- All sections
- A - Human necessities
- A63F - Card, board or roulette gamesindoor games using small moving playing bodiesvideo gamesgames not otherwise provided for
- A63F 13/355 - Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
Patent holdings for IPC class A63F 13/355
Total number of patents in this class: 1183
10-year publication summary
|
91
|
80
|
98
|
134
|
136
|
129
|
138
|
143
|
103
|
27
|
| 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 |
Principal owners for this class
| Owner |
All patents
|
This class
|
|---|---|---|
| Sony Interactive Entertainment LLC | 2134 |
210 |
| Sony Interactive Entertainment Inc. | 6321 |
166 |
| Google LLC | 44015 |
60 |
| Microsoft Technology Licensing, LLC | 54281 |
59 |
| NVIDIA Corporation | 8212 |
33 |
| Tencent Technology (Shenzhen) Company Limited | 15738 |
33 |
| Electronic Arts Inc. | 1762 |
32 |
| Amazon Technologies, Inc. | 27829 |
29 |
| GREE Holdings, Inc. | 493 |
17 |
| ZeniMax Media Inc. | 724 |
16 |
| GN Store Nord A/S | 154 |
15 |
| Square Enix Holdings Co., Ltd. | 73 |
14 |
| Skillz Platform Inc. | 111 |
14 |
| Samsung Electronics Co., Ltd. | 154987 |
13 |
| Intel Corporation | 46726 |
13 |
| Kabam, Inc. | 371 |
13 |
| Sony Group Corporation | 15287 |
12 |
| AT&T Intellectual Property I, L.P. | 9880 |
11 |
| Sony Interactive Entertainment America LLC | 97 |
9 |
| Universal City Studios LLC | 2806 |
9 |
| Other owners | 405 |