Various types of entertainment venues, including theme or amusement parks, game arcades, and similar venues are improved by providing a local server exchanging data with a cloud server. The local server controls and communicates with game or entertainment elements at the venue. The game or entertainment elements may be games at the location, input devices used by participants, such as smart phones, and/or audio and video devices. The cloud server controls and communicates with off-site elements. The cloud server and local server may communicate and synchronize data over the internet. The entertainment venue consequently can provide varying and evolving experiences through gamification.
A63F 13/798 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
A63F 13/80 - Special adaptations for executing a specific game genre or game mode
A63G 7/00 - Up-and-down-hill tracks or switchbacks
The interactive theater system is executed on an interactive gaming computer (IG PC) configured to execute an interactive multi-player video game. The IG PC outputs a video stream to a display system, such as a projector and screen, which allows the players to view the multi-player video game. Each player sits in a multi-sensory seat for providing multi-sensory feedback to each player during execution of the interactive multi-player video game. The player provides input using an input device having an infrared camera and motion sensors. The infrared camera is used to image an infrared light arrangement positioned above-the multi-sensory seats. Infrared camera data and motion sensor data is used by the IG PC to accurately determine the real time position of each input device. Players in a first interactive theater system can compete with players in a second interactive theater system in real time.
A63F 13/428 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
A63F 13/213 - Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
A63F 13/27 - Output arrangements for video game devices characterised by a large display in a public venue, e.g. in a movie theatre, stadium or game arena
A63F 13/285 - Generating tactile feedback signals via the game input device, e.g. force feedback
A63F 13/847 - Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal
A63G 31/16 - Amusement arrangements creating illusions of travel
3.
Theme or amusement park attraction using high frame rate active shutter technology
A high frame rate image system in a theme park attraction simultaneously displays images that are unique to each individual viewer. Although all viewers in a room or theater may be watching the same screen or area, they may see entirely different images. This allows the attraction to present more complex story narratives, and also allows the projected images to be matched to specific guests.
09 - Scientific and electric apparatus and instruments
14 - Precious metals and their alloys; jewelry; time-keeping instruments
16 - Paper, cardboard and goods made from these materials
18 - Leather and imitations of leather
21 - HouseHold or kitchen utensils, containers and materials; glassware; porcelain; earthenware
24 - Textiles and textile goods
25 - Clothing; footwear; headgear
28 - Games; toys; sports equipment
35 - Advertising and business services
41 - Education, entertainment, sporting and cultural services
Goods & Services
Downloadable video and computer game programs; downloadable
video game software; downloadable computer game software;
downloadable motion pictures and television shows about
children's mythical stories; cases for mobile phones;
wireless speakers. Jewelry and imitation jewelry; jewelry boxes; ornamental
lapel pins; key chains. Series of printed fiction books; printed coloring books;
stickers; printed picture books; printed graphic novels;
color pencils; pencil cases; pencils; pencil sharpeners;
pens; stands for pens and pencils. Tote bags; backpacks; beach bags. Drinkware; lunchboxes; portable coolers, non-electric. Towels. Pajamas; t-shirts; hooded sweatshirts; sweaters; clothing
jackets; pants; dresses; knit face masks being headwear;
headwear, namely, hats and caps; swimsuits; rash guards;
costumes for use in children's dress up play. Trading card games; stuffed and plush toys; toy jewelry;
action figures; water toys; costume masks; toy animals;
water globes; jigsaw and manipulative puzzles. Retail store services featuring apparel, accessories,
headwear, toys, games, and other general consumer
merchandise; on-line retail store services featuring
apparel, accessories, headwear, toys, games, and other
general consumer merchandise; online retail store services
rendered in a virtual environment featuring physical goods
and virtual goods, namely, apparel, accessories, headwear,
toys, games, and other general consumer merchandise. Amusement park and theme park services; entertainment in the
nature of a water park and amusement center; presentation of
live show performances; entertainment services, namely, live
appearances by a costumed character; day camp services;
entertainment services, namely, an ongoing series featuring
animation provided through broadcast, cable, online
streaming, and streaming on demand; entertainment services
in the nature of development, creation, production,
distribution, and post-production of motion pictures;
entertainment services in the nature of development,
creation, production, distribution, and post-production of
television shows; entertainment services, namely, an ongoing
multimedia program featuring animation distributed via
various platforms across multiple forms of transmission
media; entertainment services, namely, providing temporary
use of non-downloadable video games.
