111 |
8 |
Kawasaki Heavy Industries, Limited | 1616 |
7 |
Zynga Inc. | 767 |
7 |
Aimcast IP, LLC | 22 |
7 |
Electronic Arts Inc. | 1726 |
6 |
Sony Interactive Entertainment Europe Limited | 812 |
6 |
GN Store Nord A/S | 152 |
6 |
Pfaqutruma Research LLC | 58 |
6 |
Activision Publishing, Inc. | 704 |
5 |
CrowdStrike, Inc. | 458 |
5 |
King.com Limited | 697 |
5 |
Other owners | 152 |