The invention relates to a method for simulating welding operations, designed to determine, in a simulation environment, the shape and volume of a weld bead (4) based on input welding parameters for each of the one or more passes (3, 3′, 3″) of welding material, wherein said shape and volume are calculated as a succession of interconnected cross sections (10). The method according to the invention comprises, advantageously, calculating the weld throat plane (11) associated with the cross sections (10) of the weld bead (4) for each pass (3, 3′,3″), and based on said weld throat plane (11), calculating one or more mechanical properties 10 of the weld bead (4) for said cross sections (10). The invention also relates to a simulation system comprising means configured for implementing the method described.
Systems for simulating joining operations, such as welding, are disclosed. In some examples, a system may use a mobile device for conducting welding simulations, such as for purposes of training. In some examples, the system may additionally, or alternatively, use modular workpieces. In some examples, the system may additionally, or alternatively, conduct the welding simulation based on one or more selected pieces of welding equipment.
G09B 5/02 - Electrically-operated educational appliances with visual presentation of the material to be studied, e.g. using film strip
G09B 9/00 - Simulators for teaching or training purposes
3.
METHOD FOR SIMULATING AND TRAINING FOR VISUAL INSPECTION OPERATIONS IN VIRTUAL OR AUGMENTED REALITY ENVIRONMENTS AND SYSTEM FOR IMPLEMENTING SAID METHOD
A method provides for simulating and training for visual inspection operations in virtual or augmented reality environments, suitable for use in simulating investigation reports, evidence inspection or forensic examination. Said method includes the interaction of a user with one or more objects. The interactions with an object can be either direct or indirect, or can include one or more operations of marking the environment. Said interactions are detected by actuators and/or sensors and are represented on visual display equipment, thereby allowing the user to view the same. Lastly, the operations performed by the user are compared to a sequence of reference operations, the user receiving a score on the basis of the same. A system is provided for implementing the aforementioned method.
The invention relates to an augmented reality system, comprising: an augmented reality visual representation apparatus; a plurality of workpieces arranged in a physical space; an interaction tool, wherein said tool is manipulable by the user; a processing apparatus comprising an information storage module configured to store information relating to a sequence of operations and reference configurations of objects, and to a plurality of interactions performed by one or more users of the simulation environment; and an evaluation module configured to compare the similarity between the sequence of operations and reference configurations of objects and the interactions performed by each user. The processing apparatus comprises a module for generating an augmented reality simulation which implements, by software/hardware, a method according to any of the described embodiments.
Systems are disclosed relating to a mobile device mounted to a welding helmet such that a wearer of the welding helmet can see a display of the mobile device when wearing the welding helmet. In some examples, the mobile device is mounted such that a camera of the mobile device is unobscured and positioned at approximately eye level, facing the same way the wearer's eyes are facing. In some examples, the simulated training environment may be presented to the user via the display screen of the mobile device, using images captured by the camera of the mobile device, when the mobile device is so mounted to the welding helmet.
Apparatus, systems, and/or methods are disclosed relating to augmented reality welding systems. In some examples, an augmented reality welding system is configured to apply a visual effect to a simulated rendering of the augmented reality welding system when a simulated arc is present, so as to emulate an auto-darkening lens of a welding helmet. In some examples, the visual effect is impacted by several user adjustable settings. The settings may be adjusted by a user, such as via a helmet interface and/or the user interface of the augmented reality welding system, for example. In some examples, the settings may emulate auto-darkening settings found on conventional auto-darkening welding helmets (e.g., shade, sensitivity, and/or delay). In some examples, the settings may also include other settings unique to the augmented reality welding system, such as, for example a helmet model/type, a difficulty setting, a realism setting, and/or an effect area setting.
Systems are disclosed relating to a mobile device mounted to a welding helmet such that a wearer of the welding helmet can see a display of the mobile device when wearing the welding helmet. In some examples, the mobile device is mounted such that a camera of the mobile device is unobscured and positioned at approximately eye level, facing the same way the wearer's eyes are facing. In some examples, the simulated training environment may be presented to the user via the display screen of the mobile device, using images captured by the camera of the mobile device, when the mobile device is so mounted to the welding helmet.
