Basketball practice machines, systems, and methods with multi-machine performance tracking are disclosed, which include basketball passing machines each comprising a local controller. A central database receives shooting statistics data and associated player identification information from the local controllers of the basketball passing machines. A central electronic display generates a shooting performance display including the shooting statistics data and the associated player identification from the basketball passing machines.
Systems, methods, and devices for providing mental training during a basketball practice session are provided. A controller commands a basketball passing machine to pass basketballs as part of a basketball practice session. Before and/or while each of the basketballs are passed by the launching device, the controller causes a respective code to be displayed at the electronic display for a player to see and recall an associated basketball move to be performed. Before and/or while the code is displayed, the controller starts a timer. If a detector records a made basketball shot after the timer reaches a predetermined threshold, the player is notified and any made basketball shots detected thereafter are disregarded, thereby forcing the player to timely recall and perform the basketball move before attempting a shot.
A basketball launching device and related systems and methods which compensate for player height are provided. A controller in electronic communication with a user interface and a launching mechanism causes a player information prompt to be generated at the user interface, receives data from the user interface in response to the player information prompt which includes an indication of player height, and causes the launching mechanism to launch the basketballs with a level of force or speed where the level of force or speed is selected, and varies, based on the player height indicated.
Sports training devices, namely, training devices for improving an athlete's athletic capabilities, namely, ball throwing and basketball shooting practice machines, sports ball shooting exercise machines and sports ball rebounder machines; Sports training devices, namely, training devices for improving an athlete's reaction speed, mental fitness and/or cognitive acuity for athletic performance, namely, ball throwing machines which display coded instructions
5.
Basketball training device with mental training feature(s), related systems and methods
Systems, methods, and devices for providing mental training during a basketball practice session are provided. A controller receives indication of user selection of a decision mode for the basketball practice session. A custom library of selected basketball moves and associated codes for the basketball practice session is generated by the controller. Before and/or while each basketball is commanded by the controller to be passed by a launching device of a basketball passing machine for the basketball practice session, the controller causes display of one of the associated codes at an electronic display. In this way, the user must recall the move associated with the code.
Systems, methods, and devices for providing mental training during a basketball practice session are provided. A controller commands a basketball passing machine to pass basketballs as part of a basketball practice session. Before and/or while issuing each of the commands to the launching device, the controller causes a specific, respective code to be displayed at the electronic display for a player to see and recall an associated basketball move to be performed. Before and/or while the code is displayed, the controller starts a timer. If a detector records a made basketball shot after the timer reaches a predetermined threshold, the player is notified and any made basketball shots detected thereafter are disregarded, thereby forcing the player to timely recall and perform the basketball move before attempting a shot.
A system for automatically detecting made and missed basketball shots using machine vision includes a launcher connected to a structural subassembly which passes basketballs to locations about a basketball playing area. One or more cameras are connected to the structural subassembly and capture images of an underside or an upper side of a rim of the basketball goal. One or more controllers program the launcher to pass the basketballs to select locations forming part of a basketball practice arrangement, receive images from the camera(s), associate each of the received images with one of the passes from the launcher forming part of the basketball practice arrangement, and process each of the received images using a machine vision model to determine which of said received images indicate a made shot.
A throwing mechanism is provided. A basketball holder is located at a first portion of a catapult arm at a first side of a pivot, and a spring is attached to a second portion of said catapult arm located at a second side of the pivot. A motor is cycled to cause a ram mounted to one or more linkages connected to the motor to contact the second portion of said catapult arm for pivoting the catapult arm into a second position where the first portion is secured by an engagement arm located rearward of the catapult arm, and subsequently contact the engagement arm to release the catapult arm for pivoting movement into a first position by forces exerted by the spring to launch the basketball located at the first portion of said catapult arm.