09 - Scientific and electric apparatus and instruments
14 - Precious metals and their alloys; jewelry; time-keeping instruments
16 - Paper, cardboard and goods made from these materials
18 - Leather and imitations of leather
21 - HouseHold or kitchen utensils, containers and materials; glassware; porcelain; earthenware
24 - Textiles and textile goods
25 - Clothing; footwear; headgear
28 - Games; toys; sports equipment
35 - Advertising and business services
41 - Education, entertainment, sporting and cultural services
43 - Food and drink services, temporary accommodation
Goods & Services
Downloadable video and computer game programs; downloadable
video game software; downloadable computer game software;
downloadable motion pictures and television shows about
children's mythical stories; cases for mobile phones;
wireless speakers. Jewelry and imitation jewelry; jewelry boxes; ornamental
lapel pins; key chains. Series of printed fiction books; printed coloring books;
stickers; printed picture books; printed graphic novels;
color pencils; pencil cases; pencils; pencil sharpeners;
pens; stands for pens and pencils. Tote bags; backpacks; beach bags. Drinkware; lunchboxes; portable coolers, non-electric. Towels. Pajamas; t-shirts; hooded sweatshirts; sweaters; clothing
jackets; pants; dresses; knit face masks being headwear;
headwear, namely, hats and caps; swimsuits; rash guards;
costumes for use in children's dress up play. Trading card games; stuffed and plush toys; toy jewelry;
action figures; water toys; costume masks; toy animals;
water globes; jigsaw and manipulative puzzles. Retail store services featuring apparel, accessories,
headwear, toys, games, and other general consumer
merchandise; on-line retail store services featuring
apparel, accessories, headwear, toys, games, and other
general consumer merchandise; online retail store services
rendered in a virtual environment featuring physical goods
and virtual goods, namely, apparel, accessories, headwear,
toys, games, and other general consumer merchandise. Amusement park and theme park services; entertainment in the
nature of a water park and amusement center; presentation of
live show performances; entertainment services, namely, live
appearances by a costumed character; day camp services;
entertainment services, namely, an ongoing series featuring
animation provided through broadcast, cable, online
streaming, and streaming on demand; entertainment services
in the nature of development, creation, production,
distribution, and post-production of motion pictures;
entertainment services in the nature of development,
creation, production, distribution, and post-production of
television shows; entertainment services, namely, an ongoing
multimedia program featuring animation distributed via
various platforms across multiple forms of transmission
media; entertainment services, namely, providing temporary
use of non-downloadable video games. Restaurant and bar services; hotel accommodation services.
09 - Scientific and electric apparatus and instruments
14 - Precious metals and their alloys; jewelry; time-keeping instruments
16 - Paper, cardboard and goods made from these materials
18 - Leather and imitations of leather
21 - HouseHold or kitchen utensils, containers and materials; glassware; porcelain; earthenware
24 - Textiles and textile goods
25 - Clothing; footwear; headgear
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
Downloadable video and computer game programs; downloadable
video game software; downloadable computer game software;
downloadable motion pictures and television shows about
children's mythical stories; cases for mobile phones;
wireless speakers. Jewelry and imitation jewelry; jewelry boxes; ornamental
lapel pins; key chains. Series of printed fiction books; printed coloring books;
stickers; printed picture books; printed graphic novels;
color pencils; pencil cases; pencils; pencil sharpeners;
pens; stands for pens and pencils. Tote bags; backpacks; beach bags. Drinkware; lunchboxes; portable coolers, non-electric. Towels. Pajamas; t-shirts; hooded sweatshirts; sweaters; clothing
jackets; pants; dresses; knit face masks being headwear;
headwear, namely, hats and caps; swimsuits; rash guards;
costumes for use in children's dress up play. Trading card games; stuffed and plush toys; toy jewelry;
action figures; water toys; costume masks; toy animals;
water globes; jigsaw and manipulative puzzles. Amusement park and theme park services; entertainment in the
nature of a water park and amusement center; presentation of
live show performances; entertainment services, namely, live
appearances by a costumed character; day camp services;
entertainment services, namely, an ongoing series featuring
animation provided through broadcast, cable, online
streaming, and streaming on demand; entertainment services
in the nature of development, creation, production,
distribution, and post-production of motion pictures;
entertainment services in the nature of development,
creation, production, distribution, and post-production of
television shows; entertainment services, namely, an ongoing
multimedia program featuring animation distributed via
various platforms across multiple forms of transmission
media; entertainment services, namely, providing temporary
use of non-downloadable video games.
