09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files containing artworks, texts, graphics and photographs; electronic books; sound recordings in the form of discs; discs bearing video recordings (1) Entertainment services, namely, providing online electronic games; providing online non-downloadable video games; providing online non-downloadable computer games; providing information on entertainment in the field of computer games and video games; providing online music, not downloadable; entertainment services in the form of non-downloadable television shows, movies, films, videos and short films; providing online non-downloadable electronic books; entertainment in the nature of sports competitions; organization of electronic game competitions; organization, production and presentation of computer game competitions; organization, production and presentation of video game competitions
09 - Scientific and electric apparatus and instruments
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files containing artworks, texts, graphics and photographs; electronic books; sound recordings in the form of discs; discs bearing video recordings
(2) Video game machines; home video game machines; hand-held game consoles; amusement game machines; arcade game machines; arcade video game machines; controllers for game consoles; card games; trading card games; trading cards for games; table-top games; dolls; toy figures; stuffed toys (1) Entertainment services, namely, providing online electronic games; providing online non-downloadable video games; providing online non-downloadable computer games; providing information on entertainment in the field of computer games and video games; providing online music, not downloadable; entertainment services in the form of non-downloadable television shows, movies, films, videos and short films; providing online non-downloadable electronic books; entertainment in the nature of sports competitions; organization of electronic game competitions; organization, production and presentation of computer game competitions; organization, production and presentation of video game competitions
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files containing artworks, texts, graphics and photographs; electronic books; sound recordings in the form of discs; discs bearing video recordings (1) Entertainment services, namely, providing online electronic games; providing online non-downloadable video games; providing online non-downloadable computer games; providing information on entertainment in the field of computer games and video games; providing online music, not downloadable; entertainment services in the form of non-downloadable television shows, movies, films, videos and short films; providing online non-downloadable electronic books; entertainment in the nature of sports competitions; organization of electronic game competitions; organization, production and presentation of computer game competitions; organization, production and presentation of video game competitions
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer programs; computer software; electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files; electronic publications; sound recordings; video recordings. Game services; game services provided online from a computer network; providing online games; providing online video games; provision of online information in the field of computer games entertainment; providing online music, not downloadable; providing online images, not downloadable; providing online videos, not downloadable; providing electronic publications; organization of competitions [education or entertainment]; organization of sports competitions; organization of electronic game competitions.
Advertising, marketing and promotion services; Providing user rankings for commercial or advertising purposes; Providing user reviews for commercial or advertising purposes; Organisation and conducting of product presentations; Promoting the goods and services of others over the Internet; Providing consumer information in the field of commercial sales; Providing commercial information and advice for consumers in the choice of products and services; Providing consumer product information relating to software; Rental of advertising space; Providing and rental of advertising space on the internet; Business administration and management; Business assistance, management and information services; Management and compilation of computerised databases; Auctioneering; Provision of an online marketplace for buyers and sellers of goods and services; Business administration of frequent flyer programs; Administration of frequent flyer programs that allow members to redeem miles for points or awards offered by other loyalty programs; Providing incentive award programs for customers through the issuance and processing of loyalty coupons for frequent use of participating businesses; Providing incentive award programs for customers through issuance and processing of loyalty points for on-line purchase of a company's goods and services; Administration of a customer loyalty program which provides points redeemed for goods or benefits through a mobile application or video game; Provision of an online marketplace for buyers and sellers of downloadable digital image files authenticated by non-fungible tokens (NFTs); Provision of an online marketplace for buyers and sellers of downloadable digital videos authenticated by non-fungible tokens (NFTs); Provision of an online marketplace for buyers and sellers of downloadable digital music authenticated by non-fungible tokens (NFTs); Provision of an online marketplace for buyers and sellers of downloadable digital collectibles in the nature of audio files authenticated by non-fungible tokens (NFTs); Provision of an online marketplace for buyers and sellers of downloadable digital electronic publications authenticated by non-fungible tokens (NFTs); Promoting the goods and services of others by distributing coupons; Customer loyalty services and customer club services, for commercial, promotional and/or advertising purposes; Providing incentive award programs for customers and employees through the distribution of prepaid stored value cards for the purpose of promoting and rewarding loyalty; Promoting the goods and services of others by means of a point accumulation program with points used for discounts on future purchases of those goods and services
6.
COMPUTER PROGRAM, GAME SYSTEM USED IN SAME, AND CONTROL METHOD
Provided is a computer program capable of causing a predetermined effect for making growth advantageous to be set in a related object in association with the progress for growth during growth of a growing object. A computer program (PG2) causes a control unit (31) (computer), which is incorporated in a game machine (3) that provides a growing game for growing a growing character, to function as the means described hereunder. Specifically, the computer program (PG2) causes the control unit (31) to: function as a means for determining whether or not a predetermined setting condition is fulfiulled in a training event selected by a selection instruction from among training events for growing the growing character; and causing a predetermined effect for making the growing of the growing object advantageous when the setting condition is fulfilled to be set, in association with the selected progress, to a deck character associated with the growing character.
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Downloadable video game programs; Recorded video game programs; Downloadable video game software; Recorded video game software; Downloadable computer game programs; Recorded computer game programs; Downloadable computer game software; Recorded computer game software; CD cases; DVD cases Entertainment services, namely, providing online video games; Providing online computer games; Provision of information relating to electronic computer games provided via the Internet
16 - Paper, cardboard and goods made from these materials
Goods & Services
Table-top games; Dolls; Toy figures; Stuffed toys; Playing cards; Collectible toy figures Stationery; Boxes of paper; Framed art prints; Printed computer game hint books
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Downloadable video game programs; Recorded video game programs; Downloadable video game software; Recorded video game software; Downloadable computer game programs; Recorded computer game programs; Downloadable computer game software; Recorded computer game software; CD cases; DVD cases Entertainment services, namely, providing online video games; Providing online computer games; Provision of information relating to electronic computer games provided via the Internet
10.
COMPUTER PROGRAM, GAME SYSTEM USED IN SAME, AND CONTROL METHOD
The present invention provides a computer program that is capable of changing a predetermined rule for associating progress with a change in a predetermined type of parameter after starting growing of a growing object. A computer program (PG2) causes a control unit (31) (computer) to function as the following means, the control unit (31) being incorporated into the game machine (3) that provides a growing game for growing a growing character via each training in accordance with a predetermined distribution rate (rule) that associates each training for growing the growing character with a change in a predetermined type of parameter of the growing character. That is to say, the computer program (PG2) causes the control unit (31) to function as a means for changing the distribution rate, such that when a change condition is satisfied during the growing of the growing character, the type of the predetermined type of parameter of the condition-satisfying training is changed, and causing the growing character to execute the training so as to be associated with the change in the predetermined type of parameter after the change, in accordance with the distribution rate after the change.
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
09 - Scientific and electric apparatus and instruments
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer programs; computer software; electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files; electronic publications; sound recordings; video recordings. Games; apparatus for games; video game machines; home video game machines; hand-held game consoles; amusement game machines; arcade game machines; arcade video game machines; controllers for game consoles; toys; card games; trading card games; trading cards for games; table-top games; dolls; toy figures; stuffed toys. Game services; game services provided online from a computer network; providing online games; providing online video games; provision of online information in the field of computer games entertainment; providing online music, not downloadable; providing online images, not downloadable; providing online videos, not downloadable; providing electronic publications; organization of competitions [education or entertainment]; organization of sports competitions; organization of electronic game competitions; music entertainment services; arranging and conducting of concerts; presentation of live performances.
09 - Scientific and electric apparatus and instruments
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer programs; computer software; electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files; electronic publications; sound recordings; video recordings. Games; apparatus for games; video game machines; home video game machines; hand-held game consoles; amusement game machines; arcade game machines; arcade video game machines; controllers for game consoles; toys; card games; trading card games; trading cards for games; table-top games; dolls; toy figures; stuffed toys. Game services; game services provided online from a computer network; providing online games; providing online video games; provision of online information in the field of computer games entertainment; providing online music, not downloadable; providing online images, not downloadable; providing online videos, not downloadable; providing electronic publications; organization of competitions [education or entertainment]; organization of sports competitions; organization of electronic game competitions; music entertainment services; arranging and conducting of concerts; presentation of live performances.
09 - Scientific and electric apparatus and instruments
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer programs; computer software; electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files; electronic publications; sound recordings; video recordings. Games; apparatus for games; video game machines; home video game machines; hand-held game consoles; amusement game machines; arcade game machines; arcade video game machines; controllers for game consoles; toys; card games; trading card games; trading cards for games; table-top games; dolls; toy figures; stuffed toys. Game services; game services provided online from a computer network; providing online games; providing online video games; provision of online information in the field of computer games entertainment; providing online music, not downloadable; providing online images, not downloadable; providing online videos, not downloadable; providing electronic publications; organization of competitions [education or entertainment]; organization of sports competitions; organization of electronic game competitions; music entertainment services; arranging and conducting of concerts; presentation of live performances.
14.
INFORMATION PROCESSING SYSTEM, INFORMATION PROCESSING METHOD, AND PROGRAM
This information processing system comprises: a payout ratio setting unit that sets a payout ratio in response to an instruction from a creating user requesting generation of voting content; a voting content generating unit that generates the voting content including the payout ratio and an evaluation condition that may be satisfied in a voting target event, in exchange for the use, by the creating user, of a value medium of a creation amount; a vote accepting unit that accepts a vote from a voting user with respect to the voting content, in exchange for the use, by the voting user who is voting for the voting content, of a value medium of a voting amount; and a value assigning unit that assigns a value medium of an assigned amount corresponding to either the creation amount or the voting amount and the payout ratio to the creating user or the voting user in accordance with the success or failure of the evaluation condition.
A viewing direction specifying unit specifies a viewing direction as a direction of a user's line of sight for the VR space. An image generation unit generates the VR image according to the viewing direction by arranging in the VR space, a plurality of live-action images captured by a plurality of cameras having different imaging directions of imaging a real space so as to have an overlap area in which the respective viewing regions of the adjacent live-action images partially overlap with each other. Further, the image generation unit dynamically switches based on the viewing direction, the live-action image to be displayed in the overlap area between the adjacent live-action images.
Advertising, marketing and promotional services; promotion
of goods and services through sponsorship of sports events;
promotion of goods and services through sponsorship of
esports events; promotion of goods and services through
sponsorship of game events; providing user rankings for
commercial or advertising purposes; providing user reviews
for commercial or advertising purposes; presentation of
products to the public; presentation of companies and their
goods and services on the Internet; providing information
concerning commercial sales; providing commercial
information and advice for consumers in the choice of
products and services; providing consumer product
information relating to software; rental of advertising
space; providing and rental of advertising space on the
internet; business management, administration and
information services; business management of esports people;
management and compilation of computerized databases;
administration of frequent flyer programs; organization and
management of customer loyalty programs; sales promotion
through customer loyalty programs; administration of
customer loyalty programs.
17.
COMPUTER PROGRAM, GAME SYSTEM USED IN SAME, AND CONTROL METHOD
Provided is a computer program that can assist the inference of elements that are hidden in an imperfect information game. A computer program (PG2) causes a control unit (31) incorporated in a user device (3) to function as the following means in an imperfect information game that is played by a plurality of users using a card deck (bundle of card objects (CO)) for each user. That is, the computer program (PG2) causes the control unit (31) to function as: a means for acquiring inference information by using an inference model unit (24) (trained artificial intelligence model) configured to acquire inference information for inferring the content of at least one card from another user's card deck that is not shared with one user in the imperfect information game; and a means for providing the inference information.
A63F 13/67 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor adaptively or by learning from player actions, e.g. skill level adjustment or by storing successful combat sequences for re-use
A63F 13/53 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
A63F 13/54 - Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
A63F 13/80 - Special adaptations for executing a specific game genre or game mode
A game system (1) comprises a match processing unit (111) that executes match processing using first data associated with a match game medium, a rights granting unit (112) that grants a right to a user using second data associated with the match game medium, and a first processing unit (113) that executes first processing corresponding to the right in response to an instruction from the user, the first processing unit (113) further executing processing for returning to a state in which at least a portion of the right is not granted after executing the match processing in a state in which a first effect corresponding to the right is exerted.