Systems and methods to simulate joining operations are disclosed. An example computer-implemented system for simulation of joining materials with or without filler material, includes: processing circuitry; and a machine readable storage device storing machine readable instructions which, when executed by the processing circuitry, cause the processing circuitry to display a visual simulation of a three-dimensional joining operation within a simulation domain by simulating the simulation domain as a set of interconnected cross-sectional two dimensional slices.
Systems are disclosed relating to a weld module for weld training systems. In some examples, a weld module is configured for attachment to (and/or detachment from) a plug of a welding tool (e.g., welding torch, gun, stinger, foot pedal, etc.). The weld module may be configured to detect tool events based one or more signals received from the plug of the welding tool. The weld module may communicate the tool events to the weld training system for use during a weld simulation, for example.
G06F 3/01 - Input arrangements or combined input and output arrangements for interaction between user and computer
G09B 25/02 - Models for purposes not provided for in group , e.g. full-sized devices for demonstration purposes of industrial processesModels for purposes not provided for in group , e.g. full-sized devices for demonstration purposes of machinery
11.
WELDING LOCATION AND ORDER MONITORING IN WELDING SYSTEMS
Apparatus, systems, and/or methods are disclosed relating to welding systems that monitor welds performed by an operator. In some examples, the welding system monitors one or more welds performed using a welding tool, evaluates characteristics of the one or more welds in comparison to certain predetermined criteria, and determines a performance score for the operator based on the evaluation. In some examples, the characteristics of the one or more welds include the location of each of the one or more welds and/or the order in which the one or more welds are executed. In such an example, the predetermined criteria may include target locations for each of the one or more welds and/or a target order of execution. In some examples, the welding system may respond to deviations from the target locations and/or target order, such as by reducing a performance score, disabling weld operations, providing guidance to the operator, etc.
B23K 31/12 - Processes relevant to this subclass, specially adapted for particular articles or purposes, but not covered by any single one of main groups relating to investigating the properties, e.g. the weldability, of materials
Systems for simulating joining operations, such as welding, are disclosed. In some examples, a system may use a mobile device for conducting welding simulations, such as for purposes of training. In some examples, the system may additionally, or alternatively, use modular workpieces. In some examples, the system may additionally, or alternatively, conduct the welding simulation based on one or more selected pieces of welding equipment.
An augmented reality or virtual reality (AR/VR) system with active localisation of tools, use and associated process includes an object with one or more optical markers disposed thereon; a tool; an AR/VR viewer; a first optical device of information acquisition; and a processing unit connected at least to the tool and the AR/VR viewer. Advantageously, the tool comprises a second optical device of information acquisition, in such a way that the system operates even when there are occlusions from the AR/VR viewer. The processing unit receives the information acquired by the first optical device and/or the second optical device, processes same and on the basis thereof calculates a virtual trajectory with information related to the trajectory travelled by the tool in real space.
G06T 19/00 - Manipulating 3D models or images for computer graphics
A61B 1/05 - Instruments for performing medical examinations of the interior of cavities or tubes of the body by visual or photographical inspection, e.g. endoscopesIlluminating arrangements therefor combined with photographic or television appliances characterised by the image sensor, e.g. camera, being in the distal end portion
G06V 10/74 - Image or video pattern matchingProximity measures in feature spaces
Advanced device for the welding training based on simulation with Augmented reality and with remote updates that allows the simulation of: all the industrial welding types—s electrode stick (SMAW), MIG/MAG (GMAW, FCAW) and TIG (GTAW)—; all the materials; all the joint types and, also all the welding positions (1Fa 4F, 1G a 6G, 6GR, etc.). It offers an accurate simulation of a real welding equipment thanks to the use of the Augmented Reality technology, which allows the interaction between different elements in several layers. All this is implemented by a monitoring and student evaluating system that allows the teacher to control remotely what is happening in the classroom in real time and without the necessity of being physically present in the training.
Systems and methods to simulate joining operations are disclosed. An example method to generate customized training workpieces for simulation based on physical real parts includes: analyzing a three-dimensional model of a physical part to determine a number of visual markers as needed and a placement of the visual markers on the physical part, the number and the placement of the visual markers being based on the geometry of the physical part; and generating physical markers representative of the determined visual markers for attachment to the physical part based on the determined placement of the visual markers.