09 - Scientific and electric apparatus and instruments
14 - Precious metals and their alloys; jewelry; time-keeping instruments
16 - Paper, cardboard and goods made from these materials
18 - Leather and imitations of leather
21 - HouseHold or kitchen utensils, containers and materials; glassware; porcelain; earthenware
24 - Textiles and textile goods
25 - Clothing; footwear; headgear
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
Downloadable video and computer game programs; downloadable
video game software; downloadable computer game software;
downloadable motion pictures and television shows about
children's mythical stories; cases for mobile phones;
wireless speakers. Jewelry and imitation jewelry; jewelry boxes; ornamental
lapel pins; key chains. Series of printed fiction books; printed coloring books;
stickers; printed picture books; printed graphic novels;
color pencils; pencil cases; pencils; pencil sharpeners;
pens; stands for pens and pencils. Tote bags; backpacks; beach bags. Drinkware; lunchboxes; portable coolers, non-electric. Towels. Pajamas; t-shirts; hooded sweatshirts; sweaters; clothing
jackets; pants; dresses; knit face masks being headwear;
headwear, namely, hats and caps; swimsuits; rash guards;
costumes for use in children's dress up play. Trading card games; stuffed and plush toys; toy jewelry;
action figures; water toys; costume masks; toy animals;
water globes; jigsaw and manipulative puzzles. Amusement park and theme park services; entertainment in the
nature of a water park and amusement center; presentation of
live show performances; entertainment services, namely, live
appearances by a costumed character; day camp services;
entertainment services, namely, an ongoing series featuring
animation provided through broadcast, cable, online
streaming, and streaming on demand; entertainment services
in the nature of development, creation, production,
distribution, and post-production of motion pictures;
entertainment services in the nature of development,
creation, production, distribution, and post-production of
television shows; entertainment services, namely, an ongoing
multimedia program featuring animation distributed via
various platforms across multiple forms of transmission
media; entertainment services, namely, providing temporary
use of non-downloadable video games.
09 - Scientific and electric apparatus and instruments
14 - Precious metals and their alloys; jewelry; time-keeping instruments
16 - Paper, cardboard and goods made from these materials
18 - Leather and imitations of leather
21 - HouseHold or kitchen utensils, containers and materials; glassware; porcelain; earthenware
24 - Textiles and textile goods
25 - Clothing; footwear; headgear
28 - Games; toys; sports equipment
35 - Advertising and business services
41 - Education, entertainment, sporting and cultural services
43 - Food and drink services, temporary accommodation
Goods & Services
downloadable motion pictures and television shows about children's mythical stories; cases for mobile phones; wireless speakers jewelry and imitation jewelry; jewelry boxes; ornamental lapel pins; key chains series of printed fiction books; printed coloring books; stickers; printed picture books; printed graphic novels; color pencils; pencil cases; pencils; pencil sharpeners; pens; stands for pens and pencils tote bags; backpacks; beach bags drinkware; lunchboxes; portable coolers, non-electric towels pajamas; t-shirts; hooded sweatshirts; sweaters; clothing jackets; pants; dresses; knit face masks being headwear; headwear, namely, hats and caps; swimsuits; rash guards; costumes for use in children's dress up play trading card games; stuffed and plush toys; toy jewelry; action figures; water toys; costume masks; toy animals; water globes; jigsaw and manipulative puzzles retail store services featuring apparel, clothing accessories, fashion accessories, headwear, toys, trading-card games, and other general consumer merchandise; on-line retail store services featuring apparel, clothing accessories, fashion accessories, headwear, toys, trading-card games, and other general consumer merchandise; online retail store services rendered in a virtual environment featuring physical goods and virtual goods, namely, apparel, clothing accessories, fashion accessories, headwear, toys, trading-card games, and other general consumer merchandise amusement park and theme park services; entertainment in the nature of a water park and amusement center; presentation of live show performances; entertainment services, namely, live appearances by a costumed character; day camp services; entertainment services, namely, an ongoing series featuring animation provided through broadcast, cable, online streaming, and streaming on demand; entertainment services in the nature of development, creation, production, distribution, and post-production of motion pictures; entertainment services in the nature of development, creation, production, distribution, and post-production of television shows; entertainment services, namely, an ongoing multimedia program featuring animation distributed via various platforms across multiple forms of transmission media restaurant and bar services; hotel accommodation services