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
A game system (1) comprises: a match-processing unit (111) that executes a match process using a plurality of first game media and a second game medium used to execute a first process that exerts a prescribed first effect on at least some of the first game media; a status information acquisition unit (112) that acquires status information indicating the status of the match; and a first processing unit (113) that executes the first process when a condition including at least a first condition set with respect to the content of the status information is satisfied. The first effect and the first condition, and the second game medium, are associated with each other. The first processing unit (113) determines, as a first game medium on which the first effect is to be exerted, at least some of the plurality of first game media in accordance with the content of the status information when the condition for executing the first process is satisfied.
A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Electronic game programs; electronic game software; memory
cards for video game machines; video game programs;
downloadable video game programs; recorded video game
programs; video game software; downloadable video game
software; recorded video game software; integrated circuit
cards [smart cards]; computer peripheral devices; computer
programs; computer programs, downloadable; computer
programs, recorded; computer software; computer software,
downloadable; computer software, recorded; computer
application software for mobile phones; computer game
programs; downloadable computer game programs; recorded
computer game programs; computer game software; computer
game software, downloadable; computer game software,
recorded; games cartridges for use with electronic games
apparatus; downloadable image files; downloadable digital
files authenticated by non-fungible tokens [NFTs]; compact
discs [audio-video]; video recordings; pre-recorded video
recordings (of music); pre-recorded video recordings (of
non-music); downloadable music files; sound recordings;
musical sound recordings; sound recordings in the form of
discs; pre-recorded audio recordings (of music);
pre-recorded audio recordings (of non-music); electronic
publications; electronic books; electronic publications,
downloadable. Organization of competitions [education or entertainment];
arranging and conducting of competitions [education or
entertainment]; providing online electronic publications,
not downloadable; providing electronic publications;
providing non-downloadable electronic publications;
providing online non-downloadable electronic books;
entertainment services in the form of non-downloadable
television shows, movies, films, videos and short films;
providing online images, not downloadable; providing online
videos, not downloadable; providing online music, not
downloadable; organization of sports competitions;
entertainment in the nature of sports competitions;
providing online information in the field of computer games
entertainment; provision of online information in the field
of computer games entertainment; providing information in
the field of computer games entertainment; providing
information on entertainment in the field of computer games
and video games; providing information in the field of
games; provision of game information; arranging and
conducting of games; arranging, organizing and conducting of
game competitions; arranging, organizing and conducting of
electronic game competitions; planning/operating/arranging
of online game competitions/other game competitions;
planning and arranging of online game competitions and other
game competitions; arranging, conducting and organization of
game events; arranging and conducting of game events;
arranging, organizing and conducting of electronic game
events; organization of electronic game competitions;
organization, production and presentation of computer game
competitions; organization, production and presentation of
video game competitions; game services; gaming services;
providing games; online game services; game services
provided online from a computer network; providing online
games; providing online electronic games; entertainment
services, namely, providing online electronic games;
electronic games services provided by means of the internet;
providing online video games; providing online video games
[entertainment services]; entertainment services, namely,
providing online video games; providing online computer
games; provision of information relating to electronic
computer games provided via the Internet.
(1) Advertising, marketing and promotional services; promotion of goods and services through sponsorship of sports events; promotion of goods and services through sponsorship of esports events; promotion of goods and services through sponsorship of game events; providing user rankings for commercial or advertising purposes; providing user reviews for commercial or advertising purposes; presentation of companies and their goods and services on the Internet; providing information concerning commercial sales; providing commercial information and advice for consumers in the choice of products and services; providing consumer product information relating to software; rental of advertising space; providing and rental of advertising space on the internet; business management, administration; business management of esports people; management and compilation of computerized databases; administration of frequent flyer programs; organization and management of customer loyalty programs; sales promotion through customer loyalty programs; administration of customer loyalty programs.
Advertising, marketing and promotional services; promotion of goods and services through sponsorship of sports events; promotion of goods and services through sponsorship of esports events; promotion of goods and services through sponsorship of game events; providing user rankings for commercial or advertising purposes; providing user reviews for commercial or advertising purposes; presentation of products to the public; presentation of companies and their goods and services on the Internet; providing information concerning commercial sales; providing commercial information and advice for consumers in the choice of products and services; providing consumer product information relating to software; rental of advertising space; providing and rental of advertising space on the internet; business management, administration and information services; business management of esports people; management and compilation of computerized databases; business administration of frequent flyer programs; organization and management of customer loyalty programs; sales promotion through customer loyalty programs; administration of customer loyalty programs
23.
GAME SYSTEM, AND GAME PROGRAM AND CONTROL METHOD FOR GAME SYSTEM
A game system that provides a game for simulating training of a training object, which is a game object to be a training target, has: an object accepting unit that accepts selection of an event object associated with an event for changing a parameter indicating a state of the training object; a mode selection unit that selects either an automatic advancement mode or a manual advancement mode in accordance with an operation of a user; and an advancing unit that automatically advances an action to be executed by the training object in the automatic advancement mode, and advances the action in accordance with the operation of the user in the manual advancement mode.
A63F 13/63 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
A63F 13/814 - Musical performances, e.g. by evaluating the player's ability to follow a notation
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files containing artworks, texts, graphics and photographs; electronic books; sound recordings in the form of discs; discs bearing video recordings; electronic periodicals. (1) Entertainment services, namely, providing online electronic games; providing online non-downloadable video games; providing online non-downloadable computer games; providing information on entertainment in the field of computer games and video games; providing online music, not downloadable; entertainment services in the form of non-downloadable television shows, movies, films, videos and short films; providing online non-downloadable electronic books; entertainment in the nature of sports competitions; organization of electronic game competitions; organization, production and presentation of computer game competitions; organization, production and presentation of video game competitions.
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Downloadable video game programs; recorded video game programs; downloadable video game software; recorded video game software; downloadable computer game programs; recorded computer game programs; downloadable computer game software; recorded computer game software Entertainment services, namely, providing online video games; providing online computer games; provision of information relating to electronic computer games provided via the Internet; organization of electronic game competitions
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer programs; computer programs, downloadable; computer
programs, recorded; computer software; computer software,
downloadable; computer software, recorded; computer
application software for mobile phones; electronic game
programs; electronic game software; games cartridges for use
with electronic games apparatus; video game programs;
downloadable video game programs; recorded video game
programs; video game software; video games software;
downloadable video game software; recorded video game
software; computer game programs; computer game programmes;
downloadable computer game programs; recorded computer game
programs; computer game software; computer game software,
downloadable; computer game software, recorded; downloadable
computer game software; recorded computer game software;
downloadable music files; downloadable image files;
downloadable image files containing artworks, texts,
graphics and photographs; electronic publications;
electronic publications, downloadable; electronic books;
sound recordings; sound recordings in the form of discs;
pre-recorded audio recordings (of music); pre-recorded audio
recordings (of non-music); video recordings; pre-recorded
video recordings (of music); pre-recorded video recordings
(of non-music); discs bearing video recordings; compact
discs [audio-video]; downloadable digital files
authenticated by non-fungible tokens [NFTs]. Game services; gaming services; online game services; game
services provided online from a computer network; providing
online games; providing online video games [entertainment
services]; providing online non-downloadable video games;
providing online video games; entertainment services,
namely, providing online video games; providing online
computer games; providing online non-downloadable computer
games; providing on-line computer games; providing online
electronic games; entertainment services, namely, providing
online electronic games; provision of information relating
to electronic computer games provided via the Internet;
providing online information in the field of computer games
entertainment; provision of online information in the field
of computer games entertainment; providing information on
entertainment in the field of computer games and video
games; providing information in the field of games;
providing information in the field of computer games
entertainment; providing online music, not downloadable;
providing online images, not downloadable; providing online
videos, not downloadable; entertainment services in the form
of non-downloadable television shows, movies, films, videos
and short films; providing online electronic publications,
not downloadable; providing online non-downloadable
electronic books; providing non-downloadable electronic
publications; organization of competitions [education or
entertainment]; arranging and conducting of competitions
[education or entertainment]; organization of sports
competitions; entertainment in the nature of sports
competitions; organization of electronic game competitions;
arranging, organizing and conducting of game competitions;
organization, production and presentation of video game
competitions; organization, production and presentation of
computer game competitions; planning and arranging of online
game competitions and other game competitions; arranging and
conducting of games; arranging, organizing and conducting of
electronic game events; arranging and conducting of game
events.
27.
COMPUTER PROGRAM FOR GAME, GAME SYSTEM, AND GAME CONTROL METHOD
In a game system in which the value of a target parameter associated with an object to be developed is changed in accordance with an action of the object to advance the development, a computer is caused to function as: a mode selection means that permits selection of a specific mode as one of options related to the advancement of development; and a development control means that advances the development according to an advancement procedure which is set with respect to exchanges with a user of a game, the advancement procedure including a selection procedure of selecting an option associated with an action of the object on the basis of an instruction of the user, and a non-selection procedure of displaying an image associated with the development and not requiring selection based on the instruction of the user, wherein, when the specific mode is selected, the development control means advances the development by omitting the display of at least a part of the image in the non-selection procedure.
A63F 13/45 - Controlling the progress of the video game
A63F 13/53 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
28.
PROGRAM, GAME CONTROL DEVICE, GAME SYSTEM, CONTROL METHOD, AND RECORDING MEDIUM
In the present invention, a display control unit captures an image of a surface of a spherical body with a virtual camera, and generates a main image in which a part of the surface of the spherical body is set as a display range. An operation detection unit detects a user operation as information on a two-dimensional vector. A display range changing unit changes the display range on the basis of the user operation through rotation of the solid with respect to the virtual camera. A first rotation unit rotates the spherical body on the basis of a first component of the two-dimensional vector, with a first axis connecting a specific point and the spherical body center as a rotation axis. A second rotation unit sets a pitch axis viewed from the virtual camera as a second axis not fixed to the spherical body, and rotates the spherical body in a pitch direction with respect to the virtual camera with the second axis as a rotation axis, on the basis of a second component of the two-dimensional vector. Rotation of the spherical body is limited to rotation by the first axis or the second axis.
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files containing artworks, texts, graphics and photographs; electronic books; sound recordings in the form of discs; discs bearing video recordings. (1) Entertainment services, namely, providing online electronic games; providing online non-downloadable video games; providing online non-downloadable computer games; providing information on entertainment in the field of computer games and video games; providing online music, not downloadable; entertainment services in the form of non-downloadable television shows, movies, films, videos and short films; providing online non-downloadable electronic books; entertainment in the nature of sports competitions; organization of electronic game competitions; organization, production and presentation of video game competitions; organization, production and presentation of computer game competitions.
