- All sections
- A - Human necessities
- A63F - Card, board or roulette gamesindoor games using small moving playing bodiesvideo gamesgames not otherwise provided for
- A63F 13/02 - Accessories (input or output arrangements for electrical digital computers G06F 3/00)
Patent holdings for IPC class A63F 13/02
Total number of patents in this class: 189
10-year publication summary
2
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2
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0
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0
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2
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0
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0
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0
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0
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0
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2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 | 2025 |
Principal owners for this class
Owner |
All patents
|
This class
|
---|---|---|
Nintendo Co., Ltd. | 3150 |
15 |
Sony Computer Entertainment Inc. | 956 |
13 |
IGT (International Game Technology) | 5742 |
9 |
Koninklijke Philips Electronics N.V. | 9495 |
7 |
Activision Publishing, Inc. | 699 |
7 |
Konami Digital Entertainment Co., Ltd. | 1722 |
6 |
Lnw Gaming, Inc. | 1847 |
6 |
Microsoft Corporation | 10139 |
5 |
WMS Gaming Inc. | 398 |
4 |
Ambx UK Limited | 25 |
4 |
Immersion Corporation | 532 |
4 |
Mattel, Inc. | 3046 |
3 |
Sony Computer Entertainment America LLC | 112 |
3 |
Microsoft Technology Licensing, LLC | 53805 |
3 |
Braun GmbH | 1348 |
3 |
D-Box Technologies Inc. | 88 |
3 |
Bally Gaming, Inc. | 98 |
2 |
Digislide Holdings Limited | 12 |
2 |
Kabushiki Kaisha Sega | 128 |
2 |
NAMCO BANDAI Games Inc. | 18 |
2 |
Other owners | 86 |