The present invention relates to a conventionally shaped golf bag for carrying golf clubs and accessories. The golf bag is open at the top end for insertion of golf clubs, includes a shoulder strap, a stand, and an electronic command station. The electronic command station includes a number of modules, enabling the communication and its control by a command station application operating in association with a mobile electronic device. The communication module may be a transceiver wirelessly connecting between the mobile electronic device and a cellular telephone network. The electronic command station may include a display, a rechargeable battery, and one or more electronics connection ports for communicating with and charging one or more mobile electronic devices. The electronic command station is mounted in association with the external face of a golf bag such that the display is externally accessible.
Secure control of network appliances uses a 5G compatible central hub connected to a plurality of network appliances or multiple hubs in a local area network (LAN) or wireless LAN. A master hub controls communication with the appliances and also includes a 5G cellular link for communication with a cellular network. Only the master hub can communicate with the Internet via the cellular link. User equipment (UE) contains an application program that works in conjunction with the central hub to control the appliances. Upon receipt of an authenticated command, the central hub propagates commands to the intended network appliance. The central hub includes a voice command module to permit a user to control operation of the network appliances using voice commands.
H04W 12/00 - Security arrangementsAuthenticationProtecting privacy or anonymity
H04N 21/432 - Content retrieval operation from a local storage medium, e.g. hard-disk
H04L 9/06 - Arrangements for secret or secure communicationsNetwork security protocols the encryption apparatus using shift registers or memories for blockwise coding, e.g. D.E.S. systems
H04N 21/439 - Processing of audio elementary streams
3.
System and method for operation in an augmented reality display device
A mobile device captures an object image using the built in imaging capability of the device. A structural recognition module analyzes the captured image to identify the 3D shape of the captured object. A color recognition module analyzes the color of the captured image to differentiate between objects that may be similar in shape. The image analysis information is sent to a server and the server selects an appropriate video file for augmented reality (AR) display on the mobile device. User selection of an operational language for the mobile device may also provided to the server. The system includes audio data files in different languages corresponding to each video AR file. The server selects the audio file corresponding to the language selection data provided by the mobile device. The language appropriate audio file is linked to the video file and the video and audio AR data are transmitted to the mobile device.
A real estate information processing system and method for a mobile communication device optimizes operational features for use with a mobile device. The user can easily specify search parameters for searching real estate listings or for searching for a real estate agent. The search results are displayed on a series of results pages. The user can quickly save or delete each page of search results by swiping a finger across the touch-sensitive display of the mobile communication device. In a similar fashion, the user can specify search parameters, such as price range, by simply sliding a finger across the display. The navigation techniques permit the user to view large amounts of data and quickly make selections.
G06F 3/0488 - Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
H04M 1/72445 - User interfaces specially adapted for cordless or mobile telephones with means for local support of applications that increase the functionality for supporting Internet browser applications
A wireless communication device associated with a mobile operator network transmits an authentication request for network access via a wireless access point (AP) using a network transceiver or a transceiver other than the cellular network transceiver. Device authentication can occur directly with the mobile operator network or via a proxy server. Communications with the authentication server my use VLAN/VRF or NFV depending on the availability of the network communications technology. Upon authentication, the requesting device may access a wide area network in a data off-load operational mode and the data flow to and from the device via the AP is monitored and reported to mobile operator network associated with the requesting device. The wireless communication device can communicate with any of a plurality of APs distributed in a venue during the data off-load operational mode.
An electronic reader is implemented in a mobile computing device by downloading electronic reader computer instructions to be stored resident in the mobile computing device to permit the mobile computing device to be configured as a stand-alone electronic reader. One or more electronic books are downloaded and temporarily stored in a memory of the electronic reader. Chatroom functionality is integrated into the electronic reader to permit a user to communicate directly from an electronic book to a chatroom to thereby permit communication with selected parties. The user can communicate with other readers in the chatroom, with the author of the book, or with one or more subject matter experts designated by the author or publisher of the book. The integrated chatroom functionality combined with the stand-alone reader functionality provide a quality reading experience for the user as well as interactive capabilities.
H04L 51/04 - Real-time or near real-time messaging, e.g. instant messaging [IM]
G09G 3/20 - Control arrangements or circuits, of interest only in connection with visual indicators other than cathode-ray tubes for presentation of an assembly of a number of characters, e.g. a page, by composing the assembly by combination of individual elements arranged in a matrix
G06F 3/04886 - Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures by partitioning the display area of the touch-screen or the surface of the digitising tablet into independently controllable areas, e.g. virtual keyboards or menus
G06F 3/04817 - Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance using icons
H04L 51/52 - User-to-user messaging in packet-switching networks, transmitted according to store-and-forward or real-time protocols, e.g. e-mail for supporting social networking services
A solar collection system is mounted inside a containment vessel. The upper portion of the containment vessel is optically transparent and includes one or more lens elements to help direct light to an upward facing solar panel. The lower portion of the containment vessel comprises a mirrored surface to help reflect light upward to a downward facing solar panel. The shape of the upper and lower portions of the containment vessel may be altered based on the selected implementation. A variety of lens configurations may also be used.
Secure control of network appliances uses a central hub connected to a plurality of network appliances or multiple hubs in a short-range wireless mesh network. The central hub controls communication with the appliances and also includes a cellular link for communication with a cellular network. Only the central hub can communicate with the Internet via the cellular link. User equipment (UE) contains an application program that works in conjunction with the central hub to control the appliances. Commands generated by the UE are sent either directly to the central hub or via the mesh network. Upon receipt of an authenticated command, the central hub propagates commands via the short-range wireless mesh network to the intended network appliance either directly or via the mesh network.