Basketball passing systems with virtual coaching capabilities are provided. An interface comprises selectable pass receipt locations arranged about a visual depiction of basketball court elements to visually correspond with locations at said basketball playing area a launching device is capable of passing basketballs to. A controller receives a user selection of the selectable pass receipt locations and commands the launching device to launch basketballs to the selected locations for the user to catch and shoot. A sensor determines if the shot is successfully made. A camera records images of the shot. The controller generates a virtual coaching display with images from the camera and a visual indication of whether displayed images resulted in a successfully made shot.
A63B 71/06 - Indicating or scoring devices for games or players
A63B 69/00 - Training appliances or apparatus for special sports
A63B 69/40 - Stationarily-arranged devices for projecting balls
G06F 3/04817 - Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance using icons
G06F 3/0482 - Interaction with lists of selectable items, e.g. menus
Sports training apparatus in the nature of training apparatus for improving an athlete's athletic capabilities, namely, basketball throwing machines, basketball shooting practice machines, basketball shooting exercise machines and sports ball rebounder machines; Sports training apparatus in the nature of training apparatus for improving an athlete's reaction speed, mental fitness and cognitive acuity for athletic performance, namely, basketball throwing machines which display coded instructions
11.
Ultrasonic shots-made detector for basketball launching device
Detectors and related systems and methods for automatically detecting made and missed basketball shots using ultrasonics are provided. A launcher is connected to a structural subassembly and passes basketballs to locations about a basketball playing area having a basketball goal. A detector having at least one ultrasonic sensor is selectively positioned below and adjacent to a rim of the basketball goal and transmits bursts of ultrasonic signals. A processor monitors for reflections of the transmitted bursts occurring within a specified time period after transmission excluding an initial time period and time after the specified time period, and records a made shot where reflections of the transmitted bursts are detected within the specified time period. An accelerometer may optionally be included for determining if the made shot was a swish.
Systems for tracking off the dribble shooting statistics are disclosed. Controller(s) receive data from a user interface indicating selection of pass receipt locations and certain of those locations where a user intends to perform a basketball move, program a launching device to pass basketballs to the selected pass locations, record and present shooting performance information for each of the passes, including separately recording and presenting such shooting performance information for those locations where the user intends to perform a basketball move.
Systems and methods for tracking off of the dribble shooting statistics are provided. An ejector launches basketballs to a user selected subset of pass receipt locations spaced apart about a basketball playing area. A controller receives data from an interface representing the user selected subset of the pass receipt locations and certain of the pass receipt locations in the subset where the player intends to perform a pre-shooting basketball move immediately before receiving the pass or making the shooting attempt and commands the ejector to launch at least one basketball to each of the pass receipt locations in the subset. Data is received from a detector indicating made basketball shots, and a performance report is generated with feedback for each of the pass receipt locations in the subset with a qualifier associated with at least some of the feedback indicating off of the dribble shooting.
Systems and methods for detecting made and missed basketball shots are provided. A launcher passes basketballs to shooting locations about a basketball playing area based on user input provided at an interface to define a custom practice arrangement. A camera captures images of an underside of a rim of a basketball goal. A controller receives images from the camera, associates the images with passes from the launcher, processes the images using a machine vision model to determine which of said received images indicate a made shot, and generates a performance report indicating a number or percentage of made shots for each location in the custom practice arrangement.
Systems for assisting a user with programming of a custom basketball shots made in a row practice arrangement includes a control system which receives data from a user interface indicating a user selection of a number of shots to be made in a row at each of a subset of pass receipt locations in the custom basketball shots made in a row practice arrangement and command a ball ejector to launch basketballs to a particular one of the pass receipt locations in the subset until data is received indicating that the number of shots is made in a row is made, and instead begin launching basketballs to a second particular one of the plurality of pass receipt locations in the subset. The control system also generates data for a report indicating performance feedback for the user during the custom basketball shots made in a row practice arrangement.