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer programs; computer programs, downloadable; computer
programs, recorded; computer software; computer software,
downloadable; computer software, recorded; downloadable
computer software; video game programs; downloadable video
game programs; recorded video game programs; video game
software; video games software; downloadable video game
software; recorded video game software; computer game
programs; computer game programmes; downloadable computer
game programs; recorded computer game programs; computer
game software; computer game software, downloadable;
computer game software, recorded; computer application
software for mobile phones; electronic game programs;
electronic game software; downloadable computer game
software; recorded computer game software; games cartridges
for use with electronic games apparatus; downloadable music
files; downloadable image files featuring computer game;
downloadable image files; electronic publications;
electronic publications, downloadable; electronic books;
sound recordings; downloadable musical sound recordings;
video recordings; video recorders; discs bearing video
recordings; sound and video recordings; pre-recorded audio
recordings (of music); pre-recorded video recordings (of
music); pre-recorded audio recordings (of non-music);
pre-recorded video recordings (of non-music); compact discs
[audio-video]; downloadable digital files authenticated by
non-fungible tokens [NFTs]. Bags [envelopes, pouches] of paper or plastics, for
packaging; bags [envelopes, bags] of paper or plastic
materials for packaging; packaging containers of paper;
paper containers; paper containers for packaging; industrial
packaging containers of paper; paper bags; paper bags for
packaging; paper boxes for packaging; cardboard boxes for
packaging; containers made of paper; plastic bags for
packaging; storage boxes of paper or cardboard for trading
cards for games; storage boxes paper or cardboard for
stickers for games; storage boxes of paper for trading cards
for games; storage boxes of cardboard for trading cards for
games; covers to save stickers for games; albums for save
stickers for games; plastic sheets with compartments to
store stickers for games; stationery; albums; albums for
holding trading cards for games; card files; card files for
holding trading cards for games; sleeves for holding trading
cards for games; sleeves in the nature of plastic pages for
holding trading cards for games; plastic pages with pockets
for holding trading cards for games; score books;
scorebooks; score cards; score-cards; score sheets; printed
matter; printed publications; trading cards; trading cards
other than for games; trading cards, other than for games;
computer game hint books; strategy guide books for card
games; strategy guides for games; books of tricks for
computer games; calendars; advent calendars; books; pens
[office requisites]; pens; pens and pencils; note books;
document files [stationery]; document file folders; files
[office requisites]; stickers; stickers [stationery];
stickers not for games; tablemats of paper; desk mats;
posters; stamps [seals]; stamps [seals]; stamps. Games; apparatus for games; video game machines; hand-held
game consoles; hand-held electronic games; amusement game
machines; arcade game machines; arcade video game machines;
amusement park rides; parts and accessories for video game
machines; parts and accessories for hand-held game consoles;
parts and accessories for hand-held electronic games; parts
and accessories for amusement game machines; parts and
accessories for arcade game machines; parts and accessories
for arcade video game machines; controllers for game
consoles; toys; card games; trading card games; trading
cards for games; table-top games; board games; dolls; toy
figures; stuffed toys; arcade redemption game machines that
dispense tickets to successful players. Game services; gaming services; entertainment services,
namely, providing online video games; online game services;
game services provided online from a computer network;
providing online electronic games; entertainment services,
namely, providing online electronic games; providing online
video games; providing online computer games; providing
on-line computer games; providing online non-downloadable
video games; providing online non-downloadable computer
games; providing information in the field of games;
providing information on entertainment in the field of
computer games and video games; providing entertainment
information in the field of video games; providing
entertainment information in the field of computer games;
provision of game information; providing information in the
field of computer games entertainment; providing
entertainment information in the field of games; providing
online information in the field of computer games; providing
non-downloadable digital music from a computer network;
providing online music, not downloadable; providing online
images, not downloadable; providing online videos, not
downloadable; entertainment services in the form of
non-downloadable television shows, movies, films, videos and
short films; providing online electronic publications, not
downloadable; providing online non-downloadable electronic
books; providing electronic publications; providing
non-downloadable electronic publications; organization of
competitions [education or entertainment]; arranging and
conducting of competitions [education or entertainment];
organization of sports competitions; entertainment in the
nature of sports competitions; arranging, organizing and
conducting of game competitions; arranging, organizing and
conducting of electronic game events; arranging, organizing
and conducting of electronic game events [education or
entertainment]; organization of electronic game
competitions; organization, production and presentation of
computer game competitions; organization, production and
presentation of video game competitions;
planning/operating/arranging of online game
competitions/other game competitions; arranging, organizing
and conducting of electronic game competitions; organization
of competitions [education]; organization of competitions
[entertainment]; arranging, conducting and organization of
game events; planning and arranging of online game
competitions and other game competitions; arranging and
conducting of games; arranging and conducting of game
events.
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Downloadable video game programs; Downloadable video game software; Downloadable computer game programs; Downloadable computer game software Entertainment services, namely, providing online video games; Providing online computer games; Provision of information relating to electronic computer games provided via the Internet; Organization of electronic game competitions
32.
PROGRAM, GAME CONTROL DEVICE, GAME SYSTEM, CONTROL METHOD, AND RECORDING MEDIUM
Provided is a game system that executes control of a game for developing an object to be developed, by changing or setting a parameter of the object to be developed on the basis of an operation by a user, the game system comprising a first parameter management unit and a game execution unit. The first parameter management unit manages a first parameter that is associated with user identification information of the user and that is necessary for execution of the game for developing the object to be developed. The game execution unit executes the game for developing the object to be developed on condition of consumption of a required amount of the first parameter at least at one consumption timing provided after the start of the developing of the object to be developed.
A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer programs; computer programs, downloadable; computer
programs, recorded; computer software; computer software,
downloadable; computer software, recorded; downloadable
computer software; video game programs; downloadable video
game programs; recorded video game programs; video game
software; video games software; downloadable video game
software; recorded video game software; computer game
programs; computer game programmes; downloadable computer
game programs; recorded computer game programs; computer
game software; computer game software, downloadable;
computer game software, recorded; computer application
software for mobile phones; electronic game programs;
electronic game software; downloadable computer game
software; recorded computer game software; games cartridges
for use with electronic games apparatus; downloadable music
files; downloadable image files featuring computer game;
downloadable image files; electronic publications;
electronic publications, downloadable; electronic books;
sound recordings; downloadable musical sound recordings;
video recordings; video recorders; discs bearing video
recordings; sound and video recordings; pre-recorded audio
recordings (of music); pre-recorded video recordings (of
music); pre-recorded audio recordings (of non-music);
pre-recorded video recordings (of non-music); compact discs
[audio-video]; downloadable digital files authenticated by
non-fungible tokens [NFTs]. Bags [envelopes, pouches] of paper or plastics, for
packaging; bags [envelopes, bags] of paper or plastic
materials for packaging; packaging containers of paper;
paper containers; paper containers for packaging; industrial
packaging containers of paper; paper bags; paper bags for
packaging; paper boxes for packaging; cardboard boxes for
packaging; containers made of paper; plastic bags for
packaging; storage boxes of paper or cardboard for trading
cards for games; storage boxes paper or cardboard for
stickers for games; storage boxes of paper for trading cards
for games; storage boxes of cardboard for trading cards for
games; covers to save stickers for games; albums for save
stickers for games; plastic sheets with compartments to
store stickers for games; stationery; albums; albums for
holding trading cards for games; card files; card files for
holding trading cards for games; sleeves for holding trading
cards for games; sleeves in the nature of plastic pages for
holding trading cards for games; plastic pages with pockets
for holding trading cards for games; score books;
scorebooks; score cards; score-cards; score sheets; printed
matter; printed publications; trading cards; trading cards
other than for games; trading cards, other than for games;
computer game hint books; strategy guide books for card
games; strategy guides for games; books of tricks for
computer games; calendars; advent calendars; books; pens
[office requisites]; pens; pens and pencils; note books;
document files [stationery]; document file folders; files
[office requisites]; stickers; stickers [stationery];
stickers not for games; tablemats of paper; desk mats;
posters; stamps [seals]; stamps [seals]; stamps. Games; apparatus for games; video game machines; hand-held
game consoles; hand-held electronic games; amusement game
machines; arcade game machines; arcade video game machines;
amusement park rides; parts and accessories for video game
machines; parts and accessories for hand-held game consoles;
parts and accessories for hand-held electronic games; parts
and accessories for amusement game machines; parts and
accessories for arcade game machines; parts and accessories
for arcade video game machines; controllers for game
consoles; toys; card games; trading card games; trading
cards for games; table-top games; board games; dolls; toy
figures; stuffed toys; arcade redemption game machines that
dispense tickets to successful players. Game services; gaming services; entertainment services,
namely, providing online video games; online game services;
game services provided online from a computer network;
providing online electronic games; entertainment services,
namely, providing online electronic games; providing online
video games; providing online computer games; providing
on-line computer games; providing online non-downloadable
video games; providing online non-downloadable computer
games; providing information in the field of games;
providing information on entertainment in the field of
computer games and video games; providing entertainment
information in the field of video games; providing
entertainment information in the field of computer games;
provision of game information; providing information in the
field of computer games entertainment; providing
entertainment information in the field of games; providing
online information in the field of computer games; providing
non-downloadable digital music from a computer network;
providing online music, not downloadable; providing online
images, not downloadable; providing online videos, not
downloadable; entertainment services in the form of
non-downloadable television shows, movies, films, videos and
short films; providing online electronic publications, not
downloadable; providing online non-downloadable electronic
books; providing electronic publications; providing
non-downloadable electronic publications; organization of
competitions [education or entertainment]; arranging and
conducting of competitions [education or entertainment];
organization of sports competitions; entertainment in the
nature of sports competitions; arranging, organizing and
conducting of game competitions; arranging, organizing and
conducting of electronic game events; arranging, organizing
and conducting of electronic game events [education or
entertainment]; organization of electronic game
competitions; organization, production and presentation of
computer game competitions; organization, production and
presentation of video game competitions;
planning/operating/arranging of online game
competitions/other game competitions; arranging, organizing
and conducting of electronic game competitions; organization
of competitions [education]; organization of competitions
[entertainment]; arranging, conducting and organization of
game events; planning and arranging of online game
competitions and other game competitions; arranging and
conducting of games; arranging and conducting of game
events.
34.
DISTRIBUTION SYSTEM, AND CONTROL PROGRAM AND CONTROL METHOD FOR DISTRIBUTION SYSTEM
A distribution system that distributes distribution data including a moving image to user terminals includes a computer that receives a posting operation of a comment on the moving image from each of the user terminals, stores posting history information including information indicating a posting tendency of the comment so as to be distinguishable for each of the user terminals, performs grouping such that each of the user terminals belongs to one or more groups based on the posting history information, extracts the comment posted from the user terminal for each of the groups to which the user terminal belongs as a group comment, and generates the distribution data so as to display a group comment area in which the group comment is displayed.
Provided is a game system capable of using some of the characters in a group, which has been developed in a group development part, in a part separate from the group development part. A game machine (3) (the game system) provides a baseball game including a group development mode for developing a high school club team (HT) in units of the club team (HT). In addition, if a player on the club team (HT) graduates, the game machine (3) changes a to-be-developed object to a different next-generation club team (HT) in which the graduated player is replaced with a newly enrolled student, and if the graduated player includes a player who becomes a professional player (DC), a block on the use of that professional player (DC) is lifted in a tower mode which is separate from the group development mode.
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer software; computer application software; games
software; downloadable game software; downloadable computer
and video game programs and software; downloadable
interactive game programs; downloadable interactive
entertainment software for playing video and computer games;
downloadable video games; video game discs and cassettes;
downloadable interactive video game software for use with
personal computers, multi-media smart phones, wireless
mobile devices, video game consoles, and portable media
players; downloadable multiplayer video games accessible via
a global computer network; downloadable virtual reality game
software; downloadable virtual reality software for playing
video and computer games; downloadable music files;
downloadable image files; electronic publications; sound
recordings; musical sound recordings; video recordings;
computer peripheral devices; compact discs (audio-video);
computer game cartridges; video game cartridges; joysticks
for use with computers, other than for video games; memory
cards for video game machines; cases for smartphones. Entertainment services; video game services; providing
games; online game services; online computer game services;
organisation of games; interactive computer game services;
entertainment services, namely, providing online computer
and video games; providing temporary use of non-downloadable
interactive, multiplayer and single player video and
computer games played via computer or communications
networks; game services provided online from a computer
network for entertainment purposes; entertainment services,
namely, providing an online virtual environment in which
users can interact for recreational, leisure, or
entertainment purposes; providing interactive, multiplayer
and single player games played via computer or
communications networks; providing online non-downloadable
interactive video and computer games; providing online
virtual reality games; providing information in the field of
computer and video games (including online); providing
online music, not downloadable; providing online images, not
downloadable; providing online videos, not downloadable
(including in the field of entertainment); entertainment
information and services; providing online electronic
publications; organisation of competitions (education or
entertainment); organisation of sports competitions;
arranging, organising and conducting of game competitions
(including esports); arranging, organising and conducting of
electronic game events; music entertainment services;
arranging and conducting of concerts; presentation of live
performances; film production; film distribution; production
of radio and television programs; cinema/movie theatre
presentations; providing amusement facilities; providing
amusement arcade services; toy rental; games equipment
rental; rental of amusement machines and apparatus; rental
of game machines and apparatus.