Systems are disclosed relating to a mobile device mounted to a welding helmet such that a wearer of the welding helmet can see a display of the mobile device when wearing the welding helmet. In some examples, the mobile device is mounted such that a camera of the mobile device is unobscured and positioned at approximately eye level, facing the same way the wearer's eyes are facing. In some examples, the simulated training environment may be presented to the user via the display screen of the mobile device, using images captured by the camera of the mobile device, when the mobile device is so mounted to the welding helmet.
Systems for simulating joining operations, such as welding, are disclosed. In some examples, a system may use a desktop device for conducting welding simulations, such as for purposes of training. In some examples, the system may additionally, or alternatively, use modular workpieces. In some examples, the system may additionally, or alternatively, conduct the welding simulation based on one or more selected pieces of welding equipment.
Systems for simulating joining operations, such as welding, are disclosed. In some examples, a system may use a desktop device for conducting welding simulations, such as for purposes of training In some examples, the system may additionally, or alternatively, use modular workpieces. In some examples, the system may additionally, or alternatively, conduct the welding simulation based on one or more selected pieces of welding equipment.
Systems are disclosed relating to a mobile device mounted to a welding helmet such that a wearer of the welding helmet can see a display of the mobile device when wearing the welding helmet. In some examples, the mobile device is mounted such that a camera of the mobile device is unobscured and positioned at approximately eye level, facing the same way the wearer's eyes are facing. In some examples, the simulated training environment may be presented to the user via the display screen of the mobile device, using images captured by the camera of the mobile device, when the mobile device is so mounted to the welding helmet.
Systems for simulating joining operations, such as welding, are disclosed. In some examples, a system may use a mobile device for conducting welding simulations, such as for purposes of training. In some examples, the system may additionally, or alternatively, use modular workpieces. In some examples, the system may additionally, or alternatively, conduct the welding simulation based on one or more selected pieces of welding equipment.
Advanced device for the welding training based on simulation with Augmented reality and with remote updates that allows the simulation of: all the industrial welding types—s electrode stick (SMAW), MIG/MAG (GMAW, FCAW) and TIG (GTAW)—; all the materials; all the joint types and, also all the welding positions (1Fa 4F, 1G a 6G, 6GR, etc.). It offers an accurate simulation of a real welding equipment thanks to the use of the Augmented Reality technology, which allows the interaction between different elements in several layers. All this is implemented by a monitoring and student evaluating system that allows the teacher to control remotely what is happening in the classroom in real time and without the necessity of being physically present in the training.
Systems for simulating joining operations, such as welding, are disclosed. In some examples, a system may use a mobile device for conducting welding simulations, such as for purposes of training. In some examples, the system may additionally, or alternatively, use modular workpieces. In some examples, the system may additionally, or alternatively, conduct the welding simulation based on one or more selected pieces of welding equipment.
Systems for simulating joining operations, such as welding, are disclosed. In some examples, a system may use a mobile device for conducting welding simulations, such as for purposes of training. In some examples, the system may additionally, or alternatively, use modular workpieces. In some examples, the system may additionally, or alternatively, conduct the welding simulation based on one or more selected pieces of welding equipment.
Systems and methods to simulate joining operations are disclosed. An example method to generate customized training workpieces for simulation based on physical real parts includes: analyzing a three-dimensional model of a physical part to determine a number of visual markers as needed and a placement of the visual markers on the physical part, the number and the placement of the visual markers being based on the geometry of the physical part; and generating physical markers representative of the determined visual markers for attachment to the physical part based on the determined placement of the visual markers.
Systems and methods to simulate joining operations are disclosed. An example computer-implemented system for simulation of joining materials with or without filler material, includes: processing circuitry; and a machine readable storage device storing machine readable instructions which, when executed by the processing circuitry, cause the processing circuitry to display a visual simulation of a three-dimensional joining operation within a simulation domain by simulating the simulation domain as a set of interconnected cross-sectional two dimensional slices.
Systems and methods to simulate robotic joining operations are disclosed. An example system to simulate a robotic application includes: an image sensor configured to capture images of a physical simulation workpiece and a physical simulation welding torch manipulated by a robotic arm during welder during a simulated operation; and a simulator configured to: calculate a simulated result based on the captured images and based on communications output by the robotic arm; and output a visual representation of the simulated result.
