NextGen Gaming Pty Ltd

Australia

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IP Type
        Patent 11
        Trademark 1
IPC Class
A63F 13/10 - Control of the course of the game, e.g. start, progress, end 5
A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions 3
G07F 17/34 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements depending on the stopping of moving members, e.g. "fruit" machines 3
A63F 5/00 - Roulette games 2
G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements 2
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NICE Class
09 - Scientific and electric apparatus and instruments 1
41 - Education, entertainment, sporting and cultural services 1
42 - Scientific, technological and industrial services, research and design 1
Found results for

1.

NEXTGEN GAMING

      
Application Number 1373061
Status Registered
Filing Date 2017-09-07
Registration Date 2017-09-07
Owner Nextgen Gaming Pty. Ltd. (Australia)
NICE Classes  ?
  • 09 - Scientific and electric apparatus and instruments
  • 41 - Education, entertainment, sporting and cultural services
  • 42 - Scientific, technological and industrial services, research and design

Goods & Services

Internet gaming software, namely, downloadable electronic games via the Internet; downloadable electronic games for mobile phones. Organization and provision of gambling, wagering, poker, skill-based games, card game and casino tournaments, competitions, contests and games including those which are land-based and those provided by means of the internet, namely, providing online electronic games or on-line electronic video game; entertainment, amusement and recreational services, namely, casino gaming, gambling services and gaming services provided online and via gaming machines; providing a web-based system and on-line portal for customers to participate in on-line gaming, operation and coordination of game tournaments, leagues and tours; entertainment services, namely, providing temporary use of non-downloadable interactive games. Graphic art design services in the nature of art work and character design, including design and presentation of games and gaming systems, including art work and design for interactive games and gaming; graphic art design services in the nature of creation of art work, graphics and characters associated with games and gaming, game creation and development, namely, video game development services.

2.

A GAMING SYSTEM AND METHOD OF GAMING

      
Application Number AU2013000131
Publication Number 2013/149282
Status In Force
Filing Date 2013-02-15
Publication Date 2013-10-10
Owner NEXTGEN GAMING PTY LTD (Australia)
Inventor Bekarian, Arram, Armen

Abstract

A gaming system (100) for playing a game is disclosed. The game is a spinning reel game comprising a plurality of reels. The gaming system (100) comprises a processor (205) for controlling execution of the game and at least one display device (214) connected to the processor (205) for displaying the reels. The gaming system (100) also comprises input means (202) connected to the processor (205) and the display device (214), for use by a player in controlling one or more aspects of the game including selecting a position on one of the reels. The processor (205) controls the game such that a prize is paid upon a predetermined symbol stopping in the selected position during the game.

IPC Classes  ?

  • A63F 13/06 - using player-operated means for controlling the position of a specific area on the display
  • G07F 17/34 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements depending on the stopping of moving members, e.g. "fruit" machines

3.

A GAMING SYSTEM AND METHOD OF GAMING

      
Application Number AU2013000105
Publication Number 2013/134812
Status In Force
Filing Date 2013-02-06
Publication Date 2013-09-19
Owner NEXTGEN GAMING PTY LTD (Australia)
Inventor Bekarian, Arram, Armen

Abstract

A gaming system (100) for playing a game is disclosed. The game is a spinning reel game comprising a plurality of reels. The gaming system (100) comprises a processor (205) for controlling execution of the game and at least one display device (214) connected to the processor (205) for displaying the plurality of reels of the game. The gaming system ( 100) also comprises input means connected to the processor (205) and the display device (214), for use by a player in controlling one or more aspects of the game including selecting one or more of the plurality of reels displayed on the display device (214). The processor (205) controls the game such that the one or more reels selected using the input means are spun in the game.

IPC Classes  ?

  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions

4.

GAMING SYSTEM FOR PLAYING A GAME

      
Application Number AU2010000267
Publication Number 2010/102330
Status In Force
Filing Date 2010-03-05
Publication Date 2010-09-16
Owner NEXTGEN GAMING PTY LTD (Australia)
Inventor
  • Bekarian, Arram Armen
  • Lorch, Jason Lee

Abstract

A gaming system (100) for playing a game is disclosed. The game is a spinning reel game comprising a plurality of spinning reels. The gaming system (100) comprises a processor (205) for controlling the play of the game and at least one display device (214) coupled to the processor (205) for displaying one or more screens (e.g., 800) of the game. The gaming system (100) also comprises an input means (e.g., 202) coupled to the processor (205), for use by a player in controlling one or more aspects of the game. The processor (205) controls the game such that a predetermined symbol appears in a predetermined reel of the game. The predetermined reel is selected by a player of the game using the input means (202).

IPC Classes  ?

  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements
  • G07F 17/34 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements depending on the stopping of moving members, e.g. "fruit" machines
  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions

5.