A63B 69/00 - Training appliances or apparatus for special sports
A63B 69/40 - Stationarily-arranged devices for projecting balls
A63B 24/00 - Electric or electronic controls for exercising apparatus of groups
G09B 19/00 - Teaching not covered by other main groups of this subclass
G01S 13/88 - Radar or analogous systems, specially adapted for specific applications
G01S 13/66 - Radar-tracking systemsAnalogous systems
A63B 47/02 - Devices for handling or treating balls for picking-up
G01S 13/522 - Discriminating between fixed and moving objects or between objects moving at different speeds using transmissions of interrupted pulse modulated waves
A63B 71/06 - Indicating or scoring devices for games or players
Sports training devices, namely, training devices for improving an athlete's athletic capabilities, namely, ball throwing and basketball shooting practice machines, programmable post work station being a component of ball return machines, sports ball shooting exercise machines and sports ball rebounder machines
Sports training devices, namely, training devices for improving an athlete's athletic capabilities, namely, basketball shooting exercise, machines; ball throwing machines used for sports training; basketball
practice machines; basketball rebound devices; program mechanized basketball rebound machines
Systems and methods for assisting a user with creating a custom basketball practice arrangement are provided. An ejector launches basketballs toward each of a plurality of pass receipt locations located about a basketball playing surface. A user interface receives a user selection of a subset of the pass receipt locations and a revisionary user selection excluding at least one of the pass receipt locations in the subset and including at least one new one of the pass receipt locations in the subset. A control system receives data from said user interface and commands the ejector to launch at least one basketball towards each of the pass receipt locations in the subset as revised following said revisionary user selection.
A63B 69/00 - Training appliances or apparatus for special sports
A63B 69/40 - Stationarily-arranged devices for projecting balls
A63B 24/00 - Electric or electronic controls for exercising apparatus of groups
G09B 19/00 - Teaching not covered by other main groups of this subclass
G01S 13/88 - Radar or analogous systems, specially adapted for specific applications
G01S 13/66 - Radar-tracking systemsAnalogous systems
A63B 47/02 - Devices for handling or treating balls for picking-up
G01S 13/522 - Discriminating between fixed and moving objects or between objects moving at different speeds using transmissions of interrupted pulse modulated waves
A63B 71/06 - Indicating or scoring devices for games or players
20.
SYSTEM AND METHOD FOR IMPROVING A BASKETBALL PLAYER'S SHOOTING
Systems and methods for providing performance feedback regarding a basketball practice session are provided. A user interface associated with the basketball launching machine accepts user input indicating a subset of various locations at a basketball playing area for a basketball launching machine to provide basketball passes for a player to catch and shoot towards a basketball goal for said basketball practice session. At least one detection device ascertains whether the player succeeds in making a goal, and at least one processor retrieves data from the detection device and generates graphical output indicating the player's success in making goals for the basketball practice session displayed in a spatial layout visually corresponding to where the basketballs were passed.
A63B 69/00 - Training appliances or apparatus for special sports
A63B 24/00 - Electric or electronic controls for exercising apparatus of groups
A63B 47/02 - Devices for handling or treating balls for picking-up
A63B 69/40 - Stationarily-arranged devices for projecting balls
A63B 71/06 - Indicating or scoring devices for games or players
G01S 13/522 - Discriminating between fixed and moving objects or between objects moving at different speeds using transmissions of interrupted pulse modulated waves
G01S 13/66 - Radar-tracking systemsAnalogous systems
G01S 13/88 - Radar or analogous systems, specially adapted for specific applications
G09B 19/00 - Teaching not covered by other main groups of this subclass
21.
SYSTEM AND METHOD FOR IMPROVING A BASKETBALL PLAYER'S SHOOTING
Systems and methods for facilitating a basketball practice competition between two or more basketball players are provided. A user interface receives a user selection of a subset of pass receipt locations located about a basketball playing surface for an ejector to pass said basketballs to as part of a basketball practice multiplayer challenge for two or more basketball players. A control system receives data from the user interface indicating the user selection and commands the ejector to launch at least one basketball towards each of the pass receipt locations in the subset a first time for a first of said two or more basketball players, and subsequently launch at least one basketball towards each of the pass receipt locations in the subset an additional time for each additional one of the two or more basketball players.