38.
GENERATIVE SYSTEM, GENERATIVE SYSTEM CONTROL PROGRAM, AND CONTROL METHOD
A generative system that generates a distribution screen of a viewing video of a battle type game in which win or lose is determined by changing a battle situation according to use of a game object by each opponent and includes a computer, wherein the computer: acquires superiority/inferiority information indicating superiority or inferiority of the battle situation and specific information specifying a factor object that is a factor of the battle situation among the game objects; and generates the distribution screen such that a superiority/inferiority display area indicating the superiority or inferiority of the battle situation for at least one opponent based on the superiority/inferiority information and an object display area indicating the factor object based on the specific information are located on a same screen.
A63F 13/53 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
The present invention provides a game system that can utilize a game screen generated through play by each player as an advertisement material. A game machine (game system) is connected via a network to an advertisement distribution system that distributes an advertisement to a plurality of advertisement display devices and provides each player with a game that progresses on a series of game screens according to a play situation generated according to a play action of each player. Moreover, the game machine discriminates a specific game screen that satisfies an advertisement condition from among the series of game screens in the play of each player, generates display data for displaying the specific game screen, and transmits the generated display data to the advertisement delivery system so that a game advertisement including the specific game screen as the advertisement material is distributed as the advertisement.
A63F 13/61 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor using advertising information
A63F 13/63 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer programs; computer programs, downloadable; computer
programs, recorded; computer software; computer software,
downloadable; computer software, recorded; computer
application software for mobile phones; electronic game
programs; electronic game software; games cartridges for use
with electronic games apparatus; video game programs;
downloadable video game programs; recorded video game
programs; video game software; video games software;
downloadable video game software; recorded video game
software; computer game programs; computer game programmes;
downloadable computer game programs; recorded computer game
programs; computer game software; computer game software,
downloadable; computer game software, recorded; downloadable
computer game software; recorded computer game software;
downloadable music files; downloadable image files;
downloadable image files containing artworks, texts,
graphics and photographs; electronic publications;
electronic publications, downloadable; electronic books;
sound recordings; sound recordings in the form of discs;
pre-recorded audio recordings (of music); pre-recorded audio
recordings (of non-music); video recordings; pre-recorded
video recordings (of music); pre-recorded video recordings
(of non-music); discs bearing video recordings; downloadable
digital files authenticated by non-fungible tokens [NFTs]. Game services; gaming services; online game services; game
services provided online from a computer network; providing
online games; providing online video games [entertainment
services]; providing online non-downloadable video games;
providing online video games; entertainment services,
namely, providing online video games; providing online
computer games; providing online non-downloadable computer
games; providing on-line computer games; providing online
electronic games; entertainment services, namely, providing
online electronic games; provision of information relating
to electronic computer games provided via the Internet;
providing online information in the field of computer games
entertainment; providing information on entertainment in the
field of computer games and video games; providing
information in the field of games; providing information in
the field of computer games entertainment; providing online
music, not downloadable; providing online images, not
downloadable; providing online videos, not downloadable;
entertainment services in the form of non-downloadable
television shows, movies, films, videos and short films;
providing online electronic publications, not downloadable;
providing online non-downloadable electronic books;
providing non-downloadable electronic publications;
organization of competitions [education or entertainment];
arranging and conducting of competitions [education or
entertainment]; organization of sports competitions;
entertainment in the nature of sports competitions;
organization of electronic game competitions; arranging,
organizing and conducting of game competitions;
organization, production and presentation of video game
competitions; organization, production and presentation of
computer game competitions; planning and arranging of online
game competitions and other game competitions; arranging and
conducting of games; arranging, organizing and conducting of
electronic game events; arranging and conducting of game
events.
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer programs; computer programs, downloadable; computer
programs, recorded; computer software; computer software,
downloadable; downloadable computer software; computer
software, recorded; electronic game programs; electronic
game software; video game programs; video game software;
computer game programs; computer game software; downloadable
music files; downloadable image files; electronic
publications; electronic publications, downloadable; sound
recordings; video recordings; sound and video recordings. Online game services; game services provided online from a
computer network; providing online games; providing online
electronic games; providing online video games; providing
online video games [entertainment services]; providing
online computer games; providing information in the field of
games; providing online information in the field of computer
games entertainment; provision of online information in the
field of computer games entertainment; provision of game
information; providing online music, not downloadable;
providing online images, not downloadable; providing online
videos, not downloadable; providing online electronic
publications, not downloadable; organization of competitions
[education or entertainment]; organization of sports
competitions; arranging, organizing and conducting of game
competitions; organization of electronic game competitions;
planning/operating/arranging of online game
competitions/other game competitions; arranging, organizing
and conducting of electronic game events; arranging,
conducting and organization of game events.
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer programs; computer programs, downloadable; computer
programs, recorded; computer software; computer software,
downloadable; downloadable computer software; computer
software, recorded; electronic game programs; electronic
game software; video game programs; video game software;
computer game programs; computer game software; downloadable
music files; downloadable image files; electronic
publications; electronic publications, downloadable; sound
recordings; video recordings; sound and video recordings;
downloadable digital files authenticated by non-fungible
tokens [NFTs]. Game services; gaming services; online game services; game
services provided online from a computer network; providing
online games; providing online electronic games; providing
online video games; providing online video games
[entertainment services]; providing online computer games;
providing information in the field of games; providing
online information in the field of computer games
entertainment; provision of online information in the field
of computer games entertainment; provision of game
information; providing online music, not downloadable;
providing online images, not downloadable; providing online
videos, not downloadable; providing online electronic
publications, not downloadable; organization of competitions
[education or entertainment]; organization of sports
competitions; arranging, organizing and conducting of game
competitions; organization of electronic game competitions;
planning/operating/arranging of online game
competitions/other game competitions; arranging, organizing
and conducting of electronic game events; arranging,
conducting and organization of game events.
A game system, that creates an object group with which a plurality of objects is associated, has: a computer that causes candidate object information, which indicates candidate objects to be associated with the object group, to be displayed on a screen; the computer that performs change processing including at least one of a selection change of associating a selected object selected from the candidate objects with the object group, or a cancellation change of cancelling association between the selected object and the object group; the computer that saves change information indicating that the change processing has been performed in association with object identification information for identifying a change object that has become a target of the change processing; and the computer that causes change object information indicating the change object to be displayed in a different mode from the candidate object information with reference to the change information.
A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
A system according to an aspect of the present invention comprises: an exhibition medium information acquisition unit (111) for acquiring, from an exhibition user, information indicating an exhibition medium to be exhibited in an auction; a bid amount information acquisition unit (112) for acquiring information indicating a bid amount of a bidding user bidding in the auction; an immediate decision condition acquisition unit (115) for acquiring an immediate decision condition for determining a successful bid user for successfully bidding on the exhibition medium before a bidding deadline passes; a status information acquisition unit (116) for acquiring status information about the auction; an immediate decision instruction information acquisition unit (117) for acquiring immediate decision instruction information indicating an instruction to execute a bid that satisfies the immediate decision condition when the status information is predetermined content; an immediate decision management unit (118) for, when the status information is predetermined content, executing a bid that satisfies the immediate decision condition on the basis of the immediate decision instruction information; and a successful bid user determination unit (119) for determining the bid user as a successful bid user on the basis of the bid that satisfies the immediate decision condition.
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
A63F 13/792 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for payment purposes, e.g. monthly subscriptions
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Downloadable computer game software; Downloadable computer software for playing video and computer games; downloadable computer application software for playing video and computer games; downloadable game software; downloadable computer and video game programs and software; downloadable interactive game programs; downloadable interactive entertainment software for playing video and computer games; downloadable video games programs; video game discs and cassettes; downloadable interactive video game software for use with personal computers, multi-media smart phones, wireless mobile devices, video game consoles, and portable media players; downloadable multiplayer video games software accessible via a global computer network; downloadable virtual reality game software; downloadable virtual reality software for playing video and computer games; downloadable music files; downloadable image files containing artwork; electronic publications, namely, downloadable written articles featuring texts of blog posts and written articles, all in the field of video games; sound recordings featuring music; musical sound recordings; video recordings featuring video game-related entertainment; computer peripheral devices; compact audio video discs featuring video game-related entertainment; computer game cartridges; video game cartridges; joysticks for use with computers, other than for video games; memory cards for video game machines; cases for smartphones Entertainment services, namely, providing online and internet video gaming services and video gaming events in the nature of tournaments, entertainment exhibitions and competitions via a website; video game services, namely, providing online video and computer games; entertainment services, namely, providing temporary use of online, non-downloadable video games; entertainment services, namely, providing temporary use of online, non-downloadable computer games; organisation of games; entertainment services, namely, providing online interactive computer games; entertainment services, namely, providing online computer and video games; providing temporary use of online, non-downloadable interactive, multiplayer and single player video and computer games played via computer or communications networks; entertainment services featuring online games provided online from a computer network for entertainment purposes; entertainment services, namely, providing online computer games featuring virtual worlds in which users can interact for recreational, leisure, or entertainment purposes; providing temporary use of online, non-downloadable interactive, multiplayer and single player games played via computer or communications networks; providing online non-downloadable interactive video and computer games; providing online non-downloadable virtual reality games; providing information in the field of computer and video games, including providing said information online; providing online music, not downloadable; providing online images of video game-related artwork, not downloadable; entertainment services, namely, providing online videos in the field of computer and video games, not downloadable; entertainment information and services, namely, providing online computer and video games; providing online, non-downloadable electronic publications, namely, articles featuring blog posts and articles in the field of computer and video games; organisation of computer game and e-sports competitions for education or entertainment purposes; organisation of sports competitions; arranging, organising and conducting of esports game competitions; arranging, organising and conducting of electronic game competition and entertainment events featuring e-sports and electronic game exhibitions; music entertainment services in the nature of live musical performances; arranging and conducting of concerts; presentation of live musical and theatrical performances; film production; film distribution; production of radio and television programs; cinema and movie theatre presentations; providing amusement facilities; providing amusement arcade services; toy rental; games equipment rental; rental of amusement machines and apparatus; rental of game machines and apparatus
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer programs; computer programs, downloadable; computer
programs, recorded; computer software; computer software,
downloadable; computer software, recorded; electronic game
programs; electronic game software; video game programs;
video game software; video games software; computer game
programs; computer game programmes; computer game software;
computer game software, downloadable; computer game
software, recorded; computer application software for mobile
phones; games cartridges for use with electronic games
apparatus; downloadable music files; downloadable image
files; downloadable image files containing artworks, texts,
graphics and photographs; electronic publications,
downloadable; electronic books; sound recordings; sound
recordings in the form of discs; pre-recorded audio
recordings (of music); pre-recorded audio recordings (of
non-music); video recordings; pre-recorded video recordings
(of music); pre-recorded video recordings (of non-music);
discs bearing video recordings; compact discs [audio-video]. Game services; online game services; game services provided
online from a computer network; gaming services;
entertainment services, namely, providing online electronic
games; providing online electronic games; entertainment
services, namely, providing online video games; providing
online video games; providing online non-downloadable video
games; providing online computer games; providing on-line
computer games; providing online non-downloadable computer
games; providing information in the field of games;
providing information on entertainment in the field of
computer games and video games; providing information in the
field of computer games entertainment; provision of online
information in the field of computer games entertainment;
provision of information relating to electronic computer
games provided via the Internet; providing online music, not
downloadable; providing online images, not downloadable;
providing online videos, not downloadable; entertainment
services in the form of non-downloadable television shows,
movies, films, videos and short films; providing
non-downloadable electronic publications; providing online
electronic publications, not downloadable; providing online
non-downloadable electronic books; arranging and conducting
of competitions [education or entertainment]; organization
of competitions [education or entertainment]; organization
of entertainment competitions; entertainment in the nature
of sports competitions; organization of sports competitions;
arranging and conducting of games; arranging, organizing and
conducting of game competitions; planning and arranging of
online game competitions and other game competitions;
arranging, organizing and conducting of electronic game
competitions; organization, production and presentation of
electronic game competitions; organization, production and
presentation of video game competitions; organization,
production and presentation of computer game competitions;
arranging, organizing and conducting of card game
competitions; organization, production and presentation of
card game competitions; arranging and conducting of game
events; arranging, organizing and conducting of electronic
game events; arranging, organizing and conducting of
electronic game events [education or entertainment];
arranging, organizing and conducting of card game events;
arranging, organizing and conducting of card game events
[education or entertainment].