09 - Scientific and electric apparatus and instruments
14 - Precious metals and their alloys; jewelry; time-keeping instruments
16 - Paper, cardboard and goods made from these materials
18 - Leather and imitations of leather
21 - HouseHold or kitchen utensils, containers and materials; glassware; porcelain; earthenware
24 - Textiles and textile goods
25 - Clothing; footwear; headgear
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
downloadable video and computer game programs; downloadable video game software; downloadable computer game software; downloadable motion pictures and television shows about children's mythical stories; cases for mobile phones; wireless speakers jewelry and imitation jewelry; jewelry boxes; ornamental lapel pins; key chains series of printed fiction books; printed coloring books; stickers; printed picture books; printed graphic novels; color pencils; pencil cases; pencils; pencil sharpeners; pens; stands for pens and pencils tote bags; backpacks; beach bags drinkware; lunchboxes; portable coolers, non-electric towels pajamas; t-shirts; hooded sweatshirts; sweaters; clothing jackets; pants; dresses; knit face masks being headwear; headwear, namely, hats and caps; swimsuits; rash guards; costumes for use in children's dress up play trading card games; stuffed and plush toys; toy jewelry; action figures; water toys; costume masks; toy animals; water globes; jigsaw and manipulative puzzles amusement park and theme park services; entertainment in the nature of a water park and amusement center; presentation of live show performances; entertainment services, namely, live appearances by a costumed character; day camp services; entertainment services, namely, an ongoing series featuring animation provided through broadcast, cable, online streaming, and streaming on demand; entertainment services in the nature of development, creation, production, distribution, and post-production of motion pictures; entertainment services in the nature of development, creation, production, distribution, and post-production of television shows; entertainment services, namely, an ongoing multimedia program featuring animation distributed via various platforms across multiple forms of transmission media; entertainment services, namely, providing temporary use of non-downloadable video games
09 - Scientific and electric apparatus and instruments
14 - Precious metals and their alloys; jewelry; time-keeping instruments
16 - Paper, cardboard and goods made from these materials
18 - Leather and imitations of leather
21 - HouseHold or kitchen utensils, containers and materials; glassware; porcelain; earthenware
24 - Textiles and textile goods
25 - Clothing; footwear; headgear
28 - Games; toys; sports equipment
35 - Advertising and business services
41 - Education, entertainment, sporting and cultural services
Goods & Services
downloadable video and computer game programs; downloadable video game software; downloadable computer game software; downloadable motion pictures and television shows about children's mythical stories; cases for mobile phones; wireless speakers jewelry and imitation jewelry; jewelry boxes; ornamental lapel pins; key chains series of printed fiction books; printed coloring books; stickers; printed picture books; printed graphic novels; color pencils; pencil cases; pencils; pencil sharpeners; pens; stands for pens and pencils tote bags; backpacks; beach bags drinkware; lunchboxes; portable coolers, non-electric towels pajamas; t-shirts; hooded sweatshirts; sweaters; clothing jackets; pants; dresses; knit face masks being headwear; headwear, namely, hats and caps; swimsuits; rash guards; costumes for use in children's dress up play trading card games; stuffed and plush toys; toy jewelry; action figures; water toys; costume masks; toy animals; water globes; jigsaw and manipulative puzzles retail store services featuring apparel, clothing accessories, fashion accessories, headwear, toys, games, and other general consumer merchandise; on-line retail store services featuring apparel, clothing accessories, fashion accessories, headwear, toys, games, and other general consumer merchandise; online retail store services rendered in a virtual environment featuring physical goods and virtual goods, namely, apparel, clothing accessories, fashion accessories, headwear, toys, games, and other general consumer merchandise amusement park and theme park services; entertainment in the nature of a water park and