H04W 4/70 - Services for machine-to-machine communication [M2M] or machine type communication [MTC]
H04W 4/80 - Services using short range communication, e.g. near-field communication [NFC], radio-frequency identification [RFID] or low energy communication
H04N 21/4363 - Adapting the video stream to a specific local network, e.g. a Bluetooth® network
H04N 21/254 - Management at additional data server, e.g. shopping server or rights management server
H04N 21/63 - Control signaling between client, server and network componentsNetwork processes for video distribution between server and clients, e.g. transmitting basic layer and enhancement layers over different transmission paths, setting up a peer-to-peer communication via Internet between remote STB'sCommunication protocolsAddressing
H04N 21/222 - Secondary servers, e.g. proxy server or cable television Head-end
H04N 21/258 - Client or end-user data management, e.g. managing client capabilities, user preferences or demographics or processing of multiple end-users preferences to derive collaborative data
A system is disclosed for the intelligent operation of a small cell. A cell is implemented with multiple cellular transceivers that may be remotely configurable. A local controller monitors the current actual traffic flow from carriers currently be supported by the transceivers and current potential traffic flow from presently unsupported carriers and generates performance data related thereto. The performance data is reported to a remote controller with data analysis capability to develop a profile. Based on profile information, both current and historic, the remote controller can send configuration command data to the local controller. The local controller uses the configuration command data to reconfigure the transceivers in one or more cells to accommodate changing traffic flow patterns.
H04W 4/80 - Services using short range communication, e.g. near-field communication [NFC], radio-frequency identification [RFID] or low energy communication
H04W 76/27 - Transitions between radio resource control [RRC] states
A wireless communication device associated with a mobile operator network transmits an authentication request for network access via a wireless access point (AP) using a transceiver other than the cellular network transceiver. Device authentication can occur directly with the mobile operator network or via a proxy server. Upon authentication, the requesting device may access a wide area network in a data off-load operational mode and the data flow to and from the device via the AP is monitored and reported to mobile operator network associated with the requesting device. The wireless communication device can communicate with any of a plurality of APs distributed in a venue during the data off-load operational mode.
A short-range wireless communication network may be established by direct communication between two or more wireless communication devices and/or communication via an access point to permit game play between a plurality of devices. A conventional cellular telephone includes an integrated short-range transceiver. The short-range transceivers of multiple wireless communication devices can be coupled together to dynamically form a short-range communication network without utilizing any wireless communication network supported by a Public Land Mobile Network (PLMN). Data is disseminated between the wireless communication devices using a data message synchronization process. Messages may also be carried from one wireless network to another as the communication devices are carried by individuals.
A63F 9/24 - Games using electronic circuits not otherwise provided for
A63F 13/327 - Interconnection arrangements between game servers and game devicesInterconnection arrangements between game devicesInterconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi® or piconet
A63F 13/34 - Interconnection arrangements between game servers and game devicesInterconnection arrangements between game devicesInterconnection arrangements between game servers using peer-to-peer connections
A63F 13/332 - Interconnection arrangements between game servers and game devicesInterconnection arrangements between game devicesInterconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
12.
System and method for wireless communication to permit audience participation
User equipment (UE) includes a short-range transceiver configured for communication with a plurality of wireless access points (APs) distributed throughout a venue. The individual UEs can communicate with the venue via the APs. The UEs can be configured to play interactive games with the venue, some of which may be displayed on the large screen in the venue and others that are displayed on the display of the UE. Data may be sent to the UEs individually or in groups. The data may be in the form of advertising, text messaging, images, video, multimedia, or the like. An array of UEs can receive portions of an overall image and function as individual pixels in a large display.
G06Q 10/08 - Logistics, e.g. warehousing, loading or distributionInventory or stock management
G06Q 30/06 - Buying, selling or leasing transactions
H04W 4/80 - Services using short range communication, e.g. near-field communication [NFC], radio-frequency identification [RFID] or low energy communication
H04L 29/08 - Transmission control procedure, e.g. data link level control procedure
G06Q 30/02 - MarketingPrice estimation or determinationFundraising
H04W 4/02 - Services making use of location information
A63F 13/27 - Output arrangements for video game devices characterised by a large display in a public venue, e.g. in a movie theatre, stadium or game arena
A63F 13/32 - Interconnection arrangements between game servers and game devicesInterconnection arrangements between game devicesInterconnection arrangements between game servers using local area network [LAN] connections
G06K 7/10 - Methods or arrangements for sensing record carriers by electromagnetic radiation, e.g. optical sensingMethods or arrangements for sensing record carriers by corpuscular radiation
A cell tower is manufactured from a steel plate that is pressed into a polygon form, such as a 12-sided polygon or a 16-sided polygon. The tower is designed for direct embedding into the ground or attachment to a buried portion. The base portion contains apertures sized to permit the installation of an equipment rack directly into the interior of the tower. Other apertures in the tower provide handholes for installation of the equipment, backup batteries, and cabling. The top section of the cell tower includes mounting members for one or more sets of cellular radio antennas and/or microwave antennas. The antennas, and associated remote radio units, are mounted to the top of the cell tower and are hidden from view by one or more shrouds. The shrouds provide a visible barrier, but have minimal impact on the radio frequency characteristics.
A short-range wireless communication network may be established by direct communication between two or more wireless communication devices and/or communication via an access point to permit game play between a plurality of devices. A conventional cellular telephone includes an integrated short-range transceiver. The short-range transceivers of multiple wireless communication devices can be coupled together to dynamically form a short-range communication network without utilizing any wireless communication network supported by a Public Land Mobile Network (PLMN). Data is disseminated between the wireless communication devices using a data message synchronization process. Messages may also be carried from one wireless network to another as the communication devices are carried by individuals.
