A method for operating an entertainment attraction includes receiving an input selection from a guest relating to a characteristic of the attraction. The guest creates their guest profile, or by accesses their previously created profile stored in a memory. The profile may be changed by the current input selection made by the guest, with the changed profile stored for the guest's next use of the attraction. If the attraction is a ride, the guest is assigned to a viewing position, an active prop, a seat, or a vehicle of the attraction. The attraction is then operated with the input selection and/or the guest's profile influencing a characteristic of the attraction as perceived by the guest. A mobile application gameplay may unlock specified game features to change the attraction experience. The attraction may alternatively be a theater or game arcade type of attraction.
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
In a theater or ride attraction, a motion base articulates a load-bearing seating platform by independently revolving two intermediate wedge-like rings to provide pitch, roll and yaw movements. Unlike flight simulator types of motion bases, these movements do not rely on substantially horizontally pivoting axes, and the resultant loads imparted to motive components. Rather the movements are provided by a circumferentially wedging action between the rings. The motion base has high load carrying capacity and reduced space requirements.
A method for operating a ride attraction includes moving a ride vehicle along a pathway, with at least one rider in or on the ride vehicle, and with the at least one rider wearing a headset having a display and a window. Virtual images are created on the display based at least in part on a position of the ride vehicle along the pathway, with the at least one rider viewing the virtual images, and with the at least one rider also simultaneously viewing real world images of real world objects through the window. The virtual images may be overlaid onto the real-world images.
An entertainment structure and apparatus principally comprising a 360-degree 2D and/or 3D cinematic theater. Seating for audience members is arrangeable on a circular motion base platform. A compound curved screen may lower from above to surround the theater upon a circular motion base platform, providing seamless media. A 2D/3D projection system is oriented within the structure to provide 2D/3D images on the screen through projection overlap for edge blending. A control system is used to rotate, pitch and roll the motion base platform. The control system can be synchronized with the media presentation. The structure includes a number of variations such as a variety of seating orientations, a stationary screen, a variety of screen configurations, and modular tracking seating.
A63G 31/14 - Amusement arrangements with moving substructures with planes mounted on springsAmusement arrangements with moving substructures with movable planes
A63J 25/00 - Equipment specially adapted for cinemas
E04H 3/30 - Constructional features of auditoriums
G03B 21/606 - Projection screens characterised by the nature of the surface for relief projection
G03B 37/04 - Panoramic or wide-screen photographyPhotographing extended surfaces, e.g. for surveyingPhotographing internal surfaces, e.g. of pipe with cameras or projectors providing touching or overlapping fields of view
A motion simulator theater equipped with a passenger carrying apparatus. Passengers move into a boarding space where they board the passenger carrying apparatus, while the passenger carrying apparatus is in a first or boarding position. The theater may be designed so that when in the boarding space, the passengers see no indication that they are in a motion simulation theater. After the passengers have boarded, the carrying apparatus is moved into a second or viewing position, where passengers view 2D or 3D visual images displayed on a screen. This movement may be achieved by lifting or lowering the passenger carrying apparatus from cables or chains attached to a lifting system near the top of the theater. In this design, the movement is substantially vertical. The passenger carrying apparatus typically has multiple rows of seats, which may tilt front to back.
E04H 3/12 - Tribunes, grandstands or terraces for spectators
E04H 3/26 - Revolving stagesStages able to be lowered
E04H 3/10 - Buildings or groups of buildings for public or similar purposesInstitutions, e.g. infirmaries or prisons for meetings, entertainments, or sports
An entertainment structure and apparatus principally comprising a 360-degree 2D and/or 3D cinematic theater. Seating for audience members is arrangeable on a circular motion base platform. A compound curved screen may lower from above to surround the theater upon a circular motion base platform, providing seamless media. A 2D/3D projection system is oriented within the structure to provide 2D/3D images on the screen through projection overlap for edge blending. A control system is used to rotate, pitch and roll the motion base platform. The control system can be synchronized with the media presentation. The structure includes a number of variations such as a variety of seating orientations, a stationary screen, a variety of screen configurations, and modular tracking seating.
An entertainment structure and apparatus principally comprising a 360-degree 2D and/or 3D cinematic theater. Seating for audience members is arrangeable on a circular motion base platform. A compound curved screen may lower from above to surround the theater upon a circular motion base platform, providing seamless media. A 2D/3D projection system is oriented within the structure to provide 2D/3D images on the screen through projection overlap for edge blending. A control system is used to rotate, pitch and roll the motion base platform. The control system can be synchronized with the media presentation. The structure includes a number of variations such as a variety of seating orientations, a stationary screen, a variety of screen configurations, and modular tracking seating.
A63G 31/16 - Amusement arrangements creating illusions of travel
G09B 9/08 - Simulators for teaching or training purposes for teaching control of vehicles or other craft for teaching control of aircraft, e.g. Link trainer
A motion simulator theater equipped with a passenger carrying apparatus. Passengers move into a boarding space where they board the passenger carrying apparatus, while the passenger carrying apparatus is in a first or boarding position. The theater may be designed so that when in the boarding space, the passengers see no indication that they are in a motion simulation theater. After the passengers have boarded, the carrying apparatus is moved into a second or viewing position, where passengers view 2D or 3D visual images displayed on a screen. This movement may be achieved by lifting or lowering the passenger carrying apparatus from cables or chains attached to a lifting system near the top of the theater. In this design, the movement is substantially vertical. The passenger carrying apparatus typically has multiple rows of seats, which may tilt front to back, optionally with actuators behind the seats to create the impression of forward movement.
E04H 3/12 - Tribunes, grandstands or terraces for spectators
E04H 3/26 - Revolving stagesStages able to be lowered
E04H 3/10 - Buildings or groups of buildings for public or similar purposesInstitutions, e.g. infirmaries or prisons for meetings, entertainments, or sports