A63B 69/00 - Training appliances or apparatus for special sports
A63B 69/40 - Stationarily-arranged devices for projecting balls
A63B 24/00 - Electric or electronic controls for exercising apparatus of groups
G09B 19/00 - Teaching not covered by other main groups of this subclass
G01S 13/88 - Radar or analogous systems, specially adapted for specific applications
G01S 13/66 - Radar-tracking systemsAnalogous systems
A63B 47/02 - Devices for handling or treating balls for picking-up
G01S 13/522 - Discriminating between fixed and moving objects or between objects moving at different speeds using transmissions of interrupted pulse modulated waves
A63B 71/06 - Indicating or scoring devices for games or players
22.
System and method for improving a basketball player's shooting by remote access to shooting information and practice session replication
Systems and methods for facilitating access to shooting statistics data for a basketball player are provided. A user interface receives a user selection of identifying information for the basketball player and a subset of plurality of pass receipt locations located about a basketball playing surface for an ejector to pass said basketballs to as part of a basketball practice drill for the basketball player. A detector detects passage of basketballs through a rim of a basketball goal to indicate a made basketball shot. A control system commands the ejector to launch at least one basketball towards each pass receipt location in the subset. One or more remote electronic devices electronically store data indicating the player's success in making shots from the pass receipt location in the subset in association with the identifying information.
A63B 69/00 - Training appliances or apparatus for special sports
A63B 24/00 - Electric or electronic controls for exercising apparatus of groups
A63B 47/02 - Devices for handling or treating balls for picking-up
A63B 69/40 - Stationarily-arranged devices for projecting balls
A63B 71/06 - Indicating or scoring devices for games or players
G01S 13/522 - Discriminating between fixed and moving objects or between objects moving at different speeds using transmissions of interrupted pulse modulated waves
G01S 13/66 - Radar-tracking systemsAnalogous systems
G01S 13/88 - Radar or analogous systems, specially adapted for specific applications
G09B 19/00 - Teaching not covered by other main groups of this subclass
Systems and methods for assisting a user with creating a custom shots-made basketball practice arrangement are provided. A detector detects made basketball shots. A user interface receives a user selection of a subset of pass receipt locations for a custom shots-made basketball practice arrangement located about a basketball playing surface. A control system receives data indicating the user selection and a number of shots to be made and commands an ejector to launch basketballs to a particular one of the pass receipt locations in the subset until data is received indicating that the selected number of shots to be made are made at the particular one of said plurality of pass receipt locations, cease launching the basketballs to the particular one of the pass receipt locations, and begins launching basketballs to a second particular one of the pass receipt locations in said subset.
A63B 69/00 - Training appliances or apparatus for special sports
A63B 69/40 - Stationarily-arranged devices for projecting balls
A63B 24/00 - Electric or electronic controls for exercising apparatus of groups
G09B 19/00 - Teaching not covered by other main groups of this subclass
G01S 13/88 - Radar or analogous systems, specially adapted for specific applications
G01S 13/66 - Radar-tracking systemsAnalogous systems
A63B 47/02 - Devices for handling or treating balls for picking-up
G01S 13/522 - Discriminating between fixed and moving objects or between objects moving at different speeds using transmissions of interrupted pulse modulated waves
A63B 71/06 - Indicating or scoring devices for games or players
Systems for assisting a user with creating a custom basketball practice arrangement are provided. A user interface has selectable input areas arranged in association with a visual depiction of a three-point line to visually correspond with pass receipt locations at the basketball playing surface for an ejector to launch basketballs towards. User selection is made at the selectable input areas to define a subset of pass receipt locations forming the custom basketball practice arrangement. A control system receives data indicating the received user selection and commands the ejector to launch at least one basketball towards each of the plurality of pass receipt locations in said subset.