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer programs; computer programs, downloadable; computer
programs, recorded; computer software; computer software,
downloadable; computer software, recorded; electronic game
programs; electronic game software; video game programs;
downloadable video game programs; recorded video game
programs; video game software; downloadable video game
software; recorded video game software; video games
software; computer game programs; downloadable computer game
programs; recorded computer game programs; computer game
programmes; computer game software; computer game software,
downloadable; downloadable computer game software; computer
game software, recorded; recorded computer game software;
computer application software for mobile phones; games
cartridges for use with electronic games apparatus;
downloadable music files; downloadable image files;
electronic publications; electronic publications,
downloadable; sound recordings; pre-recorded audio
recordings (of music); pre- recorded audio recordings (of
non-music); video recordings; pre-recorded video recordings
(of music); pre-recorded video recordings (of non-music);
compact discs [audio-video]. Game services; online game services; game services provided
online from a computer network; providing online games;
gaming services; providing online electronic games;
entertainment services, namely, providing online video
games; providing online video games; providing online
computer games; providing on-line computer games; providing
information in the field of games; providing information in
the field of computer games entertainment; provision of
online information in the field of computer games
entertainment; provision of information relating to
electronic computer games provided via the Internet;
providing online music, not downloadable; providing online
images, not downloadable; providing online videos, not
downloadable; providing electronic publications; providing
non-downloadable electronic publications; providing online
electronic publications, not downloadable; arranging and
conducting of competitions [education or entertainment];
organization of competitions [education or entertainment];
organization of sports competitions; arranging and
conducting of games; arranging, organizing and conducting of
game competitions; planning and arranging of online game
competitions and other game competitions; arranging,
organizing and conducting of electronic game competitions;
arranging and conducting of game events; arranging,
organizing and conducting of electronic game events.
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files containing artworks, texts, graphics and photographs; electronic books; sound recordings in the form of discs; discs bearing video recordings. (1) Entertainment services, namely, providing online electronic games; providing online non-downloadable video games; providing online non-downloadable computer games; providing information on entertainment in the field of computer games and video games; providing online music, not downloadable; entertainment services in the form of non-downloadable television shows, movies, films, videos and short films; providing online non-downloadable electronic books; entertainment in the nature of sports competitions; organization of electronic game competitions; organization, production and presentation of video game competitions; organization, production and presentation of computer game competitions.
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Downloadable video game programs; recorded video game programs; downloadable video game software; recorded video game software; downloadable computer game programs; recorded computer game programs; downloadable computer game software; recorded computer game software Entertainment services, namely, providing online video games; providing online computer games; provision of information relating to electronic computer games provided via the Internet; organization of electronic game competitions
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer programs; computer programs, downloadable; computer
programs, recorded; computer software; computer software,
downloadable; downloadable computer software; computer
software, recorded; electronic game programs; electronic
game software; video game programs; video game software;
computer game programs; computer game software; downloadable
music files; downloadable image files; electronic
publications; electronic publications, downloadable; sound
recordings; video recordings; sound and video recordings;
downloadable digital files authenticated by non-fungible
tokens [NFTs]. Game services; gaming services; online game services; game
services provided online from a computer network; providing
online games; providing online electronic games; providing
online video games; providing online video games
[entertainment services]; providing online computer games;
providing information in the field of games; providing
online information in the field of computer games
entertainment; provision of online information in the field
of computer games entertainment; provision of game
information; providing online music, not downloadable;
providing online images, not downloadable; providing online
videos, not downloadable; providing online electronic
publications, not downloadable; organization of competitions
[education or entertainment]; organization of sports
competitions; arranging, organizing and conducting of game
competitions; organization of electronic game competitions;
planning/operating/arranging of online game
competitions/other game competitions; arranging, organizing
and conducting of electronic game events; arranging,
conducting and organization of game events.
51.
PROGRAM, GAME CONTROL DEVICE, GAME SYSTEM, CONTROL METHOD, AND RECORDING MEDIUM
In the present invention, a terminal device that is for executing control of a game and that is capable of reproducing advertisement audio in the game comprises a reproduction environment detection unit and an audibility calculation unit. The reproduction environment detection unit detects a reproduction environment in a period that is related to the reproduction of the advertisement audio. The audibility calculation unit calculates the audibility of the advertisement audio on the basis of the reproduction environment that has been detected by the reproduction environment detection unit.
A63F 13/54 - Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
A63F 13/61 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor using advertising information
A game processing method performed by a computer that performs processing of a game played on a head mount device and outputs an image that is visible to the user while a real space is visible, includes acquiring a captured image of the real space, generating a virtual space corresponding to the real space from the captured image, arranging an object that instructs the user to perform a motion at a position that is based on a reference position corresponding to the user in the virtual space such that the object is visible to the user, displaying the virtual space in which the object is arranged in association with the real space, detecting a motion of a part of a body of the user from the captured image, and evaluating the detected motion based on a timing and position based on the object arranged in the virtual space.
A63F 13/213 - Input arrangements for video game devices characterised by their sensors, purposes or types comprising photodetecting means, e.g. cameras, photodiodes or infrared cells
A63F 13/428 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle involving motion or position input signals, e.g. signals representing the rotation of an input controller or a player's arm motions sensed by accelerometers or gyroscopes
A63F 13/814 - Musical performances, e.g. by evaluating the player's ability to follow a notation
Amusement game machines; arcade game machines; arcade redemption game machines that dispense tickets to successful players; arcade redemption game machines that dispense digital tickets to successful players
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Downloadable video game programs; recorded video game programs; downloadable video game software; recorded video game software; downloadable computer game programs; recorded computer game programs; downloadable computer game software; recorded computer game software Entertainment services, namely, providing online video games; providing online computer games; provision of information relating to electronic computer games provided via the Internet; organization of electronic game competitions
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer programs; computer programs, downloadable; computer
programs, recorded; computer software; computer software,
downloadable; computer software, recorded; computer
application software for mobile phones; electronic game
programs; electronic game software; games cartridges for use
with electronic games apparatus; video game programs;
downloadable video game programs; recorded video game
programs; video game software; video games software;
downloadable video game software; recorded video game
software; computer game programs; computer game programmes;
downloadable computer game programs; recorded computer game
programs; computer game software; computer game software,
downloadable; computer game software, recorded; downloadable
computer game software; recorded computer game software;
downloadable music files; downloadable image files;
downloadable image files containing artworks, texts,
graphics and photographs; electronic publications;
electronic publications, downloadable; electronic books;
sound recordings; sound recordings in the form of discs;
pre-recorded audio recordings (of music); pre-recorded video
recordings (of music); musical sound recordings; discs
bearing video recordings; pre-recorded audio recordings (of
non-music); pre-recorded video recordings (of non-music);
downloadable digital files authenticated by non-fungible
tokens [NFTs]. Game services; gaming services; online game services; game
services provided online from a computer network; providing
online electronic games; entertainment services, namely,
providing online electronic games; providing online video
games; providing online video games [entertainment
services]; providing online non-downloadable video games;
entertainment services, namely, providing online video
games; providing online computer games; providing on-line
computer games; providing online non-downloadable computer
games; providing information in the field of games;
providing online information in the field of computer games
entertainment; providing information on entertainment in the
field of computer games and video games; providing
information in the field of computer games entertainment;
provision of information relating to electronic computer
games provided via the Internet; providing online music, not
downloadable; providing online images, not downloadable;
providing online videos, not downloadable; entertainment
services in the form of non-downloadable television shows,
movies, films, videos and short films; providing online
videos, not downloadable, in the field of entertainment;
providing online electronic publications, not downloadable;
providing online non-downloadable electronic books;
providing electronic publications; providing
non-downloadable electronic publications; organization of
competitions [education or entertainment]; arranging and
conducting of competitions [education or entertainment];
organization of sports competitions; entertainment in the
nature of sports competitions; arranging, organizing and
conducting of game competitions; organization of electronic
game competitions; organization, production and presentation
of computer game competitions; organization, production and
presentation of video game competitions; planning and
arranging of online game competitions and other game
competitions; arranging, organizing and conducting of
electronic game events; arranging and conducting of game
events; arranging and conducting of games.
56.
PROGRAM, GAME CONTROL DEVICE, GAME SYSTEM, AND RECORDING MEDIUM
According to the present invention, an individual instruction acceptance unit accepts an instruction for an action individually with respect to each of a plurality of characters to be operated, on the basis of an operation by a user. When the individual instruction acceptance unit accepts an instruction for an action with respect to some characters to be operated among the plurality of characters to be operated, an automatic instruction unit automatically provides at least one character to be operated other than the some characters to be operated with an instruction for a related action related to the action according to a game situation.
A63F 13/56 - Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
A63F 13/422 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment by mapping the input signals into game commands, e.g. mapping the displacement of a stylus on a touch screen to the steering angle of a virtual vehicle automatically for the purpose of assisting the player, e.g. automatic braking in a driving game
A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
A game system 100, which provides a game of simulating raising of an object to raise, is provided with: a selection accepting means 31A for accepting selection of an object to inherit having associated therewith inheritable elements that can be inherited by the object to raise; an associating means 31B for associating the selected object to inherit with a prescribed effect; and a determining means 31C for invoking the effect associated by the associating means and for determining an inheritable element to be inherited by the object to raise from among the inheritable elements of the selected object to inherit.
A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
58.
CONTROL SYSTEM, INFORMATION SYSTEM, METHOD FOR OPERATING CONTROL SYSTEM, AND NON-TRANSITORY COMPUTER-READABLE RECORDING MEDIUM
A control system includes: one or more memories configured to store instructions; and one or more processors configured to execute the instructions to: acquire first information from a first server in a state in which a first condition is satisfied in use of a first information service by a user, the first server being configured to provide the first information service; acquire second information from a second server in a state in which a second condition is satisfied in use of a second information service by the user, the second server being configured to provide the second information service differing from the first information service; and apply one or more objects among a plurality of objects to an avatar representing the user in an interactive service, the plurality of objects including a first object corresponding to the first information and a second object corresponding to the second information.