A63F 9/24 - Games using electronic circuits not otherwise provided for
A63F 13/327 - Interconnection arrangements between game servers and game devicesInterconnection arrangements between game devicesInterconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi® or piconet
A63F 13/332 - Interconnection arrangements between game servers and game devicesInterconnection arrangements between game devicesInterconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
A63F 13/34 - Interconnection arrangements between game servers and game devicesInterconnection arrangements between game devicesInterconnection arrangements between game servers using peer-to-peer connections
A message distribution technique permits individual subscribers to receive text messages from a broadcaster. The broadcaster uploads a text message to a central processing service where it may be redirected to a chat room associated with the broadcaster. In addition, a push notification is sent to ail subscribers of a particular broadcaster to indicate the delivery of a text message from the broadcaster. The push notification may also contain a link that, when activated by the subscriber, initiates an associated software application program that navigates the subscriber directly to the chat room to view the text message. The text message may be generated and uploaded by the broadcaster without having to activate the software application. The push notification may also be received by subscribers without having to activate the software program. In one embodiment, the broadcaster can limit distribution of the video based on a geographic restriction.
H04L 29/08 - Transmission control procedure, e.g. data link level control procedure
H04N 21/258 - Client or end-user data management, e.g. managing client capabilities, user preferences or demographics or processing of multiple end-users preferences to derive collaborative data
A video distribution technique permits individual subscribers to pay a nominal fee to follow celebrities and receive videos directly therefrom. An individual may qualify as a broadcaster by having a sufficient fan base as measured by the number of followers in existing social media services. The broadcaster uploads video to a central processing service where it may be transcoded to a convenient communication protocol for distribution. In addition, a warning message is sent to all subscribers of a particular broadcaster to indicate the impending arrival of an incoming video from the broadcaster. In one embodiment, the user will not receive any video unless they transmit an acknowledgement to the push text notification. In an alternative embodiment, the subscriber will receive all videos automatically unless they respond to the push text notification to opt out of receiving the video.
H04N 21/222 - Secondary servers, e.g. proxy server or cable television Head-end
H04N 21/2668 - Creating a channel for a dedicated end-user group, e.g. by inserting targeted commercials into a video stream based on end-user profiles
H04N 21/2343 - Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs involving reformatting operations of video signals for distribution or compliance with end-user requests or end-user device requirements
A video distribution technique permits individual subscribers to pay a nominal fee to follow celebrities and receive videos directly therefrom. An individual may qualify as a broadcaster by having a sufficient fan base as measured by the number of followers in existing social media services. The broadcaster uploads video to a central processing service where it may be transcoded to a convenient communication protocol for distribution. In addition, a warning message is sent to all subscribers of a particular broadcaster to indicate the impending arrival of an incoming video from the broadcaster. In one embodiment, the broadcaster can limit distribution of the video based on a geographic restriction. The broadcaster provides the restriction data and the system filters the subscriber list to include subscribers that meet the geographic requirements, such as residence in a particular area or current presence within a certain area. Messages sent only the targeted subscribers.
H04N 5/445 - Receiver circuitry for displaying additional information
H04N 21/234 - Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs
H04N 21/258 - Client or end-user data management, e.g. managing client capabilities, user preferences or demographics or processing of multiple end-users preferences to derive collaborative data
A message distribution technique permits individual subscribers to receive text messages from a broadcaster. The broadcaster uploads a text message to a central processing service where it may be redirected to a chat room associated with the broadcaster. In addition, a push notification is sent to all subscribers of a particular broadcaster to indicate the delivery of a text message from the broadcaster. The push notification may also contain a link that, when activated by the subscriber, initiates an associated software application program that navigates the subscriber directly to the chat room to view the text message. The text message may be generated and uploaded by the broadcaster without having to activate the software application. The push notification may also be received by subscribers without having to activate the software program. In one embodiment, the broadcaster can limit distribution of the video based on a geographic restriction.
H04N 5/445 - Receiver circuitry for displaying additional information
H04N 21/2668 - Creating a channel for a dedicated end-user group, e.g. by inserting targeted commercials into a video stream based on end-user profiles
H04N 21/258 - Client or end-user data management, e.g. managing client capabilities, user preferences or demographics or processing of multiple end-users preferences to derive collaborative data
H04N 21/4788 - Supplemental services, e.g. displaying phone caller identification or shopping application communicating with other users, e.g. chatting
H04N 21/63 - Control signaling between client, server and network componentsNetwork processes for video distribution between server and clients, e.g. transmitting basic layer and enhancement layers over different transmission paths, setting up a peer-to-peer communication via Internet between remote STB'sCommunication protocolsAddressing
H04N 21/232 - Content retrieval operation within server, e.g. reading video streams from disk arrays
User equipment (UE) is configured to automatically detect the presence of an access point (AP) in any one of a plurality of venues and to transmit identification information to the AP to authenticate the UE. The venue receiving the authentication request transfers the authentication request and identification information to an authentication server to automatically authenticate the UE whenever it is carried inside a venue. The venues may be coupled to a Cloud network with the authentication information stored on the Cloud network. Whenever the UE enters any of the venues, the UE is automatically authenticated when it comes within range of any AP within any of the venues. The venue may use an application program interface to provide advertising, coupons, web links, images, audio, video, streaming video, and the like to the UE. The venue may direct the UE to a website or provide a link to the website.
User equipment (UE) includes a short-range transceiver configured for communication with a plurality of wireless access points (APs) distributed throughout a venue. The individual UEs can communicate with the venue via the APs. The UEs can be configured to play interactive games with the venue, some of which may be displayed on the large screen in the venue and others that are displayed on the display of the UE. Data may be sent to the UEs individually or in groups. The data may be in the form of advertising, text messaging, images, video, multimedia, or the like. An array of UEs can receive portions of an overall image and function as individual pixels in a large display.
