- All sections
- A - Human necessities
- A63F - Card, board or roulette gamesindoor games using small moving playing bodiesvideo gamesgames not otherwise provided for
- A63F 13/424 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving acoustic input signals, e.g. by using the results of pitch or rhythm extraction or voice recognition
Patent holdings for IPC class A63F 13/424
Total number of patents in this class: 251
10-year publication summary
|
19
|
24
|
23
|
23
|
28
|
14
|
18
|
36
|
24
|
25
|
| 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 |
Principal owners for this class
| Owner |
All patents
|
This class
|
|---|---|---|
| Sony Interactive Entertainment Inc. | 5985 |
41 |
| Voyetra Turtle Beach, Inc. | 518 |
18 |
| Sony Interactive Entertainment LLC | 2088 |
14 |
| Microsoft Technology Licensing, LLC | 54095 |
12 |
| GN Store Nord A/S | 152 |
12 |
| Electronic Arts Inc. | 1744 |
7 |
| Universal City Studios LLC | 2633 |
7 |
| Disney Enterprises, Inc. | 6146 |
5 |
| Magic Leap, Inc. | 3314 |
5 |
| NetEase (Hangzhou) Network Co., Ltd. | 749 |
5 |
| Sony Interactive Entertainment Europe Limited | 810 |
5 |
| STEELSERIES ApS | 41 |
5 |
| Tencent Technology (Shenzhen) Company Limited | 15029 |
5 |
| Sony Group Corporation | 14391 |
5 |
| Sony Corporation | 30885 |
4 |
| CK Materials Lab Co., Ltd. | 109 |
4 |
| Performance Designed Products LLC | 200 |
4 |
| Nintendo Co., Ltd. | 3130 |
3 |
| Google LLC | 42836 |
3 |
| Bunch Live, Inc. | 7 |
3 |
| Other owners | 84 |