A63F 13/63 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
A63F 13/87 - Communicating with other players during game play, e.g. by e-mail or chat
G06F 3/04845 - Interaction techniques based on graphical user interfaces [GUI] for the control of specific functions or operations, e.g. selecting or manipulating an object, an image or a displayed text element, setting a parameter value or selecting a range for image manipulation, e.g. dragging, rotation, expansion or change of colour
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer programs; computer programs, downloadable; computer
programs, recorded; computer software; computer software,
downloadable; computer software, recorded; downloadable
computer software; video game programs; downloadable video
game programs; recorded video game programs; video game
software; video games software; downloadable video game
software; recorded video game software; computer game
programs; computer game programmes; downloadable computer
game programs; recorded computer game programs; computer
game software; computer game software, downloadable;
computer game software, recorded; computer application
software for mobile phones; downloadable computer game
software; recorded computer game software; games cartridges
for use with electronic games apparatus; downloadable music
files; downloadable image files featuring computer game;
downloadable image files; electronic publications;
electronic publications, downloadable; electronic books;
sound recordings; downloadable musical sound recordings;
video recordings; video recorders; discs bearing video
recordings; sound and video recordings; pre-recorded audio
recordings (of music); prerecorded video recordings (of
music); pre-recorded audio recordings (of non-music);
pre-recorded video recordings (of non-music); compact discs
[audio-video]. Bags [envelopes, pouches] of paper or plastics, for
packaging; bags [envelopes, bags] of paper or plastic
materials for packaging; packaging containers of paper;
paper containers; paper containers for packaging; industrial
packaging containers of paper; containers of industrial
packaging paper; paper bags; paper bags for packaging; paper
boxes for packaging; cardboard boxes for packaging;
containers made of paper; plastic bags for packaging;
storage boxes of paper or cardboard for trading cards for
games; storage boxes paper or cardboard for stickers for
games; storage boxes of paper for trading cards for games;
storage boxes of cardboard for trading cards for games;
covers to save stickers for games; albums for save stickers
for games; plastic sheets with compartments to store
stickers for games; stationery; albums; albums for holding
trading cards for games; card files; card files for holding
trading cards for games; sleeves for holding trading cards
for games; sleeves in the nature of plastic pages for
holding trading cards for games; plastic pages with pockets
for holding trading cards for games; score books;
scorebooks; score cards; score-cards; score sheets; printed
matter; printed publications; trading cards; trading cards
other than for games; trading cards, other than for games;
computer game hint books; strategy guide books for card
games; strategy guides for games; books of tricks for
computer games; calendars; advent calendars; books; pens
[office requisites]; pens; pens and pencils; note books;
document files [stationery]; document file folders; files
[office requisites]; stickers; stickers [stationery];
stickers not for games; tablemats of paper; desk mats;
posters; stamps [seals]; stamps [seals]; stamps. Games; apparatus for games; video game machines; hand-held
game consoles; hand-held electronic games; amusement game
machines; arcade game machines; arcade video game machines;
amusement park rides; parts and accessories for video game
machines; parts and accessories for hand-held game consoles;
parts and accessories for hand-held electronic games; parts
and accessories for amusement game machines; parts and
accessories for arcade game machines; parts and accessories
for arcade video game machines; controllers for game
consoles; toys; card games; trading card games; trading
cards for games; table-top games; board games; dolls; toy
figures; stuffed toys; arcade redemption game machines which
dispense tickets to successful players. Gaming services; entertainment services, namely, providing
online video games; online game services; game services
provided online from a computer network; providing online
electronic games; entertainment services, namely, providing
online electronic games; providing online video games;
providing online computer games; providing on-line computer
games; providing online non-downloadable video games;
providing online non-downloadable computer games; providing
information in the field of games; providing information on
entertainment in the field of computer games and video
games; providing entertainment information in the field of
video games; providing entertainment information in the
field of computer games; provision of game information;
providing information in the field of computer games
entertainment; providing entertainment information in the
field of games; providing online information in the field of
computer games; providing non-downloadable digital music
from a computer network; providing online music, not
downloadable; providing online images, not downloadable;
providing online videos, not downloadable; entertainment
services in the form of non-downloadable television shows,
movies, films, videos and short films; providing online
electronic publications, not downloadable; providing online
non-downloadable electronic books; providing electronic
publications; providing non-downloadable electronic
publications; organization of competitions [education or
entertainment]; arranging and conducting of competitions
[education or entertainment]; organization of sports
competitions; entertainment in the nature of sports
competitions; arranging, organizing and conducting of game
competitions; arranging, organizing and conducting of
electronic game events; arranging, organizing and conducting
of electronic game events [education or entertainment];
organization of electronic game competitions; organization,
production and presentation of computer game competitions;
organization, production and presentation of video game
competitions; planning/operating/arranging of online game
competitions/other game competitions; arranging, organizing
and conducting of electronic game competitions; organization
of competitions [education]; organization of competitions
[entertainment]; arranging, conducting and organization of
game events; planning and arranging of online game
competitions and other game competitions; arranging and
conducting of games; arranging and conducting of game
events.
60.
GAME PROGRAM, GAME PROCESSING METHOD, AND GAME SYSTEM
In a competitive game between attacker and a defender, and each character associated with each attacker is movable over a game space created by the defender, based on operations by an attacker. An attacker operating a character acquires a specific object in the game space due to the character having reached the specific object. A winning condition for the attacker acquired the specific object is satisfied and a competitive play is ended for the attacker acquired the specific object, while continuing other competitive plays for the other attackers. A winning condition for the defender is satisfied and ending the competitive play for all of the defender and the attackers in case that the specific objects that remain not yet acquired by the attackers has not yet reached a predetermined status until a predetermined time elapses from start of the competitive play.
A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
A63F 13/49 - Saving the game statusPausing or ending the game
A63F 13/55 - Controlling game characters or game objects based on the game progress
61.
STORAGE MEDIUM, GAME SYSTEM USED IN SAME, AND CONTROL METHOD
A non-transitory computer readable storage medium according to the present invention stores a computer program causing a control unit of a game device to function as the following devices, the game device providing a soccer game that causes a player on the defense side to execute a charge action under automatic control when a continuous pressing operation is executed on an L2 button of a controller. Namely, the computer program causes the control unit to function as a device that, when an operation is inputted after the hand of the player on the defense side reaches a player on the offense side during the charge action, acquires the result of the operation, and if the operation is an operation on an L stick, causes the player on the defense side to execute an opponent moving action that moves the player on the offense side in the operation direction of the operation, so that the operation is reflected in the charge action.
A63F 13/56 - Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
41 - Education, entertainment, sporting and cultural services
Goods & Services
Entertainment services, namely, providing online video games; providing online computer games; provision of information relating to electronic computer games provided via the Internet; arranging, organizing and conducting of electronic game competitions; arranging, organizing and conducting of card game competitions
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Downloadable video game programs; recorded video game programs; downloadable video game software; recorded video game software; downloadable computer game programs; recorded computer game programs; downloadable computer game software; recorded computer game software. Entertainment services, namely, providing online video games; providing online computer games; provision of information relating to electronic computer games provided via the Internet; arranging, organizing and conducting of electronic game competitions.
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files containing artworks, texts, graphics and photographs; electronic books; sound recordings in the form of discs; discs bearing video recordings. (1) Entertainment services, namely, providing online electronic games; providing online non-downloadable video games; providing online non-downloadable computer games; providing information on entertainment in the field of computer games and video games; providing online music, not downloadable; entertainment services in the form of non-downloadable television shows, movies, films, videos and short films; providing online non-downloadable electronic books; entertainment in the nature of sports competitions; organization, production and presentation of electronic game competitions; organization, production and presentation of video game competitions; organization, production and presentation of computer game competitions; organization, production and presentation of card game competitions.
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Downloadable video game programs; recorded video game programs; downloadable video game software; recorded video game software; downloadable computer game programs; recorded computer game programs; downloadable computer game software; recorded computer game software. Entertainment services, namely, providing online video games; providing online computer games; provision of information relating to electronic computer games provided via the Internet; organization of electronic game competitions.
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer programs; computer programs, downloadable; computer
programs, recorded; computer software; computer software,
downloadable; downloadable computer software; computer
software, recorded; electronic game programs; electronic
game software; video game programs; downloadable video game
programs; recorded video game programs; video game software;
downloadable video game software; recorded video game
software; video games software; computer game programs;
downloadable computer game programs; recorded computer game
programs; computer game programmes; computer game software;
computer game software, downloadable; downloadable computer
game software; computer game software, recorded; recorded
computer game software; computer application software for
mobile phones; games cartridges for use with electronic
games apparatus; downloadable music files; downloadable
image files; downloadable image files containing artworks,
texts, graphics and photographs; electronic publications;
electronic publications, downloadable; electronic books;
sound and video recordings; sound recordings; sound
recordings in the form of discs; pre-recorded audio
recordings (of music); pre-recorded audio recordings (of
non-music); video recordings; pre-recorded video recordings
(of music); pre-recorded video recordings (of non-music);
discs bearing video recordings; compact discs [audio-video]. Gaming services; online game services; game services
provided online from a computer network; providing online
electronic games; entertainment services, namely, providing
online electronic games; providing online video games;
entertainment services, namely, providing online video
games; providing online non-downloadable video games;
providing online computer games; providing online
non-downloadable computer games; providing on-line computer
games; providing information in the field of games;
provision of game information; providing entertainment
information in the field of games; providing information on
entertainment in the field of computer games and video
games; providing entertainment information in the field of
video games; providing entertainment information in the
field of computer games; providing information in the field
of computer games entertainment; providing online
information in the field of computer games entertainment;
providing online music, not downloadable; providing
non-downloadable digital music from a computer network;
providing online images, not downloadable; providing online
videos, not downloadable; entertainment services in the form
of non-downloadable television shows, movies, films, videos
and short films; providing electronic publications;
providing non-downloadable electronic publications;
providing online electronic publications, not downloadable;
providing online non-downloadable electronic books;
arranging and conducting of competitions [education or
entertainment]; organization of competitions [education or
entertainment]; organization of competitions [education];
organization of competitions [entertainment]; entertainment
in the nature of sports competitions; organization of sports
competitions; arranging and conducting of games; arranging,
organizing and conducting of game competitions;
planning/operating/arranging of online game
competitions/other game competitions; planning and arranging
of online game competitions and other game competitions;
arranging, organizing and conducting of electronic game
competitions; organization of electronic game competitions;
organization, production and presentation of computer game
competitions; organization, production and presentation of
video game competitions; arranging, conducting and
organization of game events; arranging and conducting of
game events; arranging, organizing and conducting of
electronic game events; arranging, organizing and conducting
of electronic game events [education or entertainment].
09 - Scientific and electric apparatus and instruments
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer programs; computer software; electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files; electronic publications; sound recordings; video recordings. Games; apparatus for games; video game machines; home video game machines; hand-held game consoles; amusement game machines; arcade game machines; arcade video game machines; controllers for game consoles; toys; card games; trading card games; trading cards for games; table-top games; dolls; toy figures; stuffed toys. Game services; game services provided online from a computer network; providing online games; provision of online information in the field of computer games entertainment; providing online music, not downloadable; providing online images, not downloadable; providing online videos, not downloadable; providing electronic publications; organization of competitions [education or entertainment]; organization of sports competitions; organization of electronic game competitions; music entertainment services; arranging and conducting of concerts; presentation of live performances.
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files containing artworks, texts, graphics and photographs; electronic books; sound recordings in the form of discs; discs bearing video recordings. (1) Entertainment services, namely, providing online electronic games; providing online non-downloadable video games; providing online non-downloadable computer games; providing information on entertainment in the field of computer games and video games; providing online music, not downloadable; entertainment services in the form of non-downloadable television shows, movies, films, videos and short films; providing online non-downloadable electronic books; entertainment in the nature of sports competitions; organization of electronic game competitions; organization, production and presentation of computer game competitions; organization, production and presentation of video game competitions.
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Downloadable video game programs; recorded video game programs; downloadable video game software; recorded video game software; downloadable computer game programs; recorded computer game programs; downloadable computer game software; recorded computer game software; downloadable music files; downloadable image files containing artworks, texts, graphics and photographs; musical sound recordings Entertainment services, namely, providing online video games; providing online computer games; provision of information relating to electronic computer games provided via the Internet; organization of electronic game competitions; providing online music, not downloadable; providing online videos, not downloadable, in the field of video games, electronic games, electronic game competitions, and music
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer programs; computer programs, downloadable; computer
programs, recorded; computer software; downloadable computer
software; computer software, recorded; electronic game
programs; electronic game software; video game programs;
video game software; video games software; computer game
programs; computer game programmes; computer game software;
computer game software, downloadable; computer game
software, recorded; computer application software for mobile
phones; games cartridges for use with electronic games
apparatus; downloadable music files; downloadable image
files; electronic publications; electronic publications,
downloadable; sound and video recordings; sound recordings;
pre-recorded audio recordings (of music); pre-recorded audio
recordings (of non-music); video recordings; pre-recorded
video recordings (of music); pre-recorded video recordings
(of non-music); compact discs [audio-video]. Gaming services; online game services; game services
provided online from a computer network; providing online
electronic games; providing online video games; providing
online computer games; providing on-line computer games;
providing information in the field of games; provision of
game information; providing entertainment information in the
field of games; providing information in the field of
computer games entertainment; providing online information
in the field of computer games entertainment; providing
online music, not downloadable; providing online images, not
downloadable; providing online videos, not downloadable;
providing non-downloadable electronic publications;
providing online electronic publications, not downloadable;
arranging and conducting of competitions [education or
entertainment]; organization of competitions [education or
entertainment]; organization of competitions [education];
organization of competitions [entertainment]; organization
of sports competitions; arranging and conducting of games;
arranging, organizing and conducting of game competitions;
planning/operating/arranging of online game
competitions/other game competitions; planning and arranging
of online game competitions and other game competitions;
arranging, conducting and organization of game events;
arranging and conducting of game events; arranging,
organizing and conducting of electronic game events;
arranging, organizing and conducting of electronic game
events [education or entertainment].