amusement center; presentation of live show performances; entertainment services, namely, live appearances by a costumed character; day camp services; entertainment services, namely, an ongoing series featuring animation provided through broadcast, cable, online streaming, and streaming on demand; entertainment services in the nature of development, creation, production, distribution, and post-production of motion pictures; entertainment services in the nature of development, creation, production, distribution, and post-production of television shows; entertainment services, namely, an ongoing multimedia program featuring animation distributed via various platforms across multiple forms of transmission media; entertainment services, namely, providing temporary use of non-downloadable video games
09 - Scientific and electric apparatus and instruments
14 - Precious metals and their alloys; jewelry; time-keeping instruments
16 - Paper, cardboard and goods made from these materials
24 - Textiles and textile goods
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
downloadable video and computer game programs; downloadable video game software; downloadable computer game software; downloadable motion pictures and television shows about children's mythical stories; cases for mobile phones; wireless speakers jewelry and imitation jewelry; jewelry boxes; ornamental lapel pins; key chains series of printed fiction books; printed coloring books; stickers; printed picture books; printed graphic novels; color pencils; pencil cases; pencils; pencil sharpeners; pens; stands for pens and pencils towels trading card games; stuffed and plush toys; toy jewelry; action figures; water toys; costume masks; toy animals; water globes; jigsaw and manipulative puzzles amusement park and theme park services; entertainment in the nature of a water park and amusement center; presentation of live show performances; entertainment services, namely, live appearances by a costumed character; day camp services; entertainment services, namely, an ongoing series featuring animation provided through broadcast, cable, online streaming, and streaming on demand; entertainment services in the nature of development, creation, production, distribution, and post-production of motion pictures; entertainment services in the nature of development, creation, production, distribution, and post-production of television shows; entertainment services, namely, an ongoing multimedia program featuring animation distributed via various platforms across multiple forms of transmission media; entertainment services, namely, providing temporary use of non-downloadable video games
12.
Interactive theater system with real-time feedback and dynamic special effects
The interactive theater system is executed on an interactive gaming computer (IG PC) configured to execute an interactive multi-player video game. The IG PC outputs a video stream to a display system, such as a projector and screen, which allows the players to view the multi-player video game. Each player sits in a multi-sensory seat for providing multi-sensory feedback to each player during execution of the interactive multi-player video game. The player provides input using an input device having an infrared camera and motion sensors. The infrared camera is used to image an infrared light arrangement positioned above-the multi-sensory seats. Infrared camera data and motion sensor data is used by the IG PC to accurately determine the real time position of each input device. Players in a first interactive theater system can compete with players in a second interactive theater system in real time.
A63F 13/428 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
A63F 13/213 - Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
A63F 13/285 - Generating tactile feedback signals via the game input device, e.g. force feedback
A63F 13/27 - Output arrangements for video game devices characterised by a large display in a public venue, e.g. in a movie theatre, stadium or game arena
A63G 31/16 - Amusement arrangements creating illusions of travel
A63F 13/847 - Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal
Various types of entertainment venues, including theme or amusement parks, game arcades, and similar venues are improved by providing a local server exchanging data with a cloud server. The local server controls and communicates with game or entertainment elements at the venue. The game or entertainment elements may be games at the location, input devices used by participants, such as smart phones, and/or audio and video devices. The cloud server controls and communicates with off-site elements. The cloud server and local server may communicate and synchronize data over the internet. The entertainment venue consequently can provide varying and evolving experiences through gamification.