A63F 13/32 - Interconnection arrangements between game servers and game devicesInterconnection arrangements between game devicesInterconnection arrangements between game servers using local area network [LAN] connections
A63F 13/27 - Output arrangements for video game devices characterised by a large display in a public venue, e.g. in a movie theatre, stadium or game arena
H04W 4/00 - Services specially adapted for wireless communication networksFacilities therefor
A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
G06Q 30/06 - Buying, selling or leasing transactions
H04W 4/80 - Services using short range communication, e.g. near-field communication [NFC], radio-frequency identification [RFID] or low energy communication
H04L 29/08 - Transmission control procedure, e.g. data link level control procedure
G06Q 30/02 - MarketingPrice estimation or determinationFundraising
H04W 4/02 - Services making use of location information
G06K 7/10 - Methods or arrangements for sensing record carriers by electromagnetic radiation, e.g. optical sensingMethods or arrangements for sensing record carriers by corpuscular radiation
A wireless communication device associated with a mobile operator network transmits an authentication request for network access via a wireless access point (AP) using a transceiver other than the cellular network transceiver. Device authentication can occur directly with the mobile operator network or via a proxy server. Upon authentication, the requesting device may access a wide area network in a data off-load operational mode and the data flow to and from the device via the AP is monitored and reported to mobile operator network associated with the requesting device. The wireless communication device can communicate with any of a plurality of APs distributed in a venue during the data off-load operational mode.
A short-range wireless network is established by direct communication between wireless devices and wireless access points. A wireless communication device provides initial registration information to a network and becomes a registered device. An API is downloaded to the wireless device to permit automatic authentication of the device for future communications. When a registered device enters a venue, at least one access point will automatically detect the wireless device and extract the necessary identification data to permit authentication of the device. Customized messages may be provided to the wireless device. If the wireless device enters a different venue, even in another city or state, the registration data may be automatically extracted by an AP and provided to a cloud network for authentication. Authenticated devices receive a list of authenticated vendors and unauthenticated vendors near the present location of the authenticated device.
A video or multimedia distribution system receives multiple video streams and transcodes them into a single stream of data packets with each of the plurality of video data packets for respective ones of the video streams being assigned a port number corresponding to the respective original video stream. The data packets are routed to a plurality of Access Points (APs) for transmission. A User Equipment (UE) communicates with the APs and selects one of the video streams for viewing on the UE by selecting the port number corresponding to the desired video stream. A processor in the UE identifies and stores data packets having the selected port number and plays the video stream on a display. The UE can “change channels” to view other video streams by changing the port number to the port number of the desired video stream.
H04N 21/214 - Specialised server platform, e.g. server located in an airplane, hotel or hospital
H04N 21/647 - Control signaling between network components and server or clientsNetwork processes for video distribution between server and clients, e.g. controlling the quality of the video stream, by dropping packets, protecting content from unauthorised alteration within the network, monitoring of network load or bridging between two different networks, e.g. between IP and wireless
H04W 4/80 - Services using short range communication, e.g. near-field communication [NFC], radio-frequency identification [RFID] or low energy communication
H04W 76/40 - Connection management for selective distribution or broadcast
H04L 29/06 - Communication control; Communication processing characterised by a protocol
H04W 8/18 - Processing of user or subscriber data, e.g. subscribed services, user preferences or user profilesTransfer of user or subscriber data
H04N 21/2343 - Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs involving reformatting operations of video signals for distribution or compliance with end-user requests or end-user device requirements
H04N 21/438 - Interfacing the downstream path of the transmission network originating from a server, e.g. retrieving encoded video stream packets from an IP network
H04N 21/482 - End-user interface for program selection
H04N 21/234 - Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs
H04N 21/436 - Interfacing a local distribution network, e.g. communicating with another STB or inside the home
H04N 21/4363 - Adapting the video stream to a specific local network, e.g. a Bluetooth® network
H04N 21/472 - End-user interface for requesting content, additional data or servicesEnd-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification or for manipulating displayed content
H04N 21/84 - Generation or processing of descriptive data, e.g. content descriptors
H04W 84/18 - Self-organising networks, e.g. ad hoc networks or sensor networks
24.
System and method for wireless distribution of television channels in a venue
A multimedia distribution system receives multiple television channels and transcodes them into a single stream of data packets with each of the plurality of video data packets for respective ones of the television channels being assigned a port number corresponding to the respective television channel. The data packets are routed to a plurality of Access Points (APs) for transmission. A User Equipment (UE) communicates with the APs and selects one of the television channels for viewing on the UE by selecting the port number corresponding to the desired television channel. The UE can “change channels” to view other television channels by changing the port number to the port number of the desired television channel.
H04N 21/214 - Specialised server platform, e.g. server located in an airplane, hotel or hospital
H04N 21/647 - Control signaling between network components and server or clientsNetwork processes for video distribution between server and clients, e.g. controlling the quality of the video stream, by dropping packets, protecting content from unauthorised alteration within the network, monitoring of network load or bridging between two different networks, e.g. between IP and wireless
H04W 4/80 - Services using short range communication, e.g. near-field communication [NFC], radio-frequency identification [RFID] or low energy communication
H04W 76/40 - Connection management for selective distribution or broadcast
H04L 29/06 - Communication control; Communication processing characterised by a protocol
H04W 8/18 - Processing of user or subscriber data, e.g. subscribed services, user preferences or user profilesTransfer of user or subscriber data
H04N 21/2343 - Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs involving reformatting operations of video signals for distribution or compliance with end-user requests or end-user device requirements
H04N 21/438 - Interfacing the downstream path of the transmission network originating from a server, e.g. retrieving encoded video stream packets from an IP network
H04N 21/482 - End-user interface for program selection
H04N 21/234 - Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs
H04N 21/436 - Interfacing a local distribution network, e.g. communicating with another STB or inside the home
H04N 21/4363 - Adapting the video stream to a specific local network, e.g. a Bluetooth® network
H04N 21/472 - End-user interface for requesting content, additional data or servicesEnd-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification or for manipulating displayed content
H04N 21/84 - Generation or processing of descriptive data, e.g. content descriptors
H04W 84/18 - Self-organising networks, e.g. ad hoc networks or sensor networks
25.