A63B 69/00 - Training appliances or apparatus for special sports
A63B 69/40 - Stationarily-arranged devices for projecting balls
A63B 24/00 - Electric or electronic controls for exercising apparatus of groups
G09B 19/00 - Teaching not covered by other main groups of this subclass
G01S 13/88 - Radar or analogous systems, specially adapted for specific applications
G01S 13/66 - Radar-tracking systemsAnalogous systems
A63B 47/02 - Devices for handling or treating balls for picking-up
G01S 13/522 - Discriminating between fixed and moving objects or between objects moving at different speeds using transmissions of interrupted pulse modulated waves
A63B 71/06 - Indicating or scoring devices for games or players
Systems and methods for providing performance feedback regarding a basketball practice session are provided. A user interface associated with a portable basketball launching machine accepts user input indicating a number of different locations at a basketball playing area for the portable basketball launching machine to provide basketball passes for a player to catch and shoot towards a basketball goal as part of the basketball practice session. A detection device ascertains whether the player succeeded in making a basketball goal for each of the basketball passes. A processor receives data from the detection device and generates a representation of a basketball court overlaid with data indicating where the basketball passes were provided and whether said player was successful in making basketball goals.
A63B 69/00 - Training appliances or apparatus for special sports
A63B 69/40 - Stationarily-arranged devices for projecting balls
A63B 24/00 - Electric or electronic controls for exercising apparatus of groups
G09B 19/00 - Teaching not covered by other main groups of this subclass
G01S 13/88 - Radar or analogous systems, specially adapted for specific applications
G01S 13/66 - Radar-tracking systemsAnalogous systems
A63B 47/02 - Devices for handling or treating balls for picking-up
G01S 13/522 - Discriminating between fixed and moving objects or between objects moving at different speeds using transmissions of interrupted pulse modulated waves
A63B 71/06 - Indicating or scoring devices for games or players
A system for assisting a user with practicing basketball skills includes an ejector which passes basketballs to shooting locations at a playing surface for the user to catch and shoot towards a basketball goal. A user interface includes individually selectable input locations arranged along a rendering of a three-point arc to represent the shooting locations. The user interface receives a user selection of individual ones of the individually selectable input locations (“the selected locations”) through direct, physical touch by said user to define a custom basketball pass sequence. A controller electronically connected with said user interface and said ejector receives the user selection from the user interface and programs the ejector to pass basketballs to individual ones of the shooting locations corresponding with the selected locations forming said custom basketball pass sequence.
A63B 69/00 - Training appliances or apparatus for special sports
A63B 69/40 - Stationarily-arranged devices for projecting balls
A63B 24/00 - Electric or electronic controls for exercising apparatus of groups
G09B 19/00 - Teaching not covered by other main groups of this subclass
G01S 13/88 - Radar or analogous systems, specially adapted for specific applications
G01S 13/66 - Radar-tracking systemsAnalogous systems
A63B 47/02 - Devices for handling or treating balls for picking-up
G01S 13/522 - Discriminating between fixed and moving objects or between objects moving at different speeds using transmissions of interrupted pulse modulated waves
A63B 71/06 - Indicating or scoring devices for games or players
28.
System and method for improving a basketball player's shooting by facilitating creation and revision of a customized basketball practice arrangement
A user interface includes a plurality of pass receipt locations rendered at spaced positions on or adjacent to the rendering of a three-point line to correspond with pass receipt locations on a basketball playing surface. Each pass receipt location is individually and directly selected by physical touch to define a custom basketball practice arrangement which is programmed into a control system to cause an ejector mounted to a frame to launch at least one basketball to each selected location.
A63B 69/00 - Training appliances or apparatus for special sports
A63B 69/40 - Stationarily-arranged devices for projecting balls
A63B 63/08 - Targets or goals for ball games with horizontal opening for ball, e.g. for basketball
A63B 71/02 - Games or sports accessories not covered in groups for large-room or outdoor sporting games
A63B 71/06 - Indicating or scoring devices for games or players
A63B 47/02 - Devices for handling or treating balls for picking-up
G09B 19/00 - Teaching not covered by other main groups of this subclass
G01S 13/58 - Velocity or trajectory determination systemsSense-of-movement determination systems
G01S 13/88 - Radar or analogous systems, specially adapted for specific applications
G16H 20/30 - ICT specially adapted for therapies or health-improving plans, e.g. for handling prescriptions, for steering therapy or for monitoring patient compliance relating to physical therapies or activities, e.g. physiotherapy, acupressure or exercising
A63B 24/00 - Electric or electronic controls for exercising apparatus of groups
A launcher passes a series of basketballs to various locations on a basketball playing area. The locations where the basketballs are passed is determined by selection of one or more individually selectable indicia located on an interface. A controller electrically connected to the interface and the launcher is configured to program the launch to pass the basketballs to the locations selected by the user in the order in which the user selects them.
