A method, apparatus, and computer-readable medium for foreground object deletion and inpainting, including storing contextual information corresponding to an image of a scene, identifying one or more foreground objects in the scene based at least in part on the contextual information, each foreground object having a corresponding object mask, identifying at least one foreground object in the one or more foreground objects for removal from the image, generating a removal mask corresponding to the at least one foreground object based at least in part on at least one object mask corresponding to the at least one foreground object, determining an estimated geometry of the scene behind the at least one foreground object based at least in part on the contextual information, and inpainting pixels corresponding to the removal mask with a replacement texture omitting the foreground object based at least in part on the estimated geometry of the scene.
G06T 3/00 - Geometric image transformations in the plane of the image
G06V 10/764 - Arrangements for image or video recognition or understanding using pattern recognition or machine learning using classification, e.g. of video objects
Systems and methods for generating a panorama image. Captured images are coarsely aligned, and then finely aligned based on a combination of constraint values. The panorama image is generated from the finely aligned images.
G06V 10/75 - Organisation of the matching processes, e.g. simultaneous or sequential comparisons of image or video featuresCoarse-fine approaches, e.g. multi-scale approachesImage or video pattern matchingProximity measures in feature spaces using context analysisSelection of dictionaries
A method for layout extraction is provided. The method can include storing a plurality of scene priors corresponding to an image of a scene, detecting a plurality of borders in the scene, generating a plurality of initial plane masks and a plurality of plane connectivity values based at least in part on the plurality of borders, and generating a plurality of optimized plane masks by refining the plurality of initial plane masks based at least in part on an estimated geometry of the plurality of layout planes.
A method for layout extraction is provided. The method can include storing a plurality of scene priors corresponding to an image of a scene, detecting a plurality of borders in the scene, generating a plurality of initial plane masks and a plurality of plane connectivity values based at least in part on the plurality of borders, and generating a plurality of optimized plane masks by refining the plurality of initial plane masks based at least in part on an estimated geometry of the plurality of layout planes.
G06V 10/75 - Organisation of the matching processes, e.g. simultaneous or sequential comparisons of image or video featuresCoarse-fine approaches, e.g. multi-scale approachesImage or video pattern matchingProximity measures in feature spaces using context analysisSelection of dictionaries
A method, apparatus, and computer-readable medium for foreground object deletion and inpainting, including storing contextual information corresponding to an image of a scene, identifying one or more foreground objects in the scene based at least in part on the contextual information, each foreground object having a corresponding object mask, identifying at least one foreground object in the one or more foreground objects for removal from the image, generating a removal mask corresponding to the at least one foreground object based at least in part on at least one object mask corresponding to the at least one foreground object, determining an estimated geometry of the scene behind the at least one foreground object based at least in part on the contextual information, and inpainting pixels corresponding to the removal mask with a replacement texture omitting the foreground object based at least in part on the estimated geometry of the scene.
A method and system for generating a virtual representation of a physical scene, including receiving scene data corresponding to the physical scene, processing the scene data to determine scene components and scene priors corresponding to the scene components, generating, by a plurality of neural networks, dense geometric representations based at least in part on the scene priors, where each dense geometric representation corresponds to a scene component in the scene components, generating a virtual model of the physical scene based at least in part on the dense geometric representations, and generating a virtual representation of the physical scene based at least in part on the scene data, the virtual representation being aligned with the virtual model.
The method for virtual interaction with a three-dimensional indoor room includes: generating a virtual room model, generating a virtual room visual representation, providing the room data to a display device, receiving a virtual object selection, rendering an updated virtual room visual representation based on the virtual object, and providing the updated virtual room visual representation to the display device. The method can optionally include updating virtual room S700. A system for virtual interaction with a three-dimensional indoor room includes: a backend platform and a front end application.
A method and system for generating a virtual representation of a physical scene, including receiving scene data corresponding to the physical scene, processing the scene data to determine scene components and scene priors corresponding to the scene components, generating, by a plurality of neural networks, dense geometric representations based at least in part on the scene priors, where each dense geometric representation corresponds to a scene component in the scene components, generating a virtual model of the physical scene based at least in part on the dense geometric representations, and generating a virtual representation of the physical scene based at least in part on the scene data, the virtual representation being aligned with the virtual model.
System and method for rendering virtual objects onto an image and modifying scene imagery includes one or more of: obtaining a set of images, estimating visual information, estimating a dense 3D model and semantics of the scene imagery, computing foreground occlusion masks and depths for the scene imagery, rendering scenes interactively with occlusion masks, and modifying at least one object in the rendered scene.
System and method for rendering virtual objects onto an image and modifying scene imagery includes one or more of: obtaining a set of images, estimating visual information, estimating a dense 3D model and semantics of the scene imagery, computing foreground occlusion masks and depths for the scene imagery, rendering scenes interactively with occlusion masks, and modifying at least one object in the rendered scene.
Systems and methods for generating a panorama image. Captured images are coarsely aligned, and then finely aligned based on a combination of constraint values. The panorama image is generated from the finely aligned images.
Systems and methods for generating a panorama image. Captured images are coarsely aligned, and then finely aligned based on a combination of constraint values. The panorama image is generated from the finely aligned images.
A method for determining a visual scene virtual representation and a highly accurate visual scene-aligned geometric representation for virtual interaction.
The method for virtual interaction with a three-dimensional indoor room includes: generating a virtual room model, generating a virtual room visual representation, providing the room data to a display device, receiving a virtual object selection, rendering an updated virtual room visual representation based on the virtual object, and providing the updated virtual room visual representation to the display device. The method can optionally include updating virtual room S700. A system for virtual interaction with a three-dimensional indoor room includes: a backend platform and a front end application.
The method for virtual interaction with a three-dimensional indoor room includes: generating a virtual room model, generating a virtual room visual representation, providing the room data to a display device, receiving a virtual object selection, rendering an updated virtual room visual representation based on the virtual object, and providing the updated virtual room visual representation to the display device. The method can optionally include updating virtual room S700. A system for virtual interaction with a three-dimensional indoor room includes: a backend platform and a front end application.
The method for virtual interaction with a three-dimensional indoor room includes: generating a virtual room model, generating a virtual room visual representation, providing the room data to a display device, receiving a virtual object selection, rendering an updated virtual room visual representation based on the virtual object, and providing the updated virtual room visual representation to the display device. The method can optionally include updating virtual room S700. A system for virtual interaction with a three-dimensional indoor room includes: a backend platform and a front end application.
A method for determining a visual scene virtual representation and a highly accurate visual scene-aligned geometric representation for virtual interaction.
A method for determining a visual scene virtual representation and a highly accurate visual scene-aligned geometric representation for virtual interaction.