Mobile communication device and method of operation
A mobile communication device communicates with at least one of a plurality of a plurality of Access Points (APs) in a venue. The APs receives a single stream of video data packets that are created by receiving multiple video streams and transcoding them into the single stream of video data packets with each of the plurality of video data packets for respective ones of the video streams being assigned a port number corresponding to the respective video stream. A processor in the mobile communication device identifies and stores the video data packets having the selected port number and plays the video stream corresponding to the selected port number on a display. The mobile communication device can “change channels” to view other video streams by changing the port number to the port number of the desired video stream.
H04N 21/214 - Specialised server platform, e.g. server located in an airplane, hotel or hospital
H04N 21/647 - Control signaling between network components and server or clientsNetwork processes for video distribution between server and clients, e.g. controlling the quality of the video stream, by dropping packets, protecting content from unauthorised alteration within the network, monitoring of network load or bridging between two different networks, e.g. between IP and wireless
H04W 4/80 - Services using short range communication, e.g. near-field communication [NFC], radio-frequency identification [RFID] or low energy communication
H04W 76/40 - Connection management for selective distribution or broadcast
H04L 29/06 - Communication control; Communication processing characterised by a protocol
H04W 8/18 - Processing of user or subscriber data, e.g. subscribed services, user preferences or user profilesTransfer of user or subscriber data
H04N 21/2343 - Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs involving reformatting operations of video signals for distribution or compliance with end-user requests or end-user device requirements
H04N 21/438 - Interfacing the downstream path of the transmission network originating from a server, e.g. retrieving encoded video stream packets from an IP network
H04N 21/482 - End-user interface for program selection
H04N 21/234 - Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs
H04N 21/436 - Interfacing a local distribution network, e.g. communicating with another STB or inside the home
H04N 21/4363 - Adapting the video stream to a specific local network, e.g. a Bluetooth® network
H04N 21/472 - End-user interface for requesting content, additional data or servicesEnd-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification or for manipulating displayed content
H04N 21/84 - Generation or processing of descriptive data, e.g. content descriptors
H04W 84/18 - Self-organising networks, e.g. ad hoc networks or sensor networks
26.
System and method for operation of a temporary control facility for video distribution in a venue
A temporary video or multimedia distribution system set up in a venue receives multiple video streams and transcodes them into a single stream of data packets with each of the plurality of video data packets for respective ones of the video streams being assigned a port number corresponding to the respective video stream. The data packets are routed to a plurality of Access Points (APs) for transmission. At least a portion of the APs may be temporarily installed before an event and removed following the event. A User Equipment (UE) communicates with the APs and selects one of the video streams for viewing on the UE by selecting the port number corresponding to the desired video stream. The UE can “change channels” to view other video streams by changing the port number to the port number of the desired video stream.
H04N 21/214 - Specialised server platform, e.g. server located in an airplane, hotel or hospital
H04N 21/647 - Control signaling between network components and server or clientsNetwork processes for video distribution between server and clients, e.g. controlling the quality of the video stream, by dropping packets, protecting content from unauthorised alteration within the network, monitoring of network load or bridging between two different networks, e.g. between IP and wireless
H04W 4/80 - Services using short range communication, e.g. near-field communication [NFC], radio-frequency identification [RFID] or low energy communication
H04W 76/40 - Connection management for selective distribution or broadcast
H04L 29/06 - Communication control; Communication processing characterised by a protocol
H04W 8/18 - Processing of user or subscriber data, e.g. subscribed services, user preferences or user profilesTransfer of user or subscriber data
H04N 21/2343 - Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs involving reformatting operations of video signals for distribution or compliance with end-user requests or end-user device requirements
H04N 21/438 - Interfacing the downstream path of the transmission network originating from a server, e.g. retrieving encoded video stream packets from an IP network
H04N 21/482 - End-user interface for program selection
H04N 21/234 - Processing of video elementary streams, e.g. splicing of video streams or manipulating encoded video stream scene graphs
H04N 21/436 - Interfacing a local distribution network, e.g. communicating with another STB or inside the home
H04N 21/4363 - Adapting the video stream to a specific local network, e.g. a Bluetooth® network
H04N 21/472 - End-user interface for requesting content, additional data or servicesEnd-user interface for interacting with content, e.g. for content reservation or setting reminders, for requesting event notification or for manipulating displayed content
H04N 21/84 - Generation or processing of descriptive data, e.g. content descriptors
H04W 84/18 - Self-organising networks, e.g. ad hoc networks or sensor networks
27.
System and method for wireless communication to permit audience participation
User equipment (UE) includes a short-range transceiver configured for communication with a plurality of wireless access points (APs) distributed throughout a venue. The individual UEs can communicate with the venue via the APs. The UEs can be configured to play interactive games with the venue, some of which may be displayed on the large screen in the venue and others that are displayed on the display of the UE. Data may be sent to the UEs individually or in groups. The data may be in the form of advertising, text messaging, images, video, multimedia, or the like. An array of UEs can receive portions of an overall image and function as individual pixels in a large display.
A63F 13/32 - Interconnection arrangements between game servers and game devicesInterconnection arrangements between game devicesInterconnection arrangements between game servers using local area network [LAN] connections
A63F 13/27 - Output arrangements for video game devices characterised by a large display in a public venue, e.g. in a movie theatre, stadium or game arena
A wireless communication device associated with a mobile operator network transmits an authentication request for network access via a wireless access point (AP) using a transceiver other than the cellular network transceiver. Device authentication can occur directly with the mobile operator network via a proxy server or using a stand-alone authentication system that is not part of the mobile operator network. Upon authentication, the requesting device may access a wide area network in a data off-load operational mode and the data flow to and from the device via the AP is monitored and reported to mobile operator network associated with the requesting device. The wireless communication device can communicate with any of a plurality of APs distributed in a venue during the data off-load operational mode.