71.
PROGRAM, DISPLAY CONTROL DEVICE, IMAGE DISPLAY SYSTEM, AND RECORDING MEDIUM
According to the present invention, a gaze direction identification unit identifies a gaze direction that is a user gaze direction with respect to a VR space. An image generation unit disposes a plurality of images, which are captured by a plurality of cameras of which image-capturing directions in which images of the real space are captured are different, in the VR space so that an overlap area in which portions of visual field areas of adjacent captured images overlap is generated, and generates a VR image according to the gaze direction. In addition, the image generation unit dynamically switches, on the basis of the gaze direction, the captured images to be displayed in the overlap area among the adjacent captured images.
G09G 5/00 - Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators
G06T 19/00 - Manipulating 3D models or images for computer graphics
G09G 5/36 - Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of individual graphic patterns using a bit-mapped memory
G09G 5/38 - Control arrangements or circuits for visual indicators common to cathode-ray tube indicators and other visual indicators characterised by the display of individual graphic patterns using a bit-mapped memory with means for controlling the display position
H04N 13/239 - Image signal generators using stereoscopic image cameras using two 2D image sensors having a relative position equal to or related to the interocular distance
H04N 13/344 - Displays for viewing with the aid of special glasses or head-mounted displays [HMD] with head-mounted left-right displays
H04N 13/361 - Reproducing mixed stereoscopic imagesReproducing mixed monoscopic and stereoscopic images, e.g. a stereoscopic image overlay window on a monoscopic image background
H04N 13/383 - Image reproducers using viewer tracking for tracking with gaze detection, i.e. detecting the lines of sight of the viewer's eyes
09 - Scientific and electric apparatus and instruments
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files containing artworks, texts, graphics and photographs; electronic books; sound recordings in the form of discs; discs bearing video recordings
(2) Video game machines; home video game machines; hand-held game consoles; amusement game machines; arcade game machines; arcade video game machines; controllers for game consoles; card games; trading card games; trading cards for games; table-top games; dolls; toy figures; stuffed toys (1) Entertainment services, namely, providing online electronic games; providing online non-downloadable video games; providing online non-downloadable computer games; providing information on entertainment in the field of computer games and video games; providing online music, not downloadable; entertainment services in the form of non-downloadable television shows, movies, films, videos and short films; providing online non-downloadable electronic books; entertainment in the nature of sports competitions; organization of electronic game competitions; organization, production and presentation of computer game competitions; organization, production and presentation of video game competitions
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files containing artworks, texts, graphics and photographs; electronic books; sound recordings in the form of discs; discs bearing video recordings. (1) Entertainment services, namely, providing online electronic games; providing online non-downloadable video games; providing online non-downloadable computer games; providing information on entertainment in the field of computer games and video games; providing online music, not downloadable; entertainment services in the form of non-downloadable television shows, movies, films, videos and short films; providing online non-downloadable electronic books; entertainment in the nature of sports competitions; organization of electronic game competitions; organization, production and presentation of computer game competitions; organization, production and presentation of video game competitions.
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Downloadable video game programs; recorded video game programs; downloadable video game software; recorded video game software; downloadable computer game programs; recorded computer game programs; downloadable computer game software; recorded computer game software Entertainment services, namely, providing online video games; providing online computer games; providing entertainment information in the field of video games; providing entertainment information in the field of computer games; arranging, organizing and conducting of electronic game competitions
75.
CONTROL SYSTEM, INFORMATION PROCESSING METHOD, AND RECORDING MEDIUM
A control system assists generation of a distribution content item representing progress of a video game played by a user. The control system includes at least one memory that stores a program; and at least one processor that executes the program to (i) provide the user with address information representing an address of material data on an effect material used for the distribution content item, (ii) under a control condition set in accordance with instructions from the user, update the material data in conjunction with progress of the video game played by the user, and (iii) in conjunction with the progress of the video game played by the user, transmit the material data to the editing system based on a request that uses the address information from an editing system that generates the distribution content item.
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
28 - Games; toys; sports equipment
41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files featuring computer game; electronic books; downloadable musical sound recordings; discs bearing video recordings.
(2) Packaging containers of paper; paper bags; paper bags for packaging; plastic bags for packaging; storage boxes of paper or cardboard for trading cards for games; sleeves for holding trading cards for games; albums for holding trading cards for games; plastic pages with pockets for holding trading cards for games; score books; score cards; score sheets; trading cards; computer game hint books; strategy guide books for card games; calendars; advent calendars; books; pens and pencils; note books; document file folders; stickers; tablemats of paper; desk mats; posters.
(3) Video game machines; hand-held game consoles; amusement game machines; arcade game machines; arcade video game machines; controllers for game consoles; card games; trading card games; trading cards for games; table-top games; dolls; toy figures; stuffed toys. (1) Entertainment services, namely, providing online electronic games; providing online non-downloadable video games; providing online non-downloadable computer games; providing information on entertainment in the field of computer games and video games; providing online music, not downloadable; entertainment services in the form of non-downloadable television shows, movies, films, videos and short films; providing online non-downloadable electronic books; entertainment in the nature of sports competitions; organization of electronic game competitions; organization, production and presentation of computer game competitions; organization, production and presentation of video game competitions.
09 - Scientific and electric apparatus and instruments
16 - Paper, cardboard and goods made from these materials
41 - Education, entertainment, sporting and cultural services
Goods & Services
Amusement game machines; arcade game machines; arcade redemption game machines which dispense tickets to successful players; video game machines; controllers for game consoles; card games; trading card games; trading cards for games; table-top games; dolls; toy figures; stuffed toys Downloadable video game programs; recorded video game programs; downloadable video game software; recorded video game software; downloadable computer game programs; recorded computer game programs; downloadable computer game software; recorded computer game software; downloadable music files; downloadable image files featuring computer game Stickers; stationery; desk mats; printed note books; plastic bags for packaging; sleeves in the nature of plastic pages for holding trading cards for games; printed computer game hint books; printed strategy guide books for card games Entertainment services, namely, providing online video games; providing online computer games; providing entertainment information in the field of video games; providing entertainment information in the field of computer games; providing online music, not downloadable; arranging, organizing and conducting of electronic game competitions
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
(1) Electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files containing artworks, texts, graphics and photographs; electronic books; sound recordings in the form of discs; discs bearing video recordings (1) Entertainment services, namely, providing online electronic games; providing online non-downloadable video games; providing online non-downloadable computer games; providing information on entertainment in the field of computer games and video games; providing online music, not downloadable; entertainment services in the form of non-downloadable television shows, movies, films, videos and short films; providing online non-downloadable electronic books; entertainment in the nature of sports competitions; organization of electronic game competitions; organization, production and presentation of computer game competitions; organization, production and presentation of video game competitions
79.
GAME SYSTEM, AND GAME PROGRAM AND CONTROL METHOD FOR GAME SYSTEM
A game system 100 is for providing a game for simulating rearing of a game object to be reared, producing instrumental performance of a musical piece or vocal performance of a song by the game object, and outputting the musical piece being instrumentally performed or the song being vocally performed, the game system comprising: a status acquisition means 11A for acquiring status information indicating the status of the game object; a data acquisition means 11B for acquiring output sound data, of the musical piece or the song, in accordance with the status indicated by the status information; and a speech output control means 11C for outputting speech based on the acquired output sound data.
A63F 13/54 - Controlling the output signals based on the game progress involving acoustic signals, e.g. for simulating revolutions per minute [RPM] dependent engine sounds in a driving game or reverberation against a virtual wall
A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
A63F 13/814 - Musical performances, e.g. by evaluating the player's ability to follow a notation
A non-transitory computer readable storage medium according to the present invention stores a computer program causing a control unit of a game device, which provides a soccer game that includes a normal shot that follows a rule that the movement speed and climb angle of a ball increase according to the duration of an operation of a left operation button of a controller, to function as the following device. That is, the computer program causes the control unit to function as a device that, when an R2 button of the controller has been pressed, decides, according to the duration of the operation of the left operation button, the movement speed and climb angle of the ball in accordance with a rule which differs from that of the normal shot, and controlling display so that the ball moves at the decided movement speed and the like, as a power shot of a kind similar to the normal shot.
A63F 13/573 - Simulating properties, behaviour or motion of objects in the game world, e.g. computing tyre load in a car race game using trajectories of game objects, e.g. of a golf ball according to the point of impact
A63F 13/75 - Enforcing rules, e.g. detecting foul play or generating lists of cheating players
A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
Provided is a game system 100 that provides a game to simulate development of a development object which is a game object to be developed, said game system 100 comprising: an object reception means 11A that receives selection of an event object which is associated with an event to change a parameter indicating a status of the development object; a mode selection means 11B that selects either an automatic progression mode or a manual progression mode in accordance with an operation by a user; and a progression means 11C that, in the automatic progression mode, automatically proceeds with an action which is carried out by the development object, and that, in the manual progression mode, proceeds with the action in accordance with an operation by the user.
A63F 13/45 - Controlling the progress of the video game
A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
A63F 13/58 - Controlling game characters or game objects based on the game progress by computing conditions of game characters, e.g. stamina, strength, motivation or energy level
82.
GAME SYSTEM, CONTROL METHOD THEREOF AND COMPUTER PROGRAM
A control method for causing a computer of a game system to execute a processing for presenting players a board face in which a media placement space including placement areas where the gaming media are to be placed is provided for each player and a correspondence relation is established between one placement area of each media placement space and one placement area of another media placement space, in a form in which the correspondence relation is perceivable, a procedure for giving each player an opportunity to place each of the gaming media in each placement area; and a procedure for calculating a result of the match between the gaming media based on a parameter of each gaming media placed between the placement areas between which the correspondence relation is established.
An acquirer acquires touch location information indicating a touch location on a touch panel. A designator designates the moving direction of an object in the game space based on the touch location information. In a case in which there are multiple paths in which the object is movable in a game space, a predictor predicts, from among the multiple paths, a path in which the object will be moving, based on the moving direction designated by the designator and a shape of an environment that restricts movement of the object in the game space. The display controller displays an image indicating a prediction result by the predictor in the game space.
A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
A63F 13/55 - Controlling game characters or game objects based on the game progress
A63F 13/2145 - Input arrangements for video game devices characterised by their sensors, purposes or types for locating contacts on a surface, e.g. floor mats or touch pads the surface being also a display device, e.g. touch screens
84.
NON-TRANSITORY STORAGE MEDIUM STORING COMPUTER PROGRAM FOR GAME, AND GAME SYSTEM AND CONTROL METHOD FOR SAME
A non-transitory storage medium storing a computer program for causing a computer to calculate an action of each object within a field to cause a match between the user and the opponent to proceed, and for providing the game in which the first turn of an offense and the second turn of a defense are switched between the user and the opponent based on a calculation result of the action, wherein the computer program causes the computer to serve as a selection opportunity provision unit that suspends the action of each object in conjunction with switching of the turns and provides an opportunity of selection regarding the match to the user, and a calculation control unit that controls calculation of the match so that the selection by the user is reflected in the calculation of the match within a target period until switching of the turns occurs next.
