- All sections
- A - Human necessities
- A63F - Card, board or roulette gamesindoor games using small moving playing bodiesvideo gamesgames not otherwise provided for
- A63F 9/30 - Capturing games for grabbing or trapping objects, e.g. fishing games
Patent holdings for IPC class A63F 9/30
Total number of patents in this class: 170
10-year publication summary
|
18
|
20
|
12
|
23
|
15
|
8
|
14
|
19
|
36
|
12
|
| 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 | 2026 |
Principal owners for this class
| Owner |
All patents
|
This class
|
|---|---|---|
| Sega Corporation | 1196 |
31 |
| Stephen P. Shoemaker Trust | 32 |
14 |
| Marvelous Inc. | 126 |
9 |
| Paokai Electronic Enterprise Co., Ltd. | 24 |
9 |
| Kabushiki Kaisha Sega | 120 |
7 |
| Kabushiki Kaisha Sega Games doing Business AS Sega Games Co., Ltd. | 129 |
5 |
| Smart Industries Corporation | 21 |
5 |
| Aries Technology, LLC | 194 |
5 |
| Konami Amusement Co., Ltd | 90 |
5 |
| Mattel, Inc. | 2987 |
4 |
| Elaut NV | 33 |
4 |
| claw Events IP LLC | 6 |
4 |
| Genda Gigo Entertainment Corp. | 4 |
4 |
| Feiloli Electronic Co., Ltd. | 13 |
3 |
| NAMCO BANDAI Games Inc. | 18 |
3 |
| NEWDIN CONTENTS Co., Ltd. | 14 |
3 |
| S&B Entertainment Inc. | 13 |
3 |
| FA Teng Technology Co., Ltd. | 10 |
3 |
| Safari Games Co., Ltd. | 3 |
3 |
| Bandai Namco Experience Inc. | 81 |
3 |
| Other owners | 43 |