User equipment (UE) is configured to automatically detect the presence of an access point (AP) in any one of a plurality of venues and to transmit identification information to the AP to authenticate the UE. The venue receiving the authentication request transfers the authentication request and identification information to an authentication server to determine whether the US is a registered device. If the US was previously registered, it is automatically authenticated whenever it is carried inside a venue. The plurality of venues may be coupled to a Cloud network with the authentication information stored on the Cloud network. In this manner, whenever the UE enters any of the venues, the UE is automatically authenticated when it comes within range of any AP within any of the venues. The venue may use an application program interface (API) to provide advertising, coupons, web links, images, audio, video, streaming video, and the like to the UE. The venue may direct the UE to a website or provide a link to the website.
A video or multimedia distribution system receives multiple video streams and transcodes them into a single stream of UDP packets with each of the plurality of video data packets for respective ones of the video streams being assigned a port number corresponding to the respective video stream. The UDP packets are routed to a plurality of Access Points (APs) for transmission. A User Equipment (UE) communicates with the APs and selects one or more of the video streams for viewing on the UE by selecting the port number corresponding to the desired video streams. The UE can “change channels” to view other video streams by changing the port number to the port number of the desired video stream.
H04N 21/236 - Assembling of a multiplex stream, e.g. transport stream, by combining a video stream with other content or additional data, e.g. inserting a URL [Uniform Resource Locator ] into a video stream, multiplexing software data into a video streamRemultiplexing of multiplex streamsInsertion of stuffing bits into the multiplex stream, e.g. to obtain a constant bit-rateAssembling of a packetised elementary stream
H04N 21/4363 - Adapting the video stream to a specific local network, e.g. a Bluetooth® network
H04N 21/647 - Control signaling between network components and server or clientsNetwork processes for video distribution between server and clients, e.g. controlling the quality of the video stream, by dropping packets, protecting content from unauthorised alteration within the network, monitoring of network load or bridging between two different networks, e.g. between IP and wireless
H04N 21/482 - End-user interface for program selection
H04W 8/18 - Processing of user or subscriber data, e.g. subscribed services, user preferences or user profilesTransfer of user or subscriber data
H04L 29/06 - Communication control; Communication processing characterised by a protocol
G06Q 30/02 - MarketingPrice estimation or determinationFundraising
H04W 84/18 - Self-organising networks, e.g. ad hoc networks or sensor networks
H04W 88/04 - Terminal devices adapted for relaying to or from another terminal or user
H04W 4/06 - Selective distribution of broadcast services, e.g. multimedia broadcast multicast service [MBMS]Services to user groupsOne-way selective calling services
H04W 76/40 - Connection management for selective distribution or broadcast
31.
System and method for gaming using wireless communication devices
A short-range wireless network is established by direct communication between wireless devices and wireless access points to permit gambling within a casino. The short communication range of the access points assures that the wireless device is in the casino. A gaming communication link is used to exchange game play data (e.g., betting, card dealing, etc.) between a gaming controller and one or more wireless devices. Game play may be conducted between a player and the house or between a plurality of payers. In one embodiment, all communication is routed between players using the gaming controller so that the house controls the transmission of all game play data.
A video or multimedia distribution system receives multiple video streams and transcodes them into a single stream of UDP packets with each of the plurality of video data packets for respective ones of the video streams being assigned a port number corresponding to the respective video stream. The UDP packets are routed to a plurality of Access Points (APs) for transmission. A User Equipment (UE) communicates with the APs and selects one or more of the video streams for viewing on the UE by selecting the port number corresponding to the desired video streams. The UE can “change channels” to view other video streams by changing the port number to the port number of the desired video stream.
H04N 21/236 - Assembling of a multiplex stream, e.g. transport stream, by combining a video stream with other content or additional data, e.g. inserting a URL [Uniform Resource Locator ] into a video stream, multiplexing software data into a video streamRemultiplexing of multiplex streamsInsertion of stuffing bits into the multiplex stream, e.g. to obtain a constant bit-rateAssembling of a packetised elementary stream
H04N 21/482 - End-user interface for program selection
H04N 21/4363 - Adapting the video stream to a specific local network, e.g. a Bluetooth® network
H04N 21/647 - Control signaling between network components and server or clientsNetwork processes for video distribution between server and clients, e.g. controlling the quality of the video stream, by dropping packets, protecting content from unauthorised alteration within the network, monitoring of network load or bridging between two different networks, e.g. between IP and wireless
H04L 29/06 - Communication control; Communication processing characterised by a protocol
H04W 8/18 - Processing of user or subscriber data, e.g. subscribed services, user preferences or user profilesTransfer of user or subscriber data
G06Q 30/02 - MarketingPrice estimation or determinationFundraising
H04W 84/18 - Self-organising networks, e.g. ad hoc networks or sensor networks
H04W 88/04 - Terminal devices adapted for relaying to or from another terminal or user
H04W 4/06 - Selective distribution of broadcast services, e.g. multimedia broadcast multicast service [MBMS]Services to user groupsOne-way selective calling services
33.
System and method for retail sales using wireless communication devices in a wireless communication network
A wireless network is established by direct communication between a user equipment (UE) and wireless access points within a shopping venue. After initial registration, the UE may be automatically authenticated upon entry into the shopping venue. In the venue, the UE sends a periodic signal that includes information from which the UE location within the venue may be determined. The system can develop a shopper profile based on the amount of time spent within the shopping venue, user purchases, and user-provided profile data even under circumstances where the specific identity of the user is not known. The customer analysis and profile generation can be used to produce individualized ads and offers for the UE. In addition, the analysis can develop a retail DNA rating for the user based on various factors, including responsiveness to advertising. A high retail DNA rating may result in even better advertising offers to the user.