A63F 13/63 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
A63F 13/49 - Saving the game statusPausing or ending the game
A63F 13/44 - Processing input control signals of video game devices, e.g. signals generated by the player or derived from the environment involving timing of operations, e.g. performing an action within a time slot
A distribution system 100 distributes distribution data including a moving image to a plurality of user terminals 20, and includes a computer 31. The computer 31 accepts posting operations of comments regarding the moving image from each of the plurality of user terminals 20, saves posting history information D2 including information indicating a trend in posting of comments, so that each user terminal 20 can be distinguished, performs grouping on the basis of the posting history information D2 such that each user terminal 20 belongs to at least one of a plurality of groups, extracts comments posted from user terminals 20 for each group to which the user terminals 20 belong as group comments, and generates distribution data enabling display of a group comment area in which group comments are displayed.
H04N 21/258 - Client or end-user data management, e.g. managing client capabilities, user preferences or demographics or processing of multiple end-users preferences to derive collaborative data
A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
A63F 13/86 - Watching games played by other players
H04L 67/131 - Protocols for games, networked simulations or virtual reality
H04L 67/1396 - Protocols specially adapted for monitoring users’ activity
H04N 21/235 - Processing of additional data, e.g. scrambling of additional data or processing content descriptors
H04N 21/239 - Interfacing the upstream path of the transmission network, e.g. prioritizing client requests
H04N 21/254 - Management at additional data server, e.g. shopping server or rights management server
H04N 21/435 - Processing of additional data, e.g. decrypting of additional data or reconstructing software from modules extracted from the transport stream
86.
GENERATIVE SYSTEM, GENERATIVE SYSTEM CONTROL PROGRAM, AND CONTROL METHOD
A generative system 100, 200 comprises computers 61, 31, 231, and generates a streaming screen DS for a viewing-video of a combat-type game in which win/loss is determined as the state of combat changes in accordance with the use of game objects by each combatant. The computers 61, 31, 231 acquire advantage/disadvantage information indicting the advantage or disadvantage in the state of combat and identifying information that identifies a factor object among the game objects that was the factor for the state of combat, and generate the streaming screen DS such that an advantage display area AR1, which shows the advantage or disadvantage in the state of combat for at least one combatant on the basis of the advantage/disadvantage information, and an object display area AR2, which shows the factor object on the basis of the identifying information, are positioned on the same screen.
A63F 13/798 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
A63F 13/53 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game
A63F 13/80 - Special adaptations for executing a specific game genre or game mode
A63F 13/86 - Watching games played by other players
The present invention provides a game system that can utilize a game screen generated through play by each player as an advertisement material. A game machine (game system) (3) is connected through a network (NT) to an advertisement delivery system (3) that delivers an advertisement to a plurality of advertisement display devices (4) and provides each player with a game that progresses through a series of game screens (50) depending on a gameplay situation that occurs in response to a play action of each player. Moreover, the game machine (3) distinguishes a specific game screen (50) that satisfies an advertisement condition from among the series of game screens (50) in the play of each player, generates display data (DD) for displaying the specific game screen (50), and transmits the generated display data (DD) to the advertisement delivery system (30) so that a game advertisement (60) containing the specific game screen (50) as the advertisement material is delivered as the advertisement.
A63F 13/79 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories
A63F 13/30 - Interconnection arrangements between game servers and game devicesInterconnection arrangements between game devicesInterconnection arrangements between game servers
A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
A control system includes: one or more memories configured to store instructions; and one or more processors communicatively connected to the one or more memories and configured to execute the instructions to: acquire status data indicative of a status of a game from a game system configured to progress the game played by one or more players; generate commentary information to be played by a terminal apparatus to which a game video representative of the status of the game is delivered, the commentary information being to be played in conjunction with the game video; and use the status data and setting data specifying a commentary condition to generate the commentary information on the status of the game under the commentary condition.
A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen
A63F 13/86 - Watching games played by other players
A game system 100 which creates an object group is provided with: a candidate display means 17B for displaying, on a screen 20, candidate object information indicating candidate objects for association with an object group; a modification means 18 for carrying out a modification process including at least one of selection modification which associates a selected object selected from the candidate objects with the object group, and cancellation modification which cancels the association between the selected object and the object group; a saving means 19 for saving, in association with object identification information which identifies a modified object that has undergone the modification process, modification information DB4 which indicates that a modification process has been carried out; and an object display means 17C for referencing the modification information and, by using a mode different from the candidate object information, displaying modified object information which indicates a modified object.
A63F 13/5372 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen for tagging characters, objects or locations in the game scene, e.g. displaying a circle under the character controlled by the player
A63F 13/533 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game for prompting the player, e.g. by displaying a game menu
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer programs; computer software; electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files; electronic publications; sound recordings; video recordings. Gaming services; online game services; game services provided online from a computer network; providing online electronic games; providing online video games; providing online computer games; providing information in the field of games; providing online music, not downloadable; providing online images, not downloadable; providing online videos, not downloadable; providing electronic publications; organization of competitions [education or entertainment]; organization of sports competitions; arranging, organizing and conducting of game competitions; arranging, organizing and conducting of electronic game events.
09 - Scientific and electric apparatus and instruments
41 - Education, entertainment, sporting and cultural services
Goods & Services
Computer programs; computer software; electronic game programs; electronic game software; video game programs; video game software; computer game programs; computer game software; downloadable music files; downloadable image files; electronic publications; sound recordings; video recordings. Gaming services; online game services; game services provided online from a computer network; providing online electronic games; providing online video games; providing online computer games; providing information in the field of games; providing online music, not downloadable; providing online images, not downloadable; providing online videos, not downloadable; providing electronic publications; organization of competitions [education or entertainment]; organization of sports competitions; arranging, organizing and conducting of game competitions; arranging, organizing and conducting of electronic game events.
93.
CONTROL METHOD OF GAME APPARATUS, CONTROL METHOD OF SERVER APPARATUS, INFORMATION PROCESSING SYSTEM, AND RECORDING MEDIUM
A program recorded in a computer-readable recording medium causes a processor of a server apparatus communicable with a game apparatus that executes a video game and generates video information indicative of a video of the video game. The program causes a processor of the server apparatus to function as: a distribution information generator configured to generate distribution information indicative of a distributed video based on the video information; and a modifiable replaying information generator configured to generate modifiable replaying information that indicates a progress status of the video game in the game apparatus and that enables a modifiable replaying of a game, of the video game in which a user of a terminal apparatus plays the video game under the progress status of the video game, in the terminal apparatus configured to display the distributed video based on the distribution information generated by the distribution information generator.
A63F 13/497 - Partially or entirely replaying previous game actions
A63F 13/60 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor
A63F 13/86 - Watching games played by other players
94.
CONTROL SYSTEM, INFORMATION SYSTEM, METHOD FOR OPERATING CONTROL SYSTEM, AND PROGRAM
Provided is a control system comprising: a first information acquisition unit that acquires, from a first system that provides a first information service, first information if a first condition is met with regard to use of the first information service by a user; a second information acquisition unit that acquires, from a second system that provides a second information service different from the first information service, second information if a second condition is met with regard to use of the second information service by the user; and an avatar processing unit that applies one or more objects from among a plurality of objects, including a first object corresponding to the first information and a second object corresponding to the second information, to an avatar representing the user in a social interaction service.
A control system includes: at least one memory that stores a program; and at least one processor that implements the program to: manage a contest in which a plurality of participants play a competitive video game; accept a registration request of each of a plurality of users; and determine a pair of (i) any participant of the plurality of participants and (ii) any user of the plurality of users. The pair will be players of the competitive video game.
A63F 13/795 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for finding other playersGame security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for building a teamGame security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for providing a buddy list
A63F 13/798 - Game security or game management aspects involving player-related data, e.g. identities, accounts, preferences or play histories for assessing skills or for ranking players, e.g. for generating a hall of fame
A63F 13/69 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by enabling or updating specific game elements, e.g. unlocking hidden features, items, levels or versions
A63F 13/355 - Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
96.
COMPUTER PROGRAM, GAME SYSTEM USED IN SAME, AND CONTROL METHOD
A computer program (PG) according to the present invention causes a control unit (21) of a game device (2) to function as the following means, the game device (2) providing a soccer game that causes a player (PL) on the defensive side to execute a charge action under automatic control if a long press operation is executed on an L2 button (15L) of a controller (6). Namely, the computer program (PG) according to the present invention causes the control unit (21) to function as a means that, if an operation is inputted via the controller (6) after the hand of the player (PL) on the defensive side reaches a player (PL) on the offensive side during the charge action, acquires the result of the operation, and if the operation is determined to be an operation on an L stick (14L), causes the player (PL) on the defensive side to execute an opponent moving action that moves the player (PL) on the offensive side in the operation direction of the operation, so that the operation is reflected in the charge action by the player (PL) on the defensive side.
A63F 13/56 - Computing the motion of game characters with respect to other game characters, game objects or elements of the game scene, e.g. for simulating the behaviour of a group of virtual soldiers or for path finding
A game program that executes a process for a battle game between a plurality of attacking users and at least one defending user, the game program causing a computer to execute: a step for moving each character within a game space created by the defending user on the basis of operations of each of the plurality of attacking users; a step for allowing an attacking user to acquire a specific object in the game space due to the attacking user's character reaching the specific object; a step for terminating the battle play of the attacking user who acquired the specific object as meeting of a victory condition, and continuing the battle play of the other attacking users; and a step for deeming that a victory condition for the defending user has been met and terminating all battle play when the specific object is kept from being in a prescribed remaining status until a prescribed amount of time passes.
A63F 13/847 - Cooperative playing, e.g. requiring coordinated actions from several players to achieve a common goal
A63F 13/45 - Controlling the progress of the video game
A63F 13/55 - Controlling game characters or game objects based on the game progress
A63F 13/63 - Generating or modifying game content before or while executing the game program, e.g. authoring tools specially adapted for game development or game-integrated level editor by the player, e.g. authoring using a level editor
98.
GAME APPARATUS, METHOD FOR CONTROLLING GAME APPARATUS, GAME SYSTEM, AND RECORDING MEDIUM
A program recorded on a computer-readable recording medium causes a processor of a game apparatus to function as a game controller configured to execute a video game and generate video information indicative of a video of the video game; and a generator configured to generate analysis information obtained by analyzing a plurality of pieces of game message information output from a plurality of terminal apparatuses configured to display a distributed video based on the video information. The game controller is configured to impart to the video of the video game at least one of a visual effect that is in accordance with the analysis information or an auditory effect that is in accordance with the analysis information, and each piece of game message information output from the plurality of terminal apparatuses includes a message related to at least one of the distributed video or the video game.
A program recorded on a computer-readable recording medium causes a processor of a game apparatus to function as a game controller that executes a video game and generates video information indicative of a video of the video game; and an acquirer that acquires message information that is output from a terminal apparatus configured to display a distributed video that is based on the video information, the message information including a message related to at least one of the distributed video or the video game. The game controller incorporates the message included in the message information into the video of the video game, based on progress status information indicative of a progress status of the video game.
A63F 13/87 - Communicating with other players during game play, e.g. by e-mail or chat
A63F 13/355 - Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an encoded video stream for transmitting to a mobile phone or a thin client
A game system is provided that can gamify selection at a selection opportunity. A game system provides, to a viewer who via a user terminal device is viewing a game screen of a baseball game provided by a game machine, a selection screen for selecting one or more of plural individual option regions that are included in the game screen of the baseball game. Furthermore, when a home run occurs in the baseball game according to a predetermined rule so as to enter (reach) any one of the plural individual option regions, the game system determines a winning region which a ball image of the home run enters and, if the winning region matches the individual option region selected in the selection screen, imparts a benefit to the viewer who made the selection.
A63F 13/537 - Controlling the output signals based on the game progress involving additional visual information provided to the game scene, e.g. by overlay to simulate a head-up display [HUD] or displaying a laser sight in a shooting game using indicators, e.g. showing the condition of a game character on screen