A63B 69/00 - Training appliances or apparatus for special sports
A63B 69/40 - Stationarily-arranged devices for projecting balls
A63B 24/00 - Electric or electronic controls for exercising apparatus of groups
G09B 19/00 - Teaching not covered by other main groups of this subclass
G01S 13/88 - Radar or analogous systems, specially adapted for specific applications
G01S 13/66 - Radar-tracking systemsAnalogous systems
A63B 47/02 - Devices for handling or treating balls for picking-up
G01S 13/522 - Discriminating between fixed and moving objects or between objects moving at different speeds using transmissions of interrupted pulse modulated waves
A63B 71/06 - Indicating or scoring devices for games or players
An ejector launches a series of basketballs to various locations selected by a user via an interface having a number of individually selectable indicia arranged in a spaced angular pattern thereon corresponding to shooting locations on a basketball playing area. A sensor counts the number of ejected basketballs and made shots. A computer calculates shooting statistics data which is transmitted to a database via a network connection device. The database is configured to store the shooting statistics data and transmit it to an electronic device.
A63B 69/00 - Training appliances or apparatus for special sports
A63B 69/40 - Stationarily-arranged devices for projecting balls
A63B 24/00 - Electric or electronic controls for exercising apparatus of groups
G09B 19/00 - Teaching not covered by other main groups of this subclass
G01S 13/88 - Radar or analogous systems, specially adapted for specific applications
G01S 13/66 - Radar-tracking systemsAnalogous systems
A63B 47/02 - Devices for handling or treating balls for picking-up
G01S 13/522 - Discriminating between fixed and moving objects or between objects moving at different speeds using transmissions of interrupted pulse modulated waves
A63B 71/06 - Indicating or scoring devices for games or players
A device for gathering and returning basketballs thrown towards a basketball goal is disclosed. The device includes an ejector programmed to launch basketballs to a series of locations selected via an interface having a plurality of interactive indicia arranged in a spaced angular pattern. A basketball retrieval system associated with the basketball goal captures basketballs thrown towards the goal and guides them to the ejector. An upper edge of the basketball retrieval system extends above the rim of the basketball goal.
A63B 69/00 - Training appliances or apparatus for special sports
A63B 69/40 - Stationarily-arranged devices for projecting balls
A63B 24/00 - Electric or electronic controls for exercising apparatus of groups
G09B 19/00 - Teaching not covered by other main groups of this subclass
G01S 13/88 - Radar or analogous systems, specially adapted for specific applications
G01S 13/66 - Radar-tracking systemsAnalogous systems
A63B 47/02 - Devices for handling or treating balls for picking-up
G01S 13/522 - Discriminating between fixed and moving objects or between objects moving at different speeds using transmissions of interrupted pulse modulated waves
A63B 71/06 - Indicating or scoring devices for games or players
System and method for improving a basketball player's shooting including a tracking and control system for tracking, controlling and reporting statistics
A device for assisting a user during basketball practice is disclosed. The device includes an ejector that launches a basketball, a control system that detects and records shooting data and programs the ejector, and an interface that has a plurality of indicia and communicates with the control system. A report generator is included that generates a report on the shooting data. In exemplary embodiments, a tracking device may detect the location of the basketball and a sensor may detect if the basketball passes through the goal.