G06Q 30/02 - MarketingPrice estimation or determinationFundraising
H04W 4/80 - Services using short range communication, e.g. near-field communication [NFC], radio-frequency identification [RFID] or low energy communication
G07F 17/32 - Coin-freed apparatus for hiring articlesCoin-freed facilities or services for games, toys, sports, or amusements
G01S 5/14 - Determining absolute distances from a plurality of spaced points of known location
H04W 4/02 - Services making use of location information
34.
System and method for handset operation in a wireless communication network
An application programming Interface (API) is downloaded to wireless user equipment (UE). The API enables the UE to automatically detect the presence of one or more access points (AP) in a venue and to transmit identification information to the access point to authenticate the UE. The identification/authentication may occur whenever the UE comes within range of any of the APs in the venue. A plurality of venues may be coupled to a Cloud network with the authentication information stored on the Cloud network. In this manner, whenever the UE enters any of the venues, the UE is automatically authenticated when it comes within range of any AP within any of the venues. The venue may use the API to provide advertising to the UE. The Cloud network may aggregate data from a plurality of data sources to provide targeted advertising via the API to the UE.
H04W 4/80 - Services using short range communication, e.g. near-field communication [NFC], radio-frequency identification [RFID] or low energy communication
35.
System and method for multi-channel WiFi video streaming
A video or multimedia distribution system receives multiple video streams and transcodes them into a single stream of UDP packets with each of the plurality of video data packets for respective ones of the video streams being assigned a port number corresponding to the respective video stream. The UDP packets are routed to a plurality of Access Points (APs) for transmission throughout a vehicle, such as an aircraft or ship. A User Equipment (UE) communicates with the APs and selects one or more of the video streams for viewing on the UE by selecting the port number corresponding to the desired video streams. The UE can “change channels” to view other video streams by changing the port number to the port number of the desired video stream.
User equipment (UE) includes a short-range transceiver configured for communication with a plurality of wireless access points (APs) distributed throughout a venue. The individual UEs can communicate with the venue via the APs. The UEs can be configured to play interactive games with the venue, some of which may be displayed on the large screen in the venue and others that are displayed on the display of the UE. Data may be sent to the UEs individually or in groups. The data may be in the form of advertising, text messaging, images, video, multimedia, or the like. An array of UEs can receive portions of an overall image and function as individual pixels in a large display.
A video or multimedia distribution system receives multiple video streams and transcodes them into a single stream of UDP packets with each of the plurality of video data packets for respective ones of the video streams being assigned a port number corresponding to the respective video stream. The UDP packets are routed to a plurality of Access Points (APs) for transmission. A User Equipment (UE) communicates with the APs and selects one of the video streams for viewing on the UE by selecting the port number corresponding to the desired video stream. A first processor in the UE identifies and stores UDP packet data having the selected port number and a second processor retrieves and plays the video stream on a display. The UE can “change channels” to view other video streams by changing the port number to the port number of the desired video stream.
H04H 60/27 - Arrangements for recording or accumulating broadcast information or broadcast-related information
H04N 21/647 - Control signaling between network components and server or clientsNetwork processes for video distribution between server and clients, e.g. controlling the quality of the video stream, by dropping packets, protecting content from unauthorised alteration within the network, monitoring of network load or bridging between two different networks, e.g. between IP and wireless
H04L 29/06 - Communication control; Communication processing characterised by a protocol
H04W 8/18 - Processing of user or subscriber data, e.g. subscribed services, user preferences or user profilesTransfer of user or subscriber data
An application programming Interface (API) is downloaded to wireless user equipment (UE). The API enables the UE to automatically detect the presence of an access point (AP) in a venue and to transmit identification information to the access point to authenticate the UE. The AP may be one of a plurality of APs in a single venue with the identification/authentication occurring whenever the UE comes within range of any of the APs in the venue. A plurality of venues may be coupled to a Cloud network with the authentication information stored on the Cloud network. In this manner, whenever the UE enters any of the venues, the UE is automatically authenticated when it comes within range of any AP within any of the venues. The venue may use the API to provide advertising, coupons, web links, images, audio, video, streaming video, and the like to the UE. The venue may direct the UE to a website or provide a link to the website.
A short-range wireless network is established by direct communication between wireless devices and wireless access points to permit gambling within a casino. The short communication range of the access points assures that the wireless device is in the casino. A gaming communication link is used to exchange game play data (e.g., betting, card dealing, etc.) between a gaming controller and one or more wireless devices. Game play may be conducted between a player and the house or between a plurality of payers. In one embodiment, all communication is routed between players using the gaming controller so that the house controls the transmission of all game play data.
A communication network includes an instructor wireless communication device and a plurality of student wireless communication devices, which may be conventional smartphones. The student devices do not communicate with the wireless service provider, but communicate with the instructor device in the classroom via a short-range communication network established between the student devices and the instructor device directly or via an access point. In one embodiment, communication with the cellphone network service provider is cut off by disabling the network transceiver in each student device. The instructor device can exchange question and answer data with the student devices. The system can be configured to provide security in student responses to prevent potential cheating. Student answers may be automatically collected, collated, and graded. The answers are accompanied by an ID that uniquely identifies each student. The system may further provide for automatic classroom attendance and participation by logging nonresponsive student devices.
A short-range wireless network is established by direct communication between wireless devices and wireless access points to permit gambling within a casino. The short communication range of the access points assures that the wireless device is in the casino. A gaming communication link is used to exchange game play data (e.g., betting, card dealing, etc.) between a gaming controller and one or more wireless devices. Game play may be conducted between a player and the house or between a plurality of payers. In one embodiment, all communication is routed between players using the gaming controller so that the house controls the transmission of all game play data.