ROULETTE GAME

      
Application Number AU2009000188
Publication Number 2009/108990
Status In Force
Filing Date 2009-02-19
Publication Date 2009-09-11
Owner NEXTGEN GAMING PTY LTD (Australia)
Inventor
  • Katz, George, Peter
  • Chim, Chi We
  • Good, Gary, Simon
  • Tinschert, Rick

Abstract

A computer implemented method (400) of gaming using a gaming system (100) comprising a processor (205) for controlling the play of a roulette-type game, is disclosed. The system (100) also comprises one or more display devices (214) connected to the processor (205) for displaying one or more screens of the game, and input means (202) for enabling a player to control one or more aspects of the game. A first roulette wheel (501) and a ball (519) displayed on one of the display devices (214), is spun upon receiving a signal via the input means (202). The ball (519) of the roulette game is moved to a second spinning roulette wheel (502) displayed on one of the display devices (514), if the ball (519) falls into a predetermined pocket of the first roulette wheel (501).

IPC Classes  ?

  • A63F 5/00 - Roulette games
  • A63F 13/10 - Control of the course of the game, e.g. start, progress, end
  • G07F 17/34 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements depending on the stopping of moving members, e.g. "fruit" machines

6.

UNDO FEATURE GAME

      
Application Number AU2009000218
Publication Number 2009/108992
Status In Force
Filing Date 2009-02-26
Publication Date 2009-09-11
Owner NEXTGEN GAMING PTY LTD (Australia)
Inventor
  • Katz, George Peter
  • Chim, Chi We
  • Good, Gary Simon
  • Tinschert, Rick

Abstract

A computer implemented method (700) of gaming using a gaming system (100) is disclosed. The gaming system (100) comprises a processor (205) for controlling the play of a base game and a feature game, at least one display device (214) connected for displaying one or more screens (e.g., 500) of the base game and the feature game, and input means for enabling a player to control one or more aspects of the base game and the feature game. The method executes one or more games of the base game, upon receiving corresponding signals via the input means (202) and displays results of the executed games on the display device (214). The method executes the feature game such that one or more of the executed games of the base game are replayed.

IPC Classes  ?

  • A63F 13/10 - Control of the course of the game, e.g. start, progress, end

7.

AN ELECTRONIC SYSTEM AND A METHOD FOR PLAYING 'PACHINKO'-TYPE GAMES

      
Application Number AU2008000157
Publication Number 2008/144799
Status In Force
Filing Date 2008-02-08
Publication Date 2008-12-04
Owner
  • NEXTGEN GAMING PTY LTD (Australia)
  • KATZ, George, Peter (Australia)
Inventor Tinschert, Rick

Abstract

An electronic or semi-electronic game system and a method for playing a 'Pachinko'- type game are disclosed. The game system comprises a processor for facilitating and controlling the game, a display for displaying the game to a player and input means connected to the processor, for use by a player for controlling one or more aspects of the game. Upon receiving a command from the input means, the processor effects consecutive releases of objects (310) within a gaming area. Each object (310) has predetermined object properties. The gaming area has gaming properties and comprises a plurality of interaction objects (314, 318, 320, 322 etc.) Each of the interaction objects (314, 318, 320, 322 etc.) has also predetermined properties and is configured for affecting the trajectory of the released objects (310). The processor is arranged for altering at least one property of the released objects (310) or the gaming area.

IPC Classes  ?

  • A63F 7/02 - Indoor games using small moving playing bodies, e.g. balls, discs or blocks using falling playing bodies or playing bodies running on an inclined surface, e.g. pinball games

8.

SIDE GAME RESULT GENERATOR

      
Application Number AU2008000396
Publication Number 2008/119105
Status In Force
Filing Date 2008-03-19
Publication Date 2008-10-09
Owner NEXTGEN GAMING PTY LTD (Australia)
Inventor
  • Katz, George, Peter
  • Chim, Chi, We
  • Good, Gary, Simon
  • Tinschert, Rick

Abstract

A computer implemented method of playing a wagering game is disclosed. A base game bet is placed on a base game, results of the base game being resolved according to a first set of game rules. In the method, a side game bet is placed on a side game while participating in the base game. One or more of the results of the base game are used as inputs to the side game, with results of the side game being resolved based on the inputs according to a second set of game rules.

IPC Classes  ?

  • A63F 1/04 - Card games combined with other games
  • A63F 5/00 - Roulette games
  • A63F 9/04 - DiceDice-boxesMechanical dice-throwing devices

9.