A63B 69/00 - Training appliances or apparatus for special sports
A63B 69/40 - Stationarily-arranged devices for projecting balls
A63B 63/08 - Targets or goals for ball games with horizontal opening for ball, e.g. for basketball
A63B 71/02 - Games or sports accessories not covered in groups for large-room or outdoor sporting games
A63B 71/06 - Indicating or scoring devices for games or players
A63B 47/02 - Devices for handling or treating balls for picking-up
G09B 19/00 - Teaching not covered by other main groups of this subclass
G06F 19/00 - Digital computing or data processing equipment or methods, specially adapted for specific applications (specially adapted for specific functions G06F 17/00;data processing systems or methods specially adapted for administrative, commercial, financial, managerial, supervisory or forecasting purposes G06Q;healthcare informatics G16H)
G01S 13/58 - Velocity or trajectory determination systemsSense-of-movement determination systems
G01S 13/88 - Radar or analogous systems, specially adapted for specific applications
A63B 24/00 - Electric or electronic controls for exercising apparatus of groups
A system and method for improving a player's shooting efficiency by providing a player with various shooting challenge routines at which a player makes either a total number of shots or a total number shots in a row. Statistics regarding the player's performance are stored, printed and/or evaluated and the player can use the information to improve his or her efficiency at one or more of the plurality of different locations where the player shoots the basketball. In another embodiment, a measuring or detection system is used in combination with or separate from a ball launcher. The system is adapted to measure at least one of a distance of a player from the launcher, height of a shot made by the player after catching a basketball, release angle, release time, or arc of a shot; entry angle of the basketball into a goal; hold or release time; or shot arc.
A63B 69/00 - Training appliances or apparatus for special sports
A63B 69/40 - Stationarily-arranged devices for projecting balls
A63B 24/00 - Electric or electronic controls for exercising apparatus of groups
G09B 19/00 - Teaching not covered by other main groups of this subclass
G01S 13/88 - Radar or analogous systems, specially adapted for specific applications
G01S 13/66 - Radar-tracking systemsAnalogous systems
A63B 47/02 - Devices for handling or treating balls for picking-up
G01S 13/522 - Discriminating between fixed and moving objects or between objects moving at different speeds using transmissions of interrupted pulse modulated waves
A63B 71/06 - Indicating or scoring devices for games or players
Sports training devices, namely, training devices for improving an athlete's athletic capabilities, namely, ball throwing and basketball shooting practice machines, programmable post work station and rebounder machines
Sports training devices, namely, training devices for improving an athlete's athletic capabilities, namely, ball throwing and basketball shooting practice machines, programmable post work station and rebounder machines
36.
System and method for improving a basketball player's shooting including a tracking and control system for tracking, controlling and reporting statistics
A system and method for improving a player's efficiency in shooting by providing a player with various shooting challenge routines at which a player makes either a total number of shots or a total number shots in a row. Statistics regarding the player's performance are gathered or collected, stored and/or tracked, printed and/or evaluated and the player can use the information to improve his or her efficiency at one or more of the plurality of different locations where the player shoots the basketball. One embodiment includes the ability of players from the same or different teams to compare statistics and enables the launchers at different locations to launch substantially exactly the same pass to different players to facilitate such competition.
A system and method for improving a player's efficiency in shooting by providing a player with various shooting challenge routines at which a player makes either a total number of shots or a total number shots in a row. Statistics regarding the player's performance are stored, printed and/or evaluated and the player can use the information to improve his or her efficiency at one or more of the plurality of different locations where the player shoots the basketball. In another embodiment, a measuring or detection system is used in combination with or separate from a ball launcher. The system is adapted to measure at least one of a distance of a player from the a launcher, height of a shot made by the player after catching a basketball, release angle, release time, or arc of a shot; entry angle of the basketball into a goal; hold or release time; or shot arc.
A system and method for improving a player's efficiency in shooting by providing a player with various shooting challenge routines at which a player makes either a total number of shots or a total number shots in a row. Statistics regarding the player's performance are stored, printed and/or evaluated and the player can use the information to improve his or her efficiency at one or more of the plurality of different locations where the player shoots the basketball.