A63F 13/798 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
A63F 13/80 - Special adaptations for executing a specific game genre or game mode
A63G 7/00 - Up-and-down-hill tracks or switchbacks
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, gaming facility attraction in the nature of linear and pulsed immersive and or interactive gaming attraction in a thematic environment using projection technology and motion capture technology to deliver a personalized gaming experience and providing an immersive interactive gaming arena facilities in a free-roam thematic environment using projection technology and motion capture technology to deliver a personalized gaming experience
42 - Scientific, technological and industrial services, research and design
Goods & Services
Services provided to the owners or operators of theme parks, and similar entertainment venues, relating to motion picture theaters, namely, the design of immersive and interactive motion picture theaters
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, providing an immersive interactive gaming arena facilities in a free-roam thematic environment using projection technology and motion capture technology to deliver a personalized gaming experience
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, gaming facility attraction in the nature of linear and pulsed immersive and or interactive gaming attraction in a thematic environment using projection technology and motion capture technology to deliver a personalized gaming experience
42 - Scientific, technological and industrial services, research and design
Goods & Services
Non-downloadable Computer software, namely, web-based interactive interface for immersive venues in the leisure industry to engage, optimize and track guests' behavior. Custom design and development of interactive interface computer software and hardware for immersive venues in the leisure industry to engage, optimize and track guests' behavior provided online
A method for operating an entertainment attraction includes receiving an input selection from a guest relating to a characteristic of the attraction. The guest creates their guest profile, or by accesses their previously created profile stored in a memory. The profile may be changed by the current input selection made by the guest, with the changed profile stored for the guest's next use of the attraction. If the attraction is a ride, the guest is assigned to a viewing position, an active prop, a seat, or a vehicle of the attraction. The attraction is then operated with the input selection and/or the guest's profile influencing a characteristic of the attraction as perceived by the guest. A mobile application gameplay may unlock specified game features to change the attraction experience. The attraction may alternatively be a theater or game arcade type of attraction.
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
In a theater or ride attraction, a motion base articulates a load-bearing seating platform by independently revolving two intermediate wedge-like rings to provide pitch, roll and yaw movements. Unlike flight simulator types of motion bases, these movements do not rely on substantially horizontally pivoting axes, and the resultant loads imparted to motive components. Rather the movements are provided by a circumferentially wedging action between the rings. The motion base has high load carrying capacity and reduced space requirements.
A method for operating a ride attraction includes moving a ride vehicle along a pathway, with at least one rider in or on the ride vehicle, and with the at least one rider wearing a headset having a display and a window. Virtual images are created on the display based at least in part on a position of the ride vehicle along the pathway, with the at least one rider viewing the virtual images, and with the at least one rider also simultaneously viewing real world images of real world objects through the window. The virtual images may be overlaid onto the real-world images.
An entertainment structure and apparatus principally comprising a 360-degree 2D and/or 3D cinematic theater. Seating for audience members is arrangeable on a circular motion base platform. A compound curved screen may lower from above to surround the theater upon a circular motion base platform, providing seamless media. A 2D/3D projection system is oriented within the structure to provide 2D/3D images on the screen through projection overlap for edge blending. A control system is used to rotate, pitch and roll the motion base platform. The control system can be synchronized with the media presentation. The structure includes a number of variations such as a variety of seating orientations, a stationary screen, a variety of screen configurations, and modular tracking seating.
A63G 31/14 - Amusement arrangements with moving substructures with planes mounted on springsAmusement arrangements with moving substructures with movable planes
A63J 25/00 - Equipment specially adapted for cinemas
E04H 3/30 - Constructional features of auditoriums
G03B 21/606 - Projection screens characterised by the nature of the surface for relief projection
G03B 37/04 - Panoramic or wide-screen photographyPhotographing extended surfaces, e.g. for surveyingPhotographing internal surfaces, e.g. of pipe with cameras or projectors providing touching or overlapping fields of view
41 - Education, entertainment, sporting and cultural services
42 - Scientific, technological and industrial services, research and design
45 - Legal and security services; personal services for individuals.
Goods & Services
Media production services, namely, video and film production, for theme park and leisure attractions Design and consulting services in the field of theme parks, museums, and entertainment venues, namely, theme park attractions, science centers, family entertainment centers, and designation resorts Licensing of intellectual property for theme park and leisure attractions
41 - Education, entertainment, sporting and cultural services
42 - Scientific, technological and industrial services, research and design
45 - Legal and security services; personal services for individuals.