G09B 25/02 - Models for purposes not provided for in group , e.g. full-sized devices for demonstration purposes of industrial processesModels for purposes not provided for in group , e.g. full-sized devices for demonstration purposes of machinery
27.
Systems for simulating joining operations using mobile devices
Systems are disclosed relating to a mobile device mounted to a welding helmet such that a wearer of the welding helmet can see a display of the mobile device when wearing the welding helmet. In some examples, the mobile device is mounted such that a camera of the mobile device is unobscured and positioned at approximately eye level, facing the same way the wearer's eyes are facing. In some examples, the simulated training environment may be presented to the user via the display screen of the mobile device, using images captured by the camera of the mobile device, when the mobile device is so mounted to the welding helmet.
Apparatus, systems, and/or methods are disclosed relating to augmented reality welding systems. In some examples, an augmented reality welding system is configured to apply a visual effect to a simulated rendering of the augmented reality welding system when a simulated arc is present, so as to emulate an auto-darkening lens of a welding helmet. In some examples, the visual effect is impacted by several user adjustable settings. The settings may be adjusted by a user, such as via a helmet interface and/or the user interface of the augmented reality welding system, for example. In some examples, the settings may emulate auto-darkening settings found on conventional auto-darkening welding helmets (e.g., shade, sensitivity, and/or delay). In some examples, the settings may also include other settings unique to the augmented reality welding system, such as, for example a helmet model/type, a difficulty setting, a realism setting, and/or an effect area setting.
Apparatus, systems, and/or methods are disclosed relating to welding systems that monitor welds performed by an operator. In some examples, the welding system monitors one or more welds performed using a welding tool, evaluates characteristics of the one or more welds in comparison to certain predetermined criteria, and determines a performance score for the operator based on the evaluation. In some examples, the characteristics of the one or more welds include the location of each of the one or more welds and/or the order in which the one or more welds are executed. In such an example, the predetermined criteria may include target locations for each of the one or more welds and/or a target order of execution. In some examples, the welding system may respond to deviations from the target locations and/or target order, such as by reducing a performance score, disabling weld operations, providing guidance to the operator.
B23K 31/12 - Processes relevant to this subclass, specially adapted for particular articles or purposes, but not covered by any single one of main groups relating to investigating the properties, e.g. the weldability, of materials
G01M 99/00 - Subject matter not provided for in other groups of this subclass
Systems are disclosed relating to a weld module for weld training systems. In some examples, a weld module is configured for attachment to (and/or detachment from) a plug of a welding tool (e.g., welding torch, gun, stinger, foot pedal, etc.). The weld module may be configured to detect tool events based one or more signals received from the plug of the welding tool. The weld module may communicate the tool events to the weld training system for use during a weld simulation, for example.
G06F 3/01 - Input arrangements or combined input and output arrangements for interaction between user and computer
G09B 25/02 - Models for purposes not provided for in group , e.g. full-sized devices for demonstration purposes of industrial processesModels for purposes not provided for in group , e.g. full-sized devices for demonstration purposes of machinery
31.
Systems for simulating joining operations using mobile devices
Systems are disclosed relating to a mobile device mounted to a welding helmet such that a wearer of the welding helmet can see a display of the mobile device when wearing the welding helmet. In some examples, the mobile device is mounted such that a camera of the mobile device is unobscured and positioned at approximately eye level, facing the same way the wearer's eyes are facing. In some examples, the simulated training environment may be presented to the user via the display screen of the mobile device, using images captured by the camera of the mobile device, when the mobile device is so mounted to the welding helmet.
Advanced device for the welding training based on simulation with Augmented reality and with remote updates that allows the simulation of: all the industrial welding types—electrode stick (SMAW), MIG/MAG (GMAW, FCAW) and TIG (GTAW)—; all the materials; all the joint types and, also all the welding positions (1Fa 4F, 1G a 6G, 6GR, etc.). It offers an accurate simulation of a real welding equipment thanks to the use of the Augmented Reality technology, which allows the interaction between different elements in several layers. All this is implemented by a monitoring and student evaluating system that allows the teacher to control remotely what is happening in the classroom in real time and without the necessity of being physically present in the training.