JACKPOT LOGGING TRIGGER GAME

      
Application Number AU2008000186
Publication Number 2008/098295
Status In Force
Filing Date 2008-02-13
Publication Date 2008-08-21
Owner NEXTGEN GAMING PTY LTD (Australia)
Inventor
  • Chim, Chi, We
  • Tinschert, Rick
  • Good, Gary, Simon
  • Katz, George, Peter

Abstract

A jackpot game executable within a gaming system (100) is disclosed. The game comprises an input configured to receive information regarding bets placed by a plurality of individual players of source games associated with the system (100). The game comrprises a record comprising identification information of each individual player and a corresponding accumulating value of credits in the jackpot game. The credits are determined from the bets placed the individual player. The game also comprises a threshold arrangement to compare a total number of the credits in the jackpot game with a predetermined number to thereby initiate a draw of the jackpot game when the total number at least equals the predetermined number. The game also comprise a determination module (718), responsive to the initiation of the draw, to ascribe at least one jackpot prize to at least one of the individual players in a randomized fashion biased according to the accumulated number of credits for each individual player in comparison to the total number of credits.

IPC Classes  ?

  • A63F 13/00 - Video games, i.e. games using an electronically generated display having two or more dimensions
  • G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements

10.

FLEXIBLE SYMBOL DRIVEN JACKPOT FEATURE GAME

      
Application Number AU2008000077
Publication Number 2008/089512
Status In Force
Filing Date 2008-01-23
Publication Date 2008-07-31
Owner NEXTGEN GAMING PTY LTD (Australia)
Inventor
  • Chim, Chi, We
  • Tinschert, Rick
  • Good, Gary, Simon

Abstract

A gaming system (100) for playing a game comprising a base game and a feature game, is disclosed. The base game is a spinning reel game comprising a plurality of spinning reels (501 to 505). The gaming system (100) comprises a processor (205) for controlling the play of the base game and the feature game and at least one display device (214) connected to the processor (205) for displaying one or more screens of the base game and the feature game. The gaming system (100) comprises input means (e.g., 202) connected to the processor (205) and the display device (214), for use by a player in controlling one or more aspects of the game. The processor (205) controls the feature game such that a jackpot prize is paid upon a number of pay lines played in the base game being of a first value, the denomination played in the base game being of a second value and the feature game displaying a predetermined symbol.

IPC Classes  ?

  • A63F 13/10 - Control of the course of the game, e.g. start, progress, end

11.

CHANGING REEL STRIP LAYOUTS FOR A GAME PLAYED ON A GAMING SYSTEM

      
Application Number AU2007001404
Publication Number 2008/052241
Status In Force
Filing Date 2007-09-21
Publication Date 2008-05-08
Owner NEXTGEN GAMING PTY LTD (Australia)
Inventor
  • Good, Gary, Simon
  • Tinschert, Rick
  • Chim, Chi, We

Abstract

A method (700), apparatus (101) and gaming system (100) for playing a game comprising a base game and a feature game, are disclosed. The base game is a spinning reel game comprising a plurality of spinning reels (501 to 505). The gaming system (100) comprises a processor (205) for controlling the play of the base game and the feature game. The gaming system (100) also comprises at least one display device (214) connected to the processor (205) for displaying one or more screens of the game. The gaming system (100) also comprises input means (202) connected to the processor (205) and the display device (214), for use by a player in controlling one or more aspects of the game, wherein the processor (205) controls the game such that upon a trigger event occurring within the base game, a layout of the spinning reels (501 to 505) within a screen of the base game is changed to provide a new game area (800) within the screen for presentation of a feature game. The feature game comprises a plurality of feature symbols progressively moving from a first predetermined point of the new game area (800) to a second predetermined point of the new game area (800) with respective results of playing the game feature.

IPC Classes  ?

  • A63F 13/10 - Control of the course of the game, e.g. start, progress, end

12.

FEATURE GAME PLAYED ON A GAMING SYSTEM

      
Application Number AU2007001405
Publication Number 2008/052242
Status In Force
Filing Date 2007-09-21
Publication Date 2008-05-08
Owner NEXTGEN GAMING PTY LTD (Australia)
Inventor
  • Smith, Scott, Alan
  • Chim, Chi, We
  • Good, Gary, Simon
  • Tinschert, Rick

Abstract

A method (700), apparatus (101) and gaming system (100) for playing a game comprising a base game and a feature game, are disclosed. The base game a spinning reel game comprising a plurality of spinning reels (501 to 505). The gaming system (100) comprises a processor (205) for controlling the play of the base game and the feature game. The gaming system (100) also comprises at least one display device (214) connected to the processor (205) for displaying one or more screens of the game. The gaming system (100) also comprises input means (202) connected to the processor (205) and the display device (214), for use by a player in controlling one or more aspects of the game, wherein the processor (205) controls the game such that each symbol in a reel (501 to 505) of the base game has a corresponding feature symbol (e.g., 806) corresponding to the feature game. During one or more reel spins of the base game the feature symbols (806) are also spun so as to affect the result of the base game depending on where the feature symbols stop with respect to the base symbols of the reels.

IPC Classes  ?

  • A63F 13/10 - Control of the course of the game, e.g. start, progress, end