Goods & Services
Media production services, namely, video and film production, for theme park and leisure attractions Design and consulting services in the field of theme parks, museums, and entertainment venues, namely, theme park attractions, science centers, family entertainment centers, and designation resorts Licensing of intellectual property for theme park and leisure attractions
A motion simulator theater equipped with a passenger carrying apparatus. Passengers move into a boarding space where they board the passenger carrying apparatus, while the passenger carrying apparatus is in a first or boarding position. The theater may be designed so that when in the boarding space, the passengers see no indication that they are in a motion simulation theater. After the passengers have boarded, the carrying apparatus is moved into a second or viewing position, where passengers view 2D or 3D visual images displayed on a screen. This movement may be achieved by lifting or lowering the passenger carrying apparatus from cables or chains attached to a lifting system near the top of the theater. In this design, the movement is substantially vertical. The passenger carrying apparatus typically has multiple rows of seats, which may tilt front to back.
E04H 3/12 - Tribunes, grandstands or terraces for spectators
E04H 3/26 - Revolving stagesStages able to be lowered
E04H 3/10 - Buildings or groups of buildings for public or similar purposesInstitutions, e.g. infirmaries or prisons for meetings, entertainments, or sports
An entertainment structure and apparatus principally comprising a 360-degree 2D and/or 3D cinematic theater. Seating for audience members is arrangeable on a circular motion base platform. A compound curved screen may lower from above to surround the theater upon a circular motion base platform, providing seamless media. A 2D/3D projection system is oriented within the structure to provide 2D/3D images on the screen through projection overlap for edge blending. A control system is used to rotate, pitch and roll the motion base platform. The control system can be synchronized with the media presentation. The structure includes a number of variations such as a variety of seating orientations, a stationary screen, a variety of screen configurations, and modular tracking seating.
42 - Scientific, technological and industrial services, research and design
Goods & Services
Services provided to the owners or operators of theme parks, and similar entertainment venues, relating to motion picture theaters, namely, the design of motion picture theaters
An entertainment structure and apparatus principally comprising a 360-degree 2D and/or 3D cinematic theater. Seating for audience members is arrangeable on a circular motion base platform. A compound curved screen may lower from above to surround the theater upon a circular motion base platform, providing seamless media. A 2D/3D projection system is oriented within the structure to provide 2D/3D images on the screen through projection overlap for edge blending. A control system is used to rotate, pitch and roll the motion base platform. The control system can be synchronized with the media presentation. The structure includes a number of variations such as a variety of seating orientations, a stationary screen, a variety of screen configurations, and modular tracking seating.
A63G 31/16 - Amusement arrangements creating illusions of travel
G09B 9/08 - Simulators for teaching or training purposes for teaching control of vehicles or other craft for teaching control of aircraft, e.g. Link trainer
A motion simulator theater equipped with a passenger carrying apparatus. Passengers move into a boarding space where they board the passenger carrying apparatus, while the passenger carrying apparatus is in a first or boarding position. The theater may be designed so that when in the boarding space, the passengers see no indication that they are in a motion simulation theater. After the passengers have boarded, the carrying apparatus is moved into a second or viewing position, where passengers view 2D or 3D visual images displayed on a screen. This movement may be achieved by lifting or lowering the passenger carrying apparatus from cables or chains attached to a lifting system near the top of the theater. In this design, the movement is substantially vertical. The passenger carrying apparatus typically has multiple rows of seats, which may tilt front to back, optionally with actuators behind the seats to create the impression of forward movement.
E04H 3/12 - Tribunes, grandstands or terraces for spectators
E04H 3/26 - Revolving stagesStages able to be lowered
E04H 3/10 - Buildings or groups of buildings for public or similar purposesInstitutions, e.g. infirmaries or prisons for meetings, entertainments, or sports
42 - Scientific, technological and industrial services, research and design
Goods & Services
Services provided to the owners or operators of theme parks, and similar entertainment venues, relating to motion picture theaters, namely, the design of motion picture theaters