A short-range wireless network is established by direct communication between wireless devices and wireless access points. A wireless communication device provides initial registration information to a network and becomes a registered device. An API is downloaded to the wireless device to permit automatic authentication of the device for future communications. When a registered device enters a venue, at least one access point will automatically detect the wireless device and extract the necessary identification data to permit authentication of the device. Customized messages may be provided to the wireless device. If the wireless device enters a different venue, even in another city or state, the registration data may be automatically extracted by an AP and provided to a cloud network for authentication. Authenticated devices receive a list of authenticated vendors and unauthenticated vendors near the present location of the authenticated device.
A short-range wireless communication network may be established by direct communication between two or more wireless communication devices and/or communication via an access point to permit game play between a plurality of devices. A conventional cellular telephone includes an integrated short-range transceiver. The short-range transceivers of multiple wireless communication devices can be coupled together to form a short-range communication network without utilizing any wireless communication network supported by A Public Land Mobile Network (PLMN). Data is disseminated between the wireless communication devices using a data message synchronization process. Messages may also be carried from one wireless network to another as the communication devices are carried by individuals.
A63F 9/24 - Games using electronic circuits not otherwise provided for
A63F 13/327 - Interconnection arrangements between game servers and game devicesInterconnection arrangements between game devicesInterconnection arrangements between game servers using local area network [LAN] connections using wireless networks, e.g. Wi-Fi® or piconet
A63F 13/332 - Interconnection arrangements between game servers and game devicesInterconnection arrangements between game devicesInterconnection arrangements between game servers using wide area network [WAN] connections using wireless networks, e.g. cellular phone networks
A63F 13/34 - Interconnection arrangements between game servers and game devicesInterconnection arrangements between game devicesInterconnection arrangements between game servers using peer-to-peer connections
H04W 8/18 - Processing of user or subscriber data, e.g. subscribed services, user preferences or user profilesTransfer of user or subscriber data
H04W 4/06 - Selective distribution of broadcast services, e.g. multimedia broadcast multicast service [MBMS]Services to user groupsOne-way selective calling services
A wireless communication device includes conventional components to permit a network communication link to be established with a wireless communication network. In addition, the wireless communication device includes a non-network short-range transceiver that detects the presence of other similarly equipped devices. When two such equipped devices come within proximity of each other, a direct non-network wireless communication link is established.
H04M 11/04 - Telephonic communication systems specially adapted for combination with other electrical systems with alarm systems, e.g. fire, police or burglar alarm systems
45.
System and method for direct communication between wireless communication devices
A wireless communication device includes conventional components to permit a network communication link to be established with a wireless communication network. In addition, the wireless communication device includes a non-network transceiver that detects the presence of a wireless access point. When two such equipped devices come within proximity of the access point, a non-network wireless communication link is established. The two devices exchange portions of profile data which is analyzed to determine if a match exists. If a match occurs, a contact notification is generated. This permits the wireless communication device to act as an auto-detecting social network device that detects the proximity of other devices whose owners have a profile that matches the stored user preference data. Subsequent communication may occur in a conventional manner using the wireless network communication channels and web applications may also be used to gain additional information.
H04M 11/04 - Telephonic communication systems specially adapted for combination with other electrical systems with alarm systems, e.g. fire, police or burglar alarm systems
46.
System and method for management of a dynamic network using wireless communication devices
A short-range wireless communication network may be established by direct communication between two or more wireless communication devices. A conventional cellular telephone includes an integrated short-range transceiver. The short-range transceivers of multiple wireless communication devices can be coupled together to form a short-range communication network without utilizing any wireless communication network supported by wireless service providers. The short-range communication network may be extended as additional devices come within range or consolidated as wireless communication devices leave the communication range. The short-range communication network is built upon the proximity of wireless communication devices with each other. Data is disseminated between the wireless communication devices using a data message synchronization process. Messages may also be carried from one wireless network to another as the communication devices are carried by individuals.
A short-range wireless communication network may be established by direct communication between two or more wireless communication devices. A conventional cellular telephone includes an integrated short-range transceiver. The short-range transceivers of multiple wireless communication devices can be coupled together to form a short-range communication network without utilizing any wireless communication network supported by wireless service providers. The short-range communication network may be extended as additional devices come within range or consolidated as wireless communication devices leave the communication range. The short-range communication network is built upon the proximity of wireless communication devices with each other. Data is disseminated between the wireless communication devices using a data message synchronization process. Messages may also be carried from one wireless network to another as the communication devices are carried by individuals.
A wireless communication device includes conventional components to permit a network communication link to be established with a wireless communication network. In addition, the wireless communication device includes a non-network short-range transceiver that detects the presence of other similarly equipped devices. When two such equipped devices come within proximity of each other, a direct non-network wireless communication link is established. The two devices exchange portions of profile data and each analyzed the received profile data. If a match occurs, a contact notification is generated. This permits the wireless communication device to act as an auto-detecting social network device that detects the proximity of other devices whose owners have a profile that matches the stored user preference data. Subsequent communication may occur in a conventional manner using the wireless network communication channels and web applications may also be used to gain additional information.
A wireless communication device includes conventional components to permit a network communication link to be established with a wireless communication network. In addition, the wireless communication device includes a non-network transceiver that detects the presence of a wireless access point. When two such equipped devices come within proximity of the access point, a non-network wireless communication link is established. The two devices exchange portions of profile data which is analyzed to determine if a match exists. If a match occurs, a contact notification is generated. This permits the wireless communication device to act as an auto-detecting social network device that detects the proximity of other devices whose owners have a profile that matches the stored user preference data. Subsequent communication may occur in a conventional manner using the wireless network communication channels and web applications may also be used to gain additional information.
H04M 11/04 - Telephonic communication systems specially adapted for combination with other electrical systems with alarm systems, e.g. fire, police or burglar alarm systems